No reserved slots until Valve releases the SDK.



________________________________
From: Chad Austin <c...@pcchemical.com>
To: Half-Life dedicated Win32 server mailing list <hlds@list.valvesoftware.com>
Sent: Thursday, January 15, 2009 8:23:48 PM
Subject: Re: [hlds] Left4Dead Versus Only changes map to non-versus

I just want a lag free public versus server that I can play on
Some of the ones out there are crappy, so I set up a dozen or so myself
to increase the chances that one has an empty slot.
I hope sourcemod gets reserved slots soon.

msleeper wrote:
> I think you are taking a lot of extra, unnecessary steps.
>
> Do you want a private server, that plays Versus only maps? You can do
> this by disabling Lobby connect, and having the map startup with a
> Versus map.
>
> Do you want a public server, but it only plays Versus maps? Too bad, the
> best you are going to get is dumping people. My question was - why? What
> is the point of having a "public, Versus 'only' server"?
>
> As for being able to join your own server, tough luck there. Keep
> kicking people because we don't have Reserved Slots for SourceMod until
> the SDK is updated. If you don't want Lobby players on your server, like
> I've already said, just disable Lobby connects.
>
> On Thu, 2009-01-15 at 22:46 -0500, Chad Austin wrote:
>  
>> I am a little confused because of your reply.
>>
>> I don't necessarily want to dump people back to the lobby, but if thats
>> the way to have a versus only server, than thats what I will do. Also
>> since no communities are using my servers now, so it doesn't really
>> matter if people get dropped. Also, does anyone know of a way to
>> autokick someone from one of my servers so I can join, I usually have to
>> kick 2 or 3 players before I can get a free spot.
>>
>>
>> msleeper wrote:
>>    
>>> haha Wow. I don't get it, why? What's the benefit?
>>>
>>> If you don't want lobby players on your server, there are much better
>>> methods of doing that - and you can just set the startup map to be one
>>> of the versus campaigns and your server will be joinable in Versus mode
>>> that way.
>>>
>>> On Thu, 2009-01-15 at 22:30 -0500, Chad Austin wrote:
>>>  
>>>      
>>>> Then dumped back to lobby they shall be, thanks for the info.
>>>>
>>>> msleeper wrote:
>>>>    
>>>>        
>>>>> I am pretty sure that this always was and always will be a huge hack.
>>>>> You aren't "making your server Versus only", you are hyst making it
>>>>> error and dump the clients back to lobby because it tries to change to a
>>>>> map that doesn't exist.
>>>>>
>>>>> There is no way to make it Versus only.
>>>>>
>>>>> On Thu, 2009-01-15 at 22:17 -0500, Chad Austin wrote:
>>>>>  
>>>>>      
>>>>>          
>>>>>> My server still tries to go to non-versus maps when I do the following,
>>>>>> how do I make my servers versus only?
>>>>>>
>>>>>> *6. Physically remove all non-versus maps* from the server in
>>>>>> /l4d/left4dead/maps/ including credits
>>>>>>
>>>>>> 7. Alter multiple map lists and make them identical to this:
>>>>>>
>>>>>> maplist.txt:
>>>>>>
>>>>>> l4d_vs_farm01_hilltop
>>>>>> l4d_vs_farm02_traintunnel
>>>>>> l4d_vs_farm03_bridge
>>>>>> l4d_vs_farm04_barn
>>>>>> l4d_vs_farm05_cornfield
>>>>>> l4d_vs_hospital01_apartment
>>>>>> l4d_vs_hospital02_subway
>>>>>> l4d_vs_hospital03_sewers
>>>>>> l4d_vs_hospital04_interior
>>>>>> l4d_vs_hospital05_rooftop
>>>>>>
>>>>>> mapcycle.txt:
>>>>>>
>>>>>> l4d_vs_farm01_hilltop
>>>>>> l4d_vs_hospital01_apartment
>>>>>>
>>>>>> missioncycle.txt:
>>>>>>
>>>>>> farm_vs
>>>>>> hospital_vs
>>>>>>
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>>>>>>    
>>>>>>        
>>>>>>            
>>>>> _______________________________________________
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>>>>> please visit:
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>>>>>
>>>>>  
>>>>>      
>>>>>          
>>>> _______________________________________________
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>>>> please visit:
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>>>>    
>>>>        
>>> _______________________________________________
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>>>  
>>>      
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>>    
>
>
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>  


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