{watches everyone go sniper and spy and watches the achievement servers
fill...}Anyone else prefer this new system?
I think it would have been great had the probabability just been weighted
towards playing well..

I'm going to be interested in their next blog post...

Phil


2009/5/30 Aj Collins <gamerzwo...@gmail.com>

> Alright. Seems you have to join a couple of servers to get them to unlock.
>
> On Fri, May 29, 2009 at 8:40 PM, Mike Stiehm <mikesti...@gmail.com> wrote:
>
> > 19:40:31 CPU   In    Out   Uptime  Users   FPS    Players
> >         13.28 125525.39 581391.50      54     1   47.60      33
> >
> > -----Original Message-----
> > From: hlds-boun...@list.valvesoftware.com
> > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
> > Sent: Friday, May 29, 2009 7:12 PM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] Team Fortress 2 Update Available
> >
> > Works fine here:
> > 20:11:22 HLSW NOTE: Connecting to 66.172.37.19:27015 ...
> > 20:11:22 stats
> > 20:11:23 CPU   In    Out   Uptime  Users   FPS    Players
> >         53.00 68946.38 187396.78       7     0 4761.90      33
> >
> > On Fri, May 29, 2009 at 8:08 PM, Craig Collinson <
> > craig.collinso...@googlemail.com> wrote:
> >
> > > can some one confirm this. trying to connect to server via rcon on
> > > hlsw and it fails every time. worked fine befor the update ?
> > >
> > > 2009/5/30 Donnie Newlove <donnie.newl...@gmail.com>:
> > > > I don't see how that is related to my question but alright, enjoy
> your
> > > unlocks.
> > > >
> > > > On 5/30/09, Joel R. <joelru...@gmail.com> wrote:
> > > >> Yay, it's been a week and all I have is the crappiest unlockable,
> the
> > > >> Ambastard.
> > > >>
> > > >> On Fri, May 29, 2009 at 6:47 PM, Donnie Newlove
> > > >> <donnie.newl...@gmail.com>wrote:
> > > >>
> > > >>> Sorry, what old queue behavior? I had no idea there was even a new
> > > >>> queue behavior.
> > > >>>
> > > >>> On 5/30/09, Nightbox <alexandrualexa...@gmail.com> wrote:
> > > >>> > good job valve :D
> > > >>> >
> > > >>> > 2009/5/30 Jason Ruymen <jas...@valvesoftware.com>
> > > >>> >
> > > >>> >> A required update to Team Fortress 2 is now available.  Please
> run
> > > >>> >> hldsupdatetool to receive it.  The specific changes include:
> > > >>> >>
> > > >>> >> - Added Sniper/Spy milestone achievements as an additional way
> > > players
> > > >>> can
> > > >>> >> get the new unlockables
> > > >>> >> Arena Mode:
> > > >>> >>            - Added tf_arena_use_queue server convar. Turn this
> on
> > to
> > > >>> >> get
> > > >>> >> the old queue behavior. Default is off
> > > >>> >>            - Added tf_arena_round_time to set a timelimit on the
> > > round
> > > >>> >> - Added the userid of the player who built the teleporter to the
> > > >>> >> "player_teleported" event
> > > >>> >> - Fixed player killed event causing server crash
> > > >>> >> - Fixed Spies not being telefragged when standing on an enemy
> > > >>> >> teleporter
> > > >>> >> exit with the Dead Ringer enabled
> > > >>> >> - Fixed attackers seeing the mini-crit particle effect for full
> > > crits
> > > >>> >> if
> > > >>> >> the victim has the Jarate effect enabled
> > > >>> >> - Fixed the Ambassador not doing damage to buildings
> > > >>> >> - Fixed Spies disguised as their own team not drawing blood
> > effects
> > > >>> >> - Fixed players killed by flaming arrows not showing the
> > appropriate
> > > >>> death
> > > >>> >> icon
> > > >>> >>
> > > >>> >> Jason
> > > >>> >>
> > > >>> >> _______________________________________________
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