Do you mean srcds crashes and you don't have anything to automatically
restart it? If so, it could be what I've been experiencing.

If you mean srcds is locking up, I've seen that too, but I think it's
because of a rarely occurring bug.

-----Original Message-----
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson
Sent: Wednesday, July 22, 2009 1:01 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] ClipRayToVPhysics crash and other related crash

My server/s at the moment are just getting attacked/crashed non stop at the
moment. They've moved off from the timeleft/nextmap spamming but I'm not
sure what is causing it now. These arn't soft crashes either where SRCDS is
able to come back up, they are actually shut down and cannot automatically
come back.

If anyone has any information at all, please contact me.
Kyle.

On Wed, Jul 22, 2009 at 8:51 AM, Tony Paloma <drunkenf...@hotmail.com>wrote:

> Happened three times in five minutes on one of my servers last night.
> Definitely an exploit.
>
> -----Original Message-----
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma
> Sent: Sunday, July 19, 2009 6:33 PM
> To: 'Half-Life dedicated Win32 server mailing list'
> Cc: 'Eric Smith'
> Subject: [hlds] ClipRayToVPhysics crash and other related crash
>
> Lately, I've been getting crashes in the ClipRayToVPhysics function and
> other physics related functions. It's been occurring on more than one
> server
> and seems to happen more often recently. The increasing frequency leads me
> to believe that it could be some kind of exploit. I do not run SourceMod.
> Here are some sample stack traces.
>
> #0  0xf771310c in CEngineTrace::ClipRayToVPhysics ()
>   from /home/srcds/tf2server/orangebox/bin/engine_i486.so
> #1  0xf77148f3 in CEngineTrace::ClipRayToCollideable ()
>   from /home/srcds/tf2server/orangebox/bin/engine_i486.so
> #2  0xf7715005 in CEngineTrace::TraceRay ()
>   from /home/srcds/tf2server/orangebox/bin/engine_i486.so
> #3  0xf5b67c04 in CTFSniperRifle::UpdateSniperDot ()
>   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> #4  0xf5b6a8a2 in CTFSniperRifle::ItemPostFrame ()
>   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> #5  0xf55735ce in CBasePlayer::ItemPostFrame ()
>   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> #6  0xf5af971c in CTFPlayer::ItemPostFrame ()
>   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> #7  0xf57aeef8 in CBasePlayer::PostThink ()
>   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> #8  0xf5ae1dba in CTFPlayer::PostThink ()
>   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> #9  0xf57c6872 in CPlayerMove::RunPostThink ()
>   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> #10 0xf57c83ba in CPlayerMove::RunCommand ()
>   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> ...
>
>
> #0  0xf5b7fe06 in CTFProjectile_Arrow::PositionArrowOnBone ()
>   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> #1  0xf5b813e2 in CTFProjectile_Arrow::StrikeTarget ()
>   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> #2  0xf5b80c0b in CTFProjectile_Arrow::ArrowTouch ()
>   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> #3  0xf5511062 in CBaseEntity::Touch ()
>   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> #4  0xf574d8be in CBaseEntity::PhysicsStartTouch ()
>   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> #5  0xf574f80f in CBaseEntity::PhysicsMarkEntityAsTouched ()
>   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> #6  0xf574fb7a in CBaseEntity::PhysicsMarkEntitiesAsTouching ()
>   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> #7  0xf574fbe4 in CBaseEntity::PhysicsImpact ()
>   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> #8  0xf574729e in CBaseEntity::PhysicsPushEntity ()
>   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> #9  0xf575546e in CBaseEntity::PhysicsToss ()
>   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> #10 0xf5755da2 in CBaseEntity::PhysicsSimulate ()
>   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> #11 0xf5748b29 in Physics_SimulateEntity ()
> ...
>
> This one doesn't make it to PositionArrowOnBone:
> #0  0xf5b55901 in CTFProjectile_Arrow::StrikeTarget ()
>   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> #1  0xf5b54c0b in CTFProjectile_Arrow::ArrowTouch ()
>   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> #2  0xf54e5062 in CBaseEntity::Touch ()
>   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> #3  0xf57218be in CBaseEntity::PhysicsStartTouch ()
>   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> #4  0xf572380f in CBaseEntity::PhysicsMarkEntityAsTouched ()
>   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> #5  0xf5723b7a in CBaseEntity::PhysicsMarkEntitiesAsTouching ()
>   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> #6  0xf5723be4 in CBaseEntity::PhysicsImpact ()
>   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> #7  0xf571b29e in CBaseEntity::PhysicsPushEntity ()
>   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> #8  0xf572946e in CBaseEntity::PhysicsToss ()
>   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> #9  0xf5729da2 in CBaseEntity::PhysicsSimulate ()
>   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> #10 0xf571cb29 in Physics_SimulateEntity ()
>   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> #11 0xf571d0a6 in Physics_RunThinkFunctions ()
> ...
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