Sorry, what old queue behavior? I had no idea there was even a new
queue behavior.

On 5/30/09, Nightbox <alexandrualexa...@gmail.com> wrote:
> good job valve :D
>
> 2009/5/30 Jason Ruymen <jas...@valvesoftware.com>
>
>> A required update to Team Fortress 2 is now available.  Please run
>> hldsupdatetool to receive it.  The specific changes include:
>>
>> - Added Sniper/Spy milestone achievements as an additional way players can
>> get the new unlockables
>> Arena Mode:
>>            - Added tf_arena_use_queue server convar. Turn this on to get
>> the old queue behavior. Default is off
>>            - Added tf_arena_round_time to set a timelimit on the round
>> - Added the userid of the player who built the teleporter to the
>> "player_teleported" event
>> - Fixed player killed event causing server crash
>> - Fixed Spies not being telefragged when standing on an enemy teleporter
>> exit with the Dead Ringer enabled
>> - Fixed attackers seeing the mini-crit particle effect for full crits if
>> the victim has the Jarate effect enabled
>> - Fixed the Ambassador not doing damage to buildings
>> - Fixed Spies disguised as their own team not drawing blood effects
>> - Fixed players killed by flaming arrows not showing the appropriate death
>> icon
>>
>> Jason
>>
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