Agreed. Neph had a plugin to skip the stats upload during map change (the supposed cause to the timeout problem), but he posted on his forum that it was no longer necessary a while ago because Valve had fixed the problem, however I don't believe that to be the case.
I was playing in the last few days and I experienced a 'reconnecting to server...' message during map change - thankfully it reconnected in time however before the reconnect counter hit zero. This problem is *definitely NOT fixed*. Zoid (or anyone from the Valve team?) are you able to double check this problem is actually fixed, as myself and others do not believe it is at all. Thanks -----Original Message----- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Robert C Sent: Monday, 6 July 2009 8:30 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Timeout On Mapchange We've also been seeing this issue for months. We run over 100 servers, all stock standard. They run on a cross section of win2k3 and win2k8 servers. Rob C. Midnight wrote: > Can someone from Valve respond to this? Has been a problem for months > on end. > > > > Chris Brunelle wrote: >> I've been having timeout issues as well. I've also used Neph's plugin but >> that hasn't stopped them for me. Windows server. >> >> >> -----Original Message----- >> From: hlds-boun...@list.valvesoftware.com >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Midnight >> Sent: Sunday, July 05, 2009 12:34 AM >> To: Half-Life dedicated Win32 server mailing list >> Subject: [hlds] Timeout On Mapchange >> >> A lot of our players are still complaining of timeouts when changing >> maps on L4D. Anyone else seeing this? We run about 30 servers, so this >> is rather annoying to say the least. >> >> Some have a stock game, others have SourceMod + Cevo ReadyUp mod >> installed. The bugfix included in SourceMod a while back didn't seem to >> do anything. >> >> We also tried Neph's plugin, which doesn't seem to work for L4D. (Never >> got a conclusive answer on if it should or shouldn't work so we gave it >> a shot). >> >> Servers are running Windows. >> >> Thanks, >> >> Noel >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds