haha Wow. I don't get it, why? What's the benefit?

If you don't want lobby players on your server, there are much better
methods of doing that - and you can just set the startup map to be one
of the versus campaigns and your server will be joinable in Versus mode
that way.

On Thu, 2009-01-15 at 22:30 -0500, Chad Austin wrote:
> Then dumped back to lobby they shall be, thanks for the info.
> 
> msleeper wrote:
> > I am pretty sure that this always was and always will be a huge hack.
> > You aren't "making your server Versus only", you are hyst making it
> > error and dump the clients back to lobby because it tries to change to a
> > map that doesn't exist.
> >
> > There is no way to make it Versus only.
> >
> > On Thu, 2009-01-15 at 22:17 -0500, Chad Austin wrote:
> >   
> >> My server still tries to go to non-versus maps when I do the following,
> >> how do I make my servers versus only?
> >>
> >> *6. Physically remove all non-versus maps* from the server in
> >> /l4d/left4dead/maps/ including credits
> >>
> >> 7. Alter multiple map lists and make them identical to this:
> >>
> >> maplist.txt:
> >>
> >> l4d_vs_farm01_hilltop
> >> l4d_vs_farm02_traintunnel
> >> l4d_vs_farm03_bridge
> >> l4d_vs_farm04_barn
> >> l4d_vs_farm05_cornfield
> >> l4d_vs_hospital01_apartment
> >> l4d_vs_hospital02_subway
> >> l4d_vs_hospital03_sewers
> >> l4d_vs_hospital04_interior
> >> l4d_vs_hospital05_rooftop
> >>
> >> mapcycle.txt:
> >>
> >> l4d_vs_farm01_hilltop
> >> l4d_vs_hospital01_apartment
> >>
> >> missioncycle.txt:
> >>
> >> farm_vs
> >> hospital_vs
> >>
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> >>     
> >
> >
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> >   
> 
> 
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