I just experience a bug not too long ago while playing on my servers. Somehow a spy sapped my sentry and no matter how many times I hit my sentry, I couldn't get the sapper off. I managed to record a video of it happening with xfire so there's something to go by.
http://www.xfire.com/video/55a1b/ (Sorry, no sound - forgot to enable it for xfire after reformatting) If you watch the video, you can see that my sentry acts like it doesn't have a sapper on it. The first few seconds of the video it's shooting at and kills a pyro. A few seconds after I die, the sentry is killed by the sapper, and the spy who put it on there was credited. The person who sapped my sentry isn't a hacker or wasn't aware of how he did the glitch (at least he acted like he didn't know how). A quick youtube search brought me up with these two videos also demonstrating the same glitch: http://www.youtube.com/watch?v=5WFVdFR-N_g http://www.youtube.com/watch?v=5KbYmK5BORk Saint K. wrote: > Hi, > > We experience this issue every now and then aswell. I kinda assumed it was > the classlimiter we use playing up. But as you say you don't use any class > limiter I start to wonder if this might be a general TF2 bug? The bug seems > to be pretty rare thought, only experienced it once myself, but every now > and then I hear someone complain about it. > > Cheers, > > > -----Original Message----- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of "[??R] > The-/<iller" > Sent: Sunday, December 21, 2008 11:19 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] TF2 bugs > > Nope, and it only happens to one or two people maybe once every hour or > two. Respawn timer just counts down and says preparing to spawn, then > starts counting down from 9 again. Notice it seems to be happening more > on Badwater but have seen it on pretty much any map. > > bl4nk wrote: > >> For #1 are you running any class-limiting plugins? I've seen this happen >> on servers where they limit classes where I try to become a class, but >> it rejects me, and then the next time I'm to respawn, it keeps >> restarting my respawn timer until I change my class to the one I >> currently am. >> >> [??R] The-/<iller wrote: >> >> >>> There are 2 quite annoying but random bugs dealing with spawning: >>> 1. Spawn timer constantly loops until you (re)select a class >>> - Cannot determine what triggers this >>> 2. Changing class in spawn just reloads your current class >>> - Happens a lot but not 100% of the time >>> >>> The cart's dispenser still has its bounding box which will absorb >>> rockets and bullets occasionally. >>> >>> Teleporters' animations do not spool up anymore, no matter what level, >>> as well as the already reported still active look when no exit is >>> > present. > >>> Burning through gates is still possible on Goldrush, 2nd stage mostly >>> but also possible on the 1st. 2nd stage Goldrush gates can still be >>> sniped through. >>> >>> Buildings can still be built next to the left-middle gate for blue on >>> Badwater. >>> While very rare all gates on badwater will still stop you randomly. >>> Is the death temp map for Badwater ever going to be put on the TF2 stats >>> page? >>> ( http://storefront.steampowered.com/status/tf2/tf2_stats.php ) >>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> > please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds