Funny I've never had that problem. I run 3 computers at home and I've
never tweaked anything to allow all 3 of them to play Counter-Strike
Source or TF2 at the same time - we even play on the same server too.
The only "bug" I've ran into is sometimes the home connection drops
momentarily, and when it comes backup a few seconds later, the server
thinks my pc is one of the other players in the house, and the same
happens to them as well. 

But no router config, no +clientport command line, nothing - it just
works. Maybe there's something else running at the same time that's
interfereing? 

-mauirixxx

-----Original Message-----
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL
Sent: Monday, May 04, 2009 3:31 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 - Concurrent Connections from one public IP
blocked

It will try to use 27005 if available, even if there's another computer
connected to the same server. Does the same thing in CSS, DOD, etc.

Seeing as that causes issues, if you have more than one computer in the
house and want to play simultaneously the best way is to always set
+clientport 27006 (or higher.)

On Mon, May 4, 2009 at 12:48 PM, Kveri <kv...@kveri.com> wrote:

> When someone is connecting from behind a router isn't his port other 
> than 27005? e.g 60156? People with public IP on their computer have 
> 27005, but routed/firewalled people have random 60000+. This at least 
> work in hlds.
>
> Kveri
>
> turb0z wrote:
> > Thanks... oddly enough I've never heard of that... learned something

> > new today... :)
> >
> > -turb0z
> >
> > -----Original Message-----
> > From: hlds-boun...@list.valvesoftware.com
> > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Steve
> Colebourne
> > Sent: Monday, May 04, 2009 10:57 AM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] TF2 - Concurrent Connections from one public IP
> blocked
> >
> > +clientport 27006 in launch options :)
> >
> > turb0z wrote:
> >
> >> How would one go about doing this?
> >>
> >> -----Original Message-----
> >> From: hlds-boun...@list.valvesoftware.com
> >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of MONDO
> >> Sent: Monday, May 04, 2009 10:41 AM
> >> To: Half-Life dedicated Win32 server mailing list
> >> Subject: Re: [hlds] TF2 - Concurrent Connections from one public IP
> >>
> > blocked
> >
> >> Using a different port on the player side should resolve this.  The
> >>
> > default
> >
> >> port is 27005, so simply have the 2nd PC use port 27006 and you 
> >> should
> >>
> > have
> >
> >> no further problems.
> >>
> >> On Mon, May 4, 2009 at 11:31 AM, turb0z <tur...@undergamer.com>
wrote:
> >>
> >>
> >>> I also just confirmed with this person that if they click "cancel"

> >>> on
> the
> >>> "retrying" connection box before the timeout occurs, they were 
> >>> able to successfully join the server.  Seems pretty bass ackwards,

> >>> but that was
> >>>
> >> his
> >>
> >>> workaround yesterday.  He confirmed this on four systems (two on 
> >>> one
> >>>
> >> public
> >>
> >>> IP) working off of Time Warner Residential and Business class.
> >>>
> >>> Seems like it's definitely an issue since he confirmed it on 
> >>> different systems and it wasn't linked to one game server.
> >>>
> >>> -----Original Message-----
> >>> From: hlds-boun...@list.valvesoftware.com [mailto:
> >>> hlds-boun...@list.valvesoftware.com] On Behalf Of Steve Colebourne
> >>> Sent: Monday, May 04, 2009 10:27 AM
> >>> To: Half-Life dedicated Win32 server mailing list
> >>> Subject: Re: [hlds] TF2 - Concurrent Connections from one public 
> >>> IP
> >>>
> >> blocked
> >>
> >>> Not checked since the update, but used to get this a lot a while
back.
> >>>
> >>> We now run each client behind the same ip on a different client 
> >>> port
> and
> >>> get no problems - but as I said, haven't been on tf2 with two 
> >>> machines since said update.
> >>>
> >>> Don't know if the above will help or not!
> >>>
> >>> turb0z wrote:
> >>>
> >>>> Since the last Valve update for TF2, I've been getting reports 
> >>>> from my community members that if two people try to join a TF2 
> >>>> server from the
> >>>>
> >>> same
> >>>
> >>>> public IP address, the second person gets a "connection failed 
> >>>> after 3 attempts" message.  This has been confirmed on any TF2 
> >>>> server, not a specific one.  This was not the case up until the 
> >>>> last update released
> >>>>
> >> (I
> >>
> >>>> believe Friday).
> >>>>
> >>>>
> >>>>
> >>>> Anyone else seeing this issue?
> >>>>
> >>>>
> >>>>
> >>>> -turb0z
> >>>>
> >>>> _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view the list 
> >>>> archives,
> >>>>
> >>> please visit:
> >>>
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list 
> >>> archives, please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>
> >>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list 
> >>> archives, please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>
> >>>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list 
> >> archives, please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list 
> >> archives,
> >>
> > please visit:
> >
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list 
> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> > _______________________________________________
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> > archives,
> please visit:
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> >
> >
>
> --
> Tato sprava bola prehladana na vyskyt virusov a nebezpecneho obsahu 
> antivirovym systemom a zda sa byt cista.
>
>
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