So hey how are your nosteam and other hacks working?

On Wed, 2009-02-04 at 07:15 -0500, Justin wrote:
> Yeah, also i wonder who likes joining servers saying 25 slots but there
> being nobody on..
> 
> On Sun, Feb 1, 2009 at 3:54 PM, 1nsane <1nsane...@gmail.com> wrote:
> 
> > Hahahaha.
> >
> > But seriously. This is getting very annoying. Who likes joining their
> > server
> > only to see people randomly screaming "FUCKING LAG"?
> >
> > On Sun, Feb 1, 2009 at 3:44 PM, Andreas Grimm <l...@gmx.net> wrote:
> >
> > > Hmmm ...
> > > It seems so, that the guy who had the idea of custom tabs is now working
> > on
> > > network optimization...
> > >
> > > -----Original Message-----
> > > From: hlds-boun...@list.valvesoftware.com
> > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma
> > > Sent: Sunday, February 01, 2009 9:08 PM
> > > To: 'Half-Life dedicated Win32 server mailing list'
> > > Subject: Re: [hlds] New inexplicable rate restriction making 26x+
> > > serverslaggy.
> > >
> > > Same here. There was never a problem until last update.
> > >
> > > -----Original Message-----
> > > From: hlds-boun...@list.valvesoftware.com
> > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Ronny Schedel
> > > Sent: Sunday, February 01, 2009 2:26 AM
> > > To: Half-Life dedicated Win32 server mailing list
> > > Subject: Re: [hlds] New inexplicable rate restriction making 26x+
> > > serverslaggy.
> > >
> > >
> > > We never had this problem before the latest update.
> > >
> > >
> > > >I had this issue before the update but didnt notice it until I turned
> > > >net_graph on to show choke, perhaps its been a bug longer.
> > > >
> > > >
> > > >
> > > >
> > > > ________________________________
> > > > From: Ryan Mannion <floormas...@gmail.com>
> > > > To: Half-Life dedicated Win32 server mailing list
> > > > <hlds@list.valvesoftware.com>
> > > > Sent: Friday, January 30, 2009 1:21:23 AM
> > > > Subject: Re: [hlds] New inexplicable rate restriction making 26x+
> > servers
> > > > laggy.
> > > >
> > > > I want to confirm that this patch has caused my 31-player servers to
> > > > exhibit lag/warping players. All players can see the effects and are
> > > > (understandably) very angry about it. net_graph 3 confirms frequent
> > > > high choke values (40-60) when they're typically 0 prior to the patch.
> > > > FWIW, my sv_maxrate was 30000 before the patch and performance was
> > > > fine.
> > > >
> > > > Please address this issue (and the timeout bug, and the team change
> > bug)!
> > > >
> > > > Ryan
> > > >
> > > > On Fri, Jan 30, 2009 at 1:02 AM, Coldorak <coldorak....@gmail.com>
> > > wrote:
> > > >> I run a 27 players server (two hidden slots and sourcetv) and
> > yesterday
> > > I
> > > >> thought it was me who was laggy, even with my great internet
> > connection.
> > > >> So it would have been my TF2 server itself?
> > > >>
> > > >> Cold
> > > >>
> > > >> On Fri, Jan 30, 2009 at 9:09 AM, Nephyrin Zey
> > > >> <nephy...@doublezen.net>wrote:
> > > >>
> > > >>> Well i've been looking at it, and the combined in: and out: k/s rates
> > > >>> never seen to hit 30... buuut, i'm getting a lot of 'faded' colors on
> > > >>> the net graph and update rate is dropping way below 66 even though
> > > >>> server is maintaining its FPS just fine.
> > > >>>
> > > >>> I'm assuming it's hitting its rate limit, but i could be mistaken.
> > > >>> Valve, can you please take a look at this and give us word?
> > > >>>
> > > >>> _______________________________________________
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> > > >>>
> > > >>
> > > >>
> > > >>
> > > >> --
> > > >> http://www.coldfire.info
> > > >> _______________________________________________
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> > > >> please visit:
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> > > >>
> > > >
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