I'm human and I want to look at XML.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Sebastian Staudt
Sent: Monday, November 24, 2008 8:58 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Steam Community URLs and XML

There's no need to redirect at all. The data accessed by
"/profiles/STEAMID64" and "/id/CUSTOMURL" is the same and therefore - I hope
for Valve's web programmers - handled by the same controller. There's no
need to redirect. Valve only uses this to "convert" the numeric IDs to
human-readable strings. This is only done for the (human) user - and humans
don't want to look at XML. ;)

2008/11/24 Thomas Morton <[EMAIL PROTECTED]>

> Because a GET reques affects the URL
>
> imagine you requested:
> mypage.php?id=errant
>
> and the server responded 302 wit hthis url:
> mynewpage.php?redirect=fromold
>
> You now have to check for parameters on the URL and make sure they dont
get
> forgotten (admittedly not a huge problem).
>
> but then what if the new page did not use the GET parameter of "id" and
> instead used "user" (not unlikely or uncommon).
> returning:
> mynewpage.php?user=errant
> would be fine
> but
> mynewpage.php
> would not be.... (as you would lose what user it was).
>
> The idea of 3xx codes is to allow devs/hosts to redirect content from old
> to
> new formats :) disregarding POST requests (and so forth), which are harder
> to handle anyway, the content of GET data should be static from one
request
> to the next - but the PARAMETERS may change. So it has to be handled.
>
> (we had a very LONG lecture on this by TBL once :))
>
> Thomas Morton
>
> ++ No problem should ever have to be solved twice ++
>
>
> 2008/11/24 Ronny Schedel <[EMAIL PROTECTED]>
>
> >
> > I disagree. But I did not find any proof in the RFC (I was too lazy to
> read
> > all). But, look from a logic point of view. If you would have POST or
> > COOKIE
> > parameters, you always have to send these data to the new location, so
> why
> > not GET parameters too?
> >
> >
> > > Regardless of that (I agreehe needs to look into handling other
> > > eventualities: or at least exit gracefully). However Valve have still
> got
> > > their 302 wrong - it should come back with the ?xml=1 on the end (or,
> > > whatever param they decide is needed etc.). Which I think is the
cruial
> > > point ;)
> > >
> > >
> > > Thomas Morton
> > >
> > > ++ No problem should ever have to be solved twice ++
> > >
> > >
> > > 2008/11/24 Ronny Schedel <[EMAIL PROTECTED]>
> > >
> > >> This is what you would like to get, but this is not how the Internet
> > >> works
> > >> and can work. You should be aware of how the Internet works. Imagine
> > your
> > >> application gets very popular and the webserver requests increases
> very
> > >> high, Valve have two options which can hurt your application:
> > >>
> > >> 1. They can block or limit the access, so you have to take care if
> they
> > >> send
> > >> you 400's or 500's if the server is overloaded.
> > >> 2. They can install new servers to handle the higher load. Some load
> > >> balancing strategies depend on different server names, so you have to
> > >> take
> > >> care again of 300 reponse codes.
> > >>
> > >> > I'm aware that this is how it works (and I already do it this way
as
> a
> > >> > workaround), but the behaviour on Valve's end should be consistent.
> If
> > >> > I
> > >> > request a profile's XML feed based on their 64-bit ID, I should get
> > >> > that
> > >> > profile's XML feed, not *either* what I requested *or* a redirect
to
> > >> > the
> > >> > wrong place.
> > >>
> > >>
> > >> _______________________________________________
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> > >> please visit:
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> > >>
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> > >
> >
> >
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> >
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