Advertising a public server that will randomly error on 50% of the users out
there without warning is impolite to say the least.  I'd only recommend this
if the server is _not_ publically joinable, but instead is joinable via
steam community or similar, so that your users know what they're getting
themselves into.  (I assume it _is_ some kind of restricted-access server or
else it's a bit harsh to let the matchmaking process select 8 people who
want to play together and then kick one of them)


> -----Original Message-----
> From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
> boun...@list.valvesoftware.com] On Behalf Of Chad Austin
> Sent: 16 January 2009 03:47
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Left4Dead Versus Only changes map to non-versus
> 
> I am a little confused because of your reply.
> 
> I don't necessarily want to dump people back to the lobby, but if thats
> the way to have a versus only server, than thats what I will do. Also
> since no communities are using my servers now, so it doesn't really
> matter if people get dropped. Also, does anyone know of a way to
> autokick someone from one of my servers so I can join, I usually have
> to
> kick 2 or 3 players before I can get a free spot.
> 
> 
> msleeper wrote:
> > haha Wow. I don't get it, why? What's the benefit?
> >
> > If you don't want lobby players on your server, there are much better
> > methods of doing that - and you can just set the startup map to be
> one
> > of the versus campaigns and your server will be joinable in Versus
> mode
> > that way.
> >
> > On Thu, 2009-01-15 at 22:30 -0500, Chad Austin wrote:
> >
> >> Then dumped back to lobby they shall be, thanks for the info.
> >>
> >> msleeper wrote:
> >>
> >>> I am pretty sure that this always was and always will be a huge
> hack.
> >>> You aren't "making your server Versus only", you are hyst making it
> >>> error and dump the clients back to lobby because it tries to change
> to a
> >>> map that doesn't exist.
> >>>
> >>> There is no way to make it Versus only.
> >>>
> >>> On Thu, 2009-01-15 at 22:17 -0500, Chad Austin wrote:
> >>>
> >>>
> >>>> My server still tries to go to non-versus maps when I do the
> following,
> >>>> how do I make my servers versus only?
> >>>>
> >>>> *6. Physically remove all non-versus maps* from the server in
> >>>> /l4d/left4dead/maps/ including credits
> >>>>
> >>>> 7. Alter multiple map lists and make them identical to this:
> >>>>
> >>>> maplist.txt:
> >>>>
> >>>> l4d_vs_farm01_hilltop
> >>>> l4d_vs_farm02_traintunnel
> >>>> l4d_vs_farm03_bridge
> >>>> l4d_vs_farm04_barn
> >>>> l4d_vs_farm05_cornfield
> >>>> l4d_vs_hospital01_apartment
> >>>> l4d_vs_hospital02_subway
> >>>> l4d_vs_hospital03_sewers
> >>>> l4d_vs_hospital04_interior
> >>>> l4d_vs_hospital05_rooftop
> >>>>
> >>>> mapcycle.txt:
> >>>>
> >>>> l4d_vs_farm01_hilltop
> >>>> l4d_vs_hospital01_apartment
> >>>>
> >>>> missioncycle.txt:
> >>>>
> >>>> farm_vs
> >>>> hospital_vs
> >>>>
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> >>>>
> >>>>
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> >>>
> >>>
> >>>
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> >
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> >
> 
> 
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