So, InfiDel, Richard Eid, msleeper, and I were talking in the #hlserveradmins channel and we thought of something that will help deal with the client timeouts :) We found two cvars, sv_timeout and cl_timeout, for the server and client to set, respectively. These Cvars determine how long the client should wait for the server to respond and Vice-Versa. The partial solution here is that since -most- mapchange timeouts take longer than 30s, the cvars should both be changed to somewhere around 60. This will give ample amount of time on both ends for the client not to timeout (though some admins may wish to go as high as 120 depending).
Now, unfortunately, while we can set sv_timeout serverside, we aren't able to control the cl_timeout that's on the client's side. Sadly, I highly doubt that Valve will unlock this cvar to make things easier on us, so there's only so much we can do. I, for example, plan to add an entry in my rotating messages on my server notifying people about cl_timeout and what to set it to to avoid disconnects during mapchange timeouts. Do what you want with this -- It's not a solution, but it's something! :) Hope this helps some people, -Atreus _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

