Yatin, you don't even have to grind for these achievements they are so easy.
:S

On Fri, May 29, 2009 at 7:46 PM, Yatin Vadhia <yatinvad...@gmail.com> wrote:

> Is what Aj said true?
>
> If so, me and many other people who have been grinding to get the
> achievements are not going to be happy.
>
> On 30 May 2009, at 00:39, Aj Collins <gamerzwo...@gmail.com> wrote:
>
> > One problem, you don't get the milestones automatically if you
> > already have
> > the required number of achievements unlocked.
> >
> > On Fri, May 29, 2009 at 7:35 PM, Jason Ruymen <jas...@valvesoftware.com
> > >wrote:
> >
> >> A required update to Team Fortress 2 is now available.  Please run
> >> hldsupdatetool to receive it.  The specific changes include:
> >>
> >> - Added Sniper/Spy milestone achievements as an additional way
> >> players can
> >> get the new unlockables
> >> Arena Mode:
> >>           - Added tf_arena_use_queue server convar. Turn this on to
> >> get
> >> the old queue behavior. Default is off
> >>           - Added tf_arena_round_time to set a timelimit on the round
> >> - Added the userid of the player who built the teleporter to the
> >> "player_teleported" event
> >> - Fixed player killed event causing server crash
> >> - Fixed Spies not being telefragged when standing on an enemy
> >> teleporter
> >> exit with the Dead Ringer enabled
> >> - Fixed attackers seeing the mini-crit particle effect for full
> >> crits if
> >> the victim has the Jarate effect enabled
> >> - Fixed the Ambassador not doing damage to buildings
> >> - Fixed Spies disguised as their own team not drawing blood effects
> >> - Fixed players killed by flaming arrows not showing the
> >> appropriate death
> >> icon
> >>
> >> Jason
> >>
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