Nope, and it only happens to one or two people maybe once every hour or 
two. Respawn timer just counts down and says preparing to spawn, then 
starts counting down from 9 again. Notice it seems to be happening more 
on Badwater but have seen it on pretty much any map.

bl4nk wrote:
> For #1 are you running any class-limiting plugins? I've seen this happen 
> on servers where they limit classes where I try to become a class, but 
> it rejects me, and then the next time I'm to respawn, it keeps 
> restarting my respawn timer until I change my class to the one I 
> currently am.
>
> [??R] The-/<iller wrote:
>   
>> There are 2 quite annoying but random bugs dealing with spawning:
>> 1. Spawn timer constantly loops until you (re)select a class
>>        - Cannot determine what triggers this
>> 2. Changing class in spawn just reloads your current class
>>        - Happens a lot but not 100% of the time
>>
>> The cart's dispenser still has its bounding box which will absorb 
>> rockets and bullets occasionally.
>>
>> Teleporters' animations do not spool up anymore, no matter what level, 
>> as well as the already reported still active look when no exit is present.
>>
>> Burning through gates is still possible on Goldrush, 2nd stage mostly 
>> but also possible on the 1st. 2nd stage Goldrush gates can still be 
>> sniped through.
>>
>> Buildings can still be built next to the left-middle gate for blue on 
>> Badwater.
>> While very rare all gates on badwater will still stop you randomly.
>> Is the death temp map for Badwater ever going to be put on the TF2 stats 
>> page?
>> ( http://storefront.steampowered.com/status/tf2/tf2_stats.php )
>>
>>
>>
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>>   
>>     
>
>
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