Post their name/SteamID for the benefit of the rest of us.

On Wed, 2009-07-22 at 19:00 -0700, Kyle Sanderson wrote:
> Someone is deliberately crashing my Linux Installation of SRCDS (I am aware
> this is the Windows discussion but this is happening to a whole set of
> servers both running Windows and Linux, mine just happens to be Linux), I'm
> with a GSP so I cannot grab any mdmp files sadly. However it is being
> deliberately done as this one player always joins then the server
> instantaneously crashes. Usually when the server crashes it obviously comes
> back up as there are scripts set in place to do so, however in this case, it
> does not come back automatically.
> 
> I hope I'm making sense to at least a few of you,
> Kyle.
> 
> 
> On Wed, Jul 22, 2009 at 1:36 PM, Tony Paloma <drunkenf...@hotmail.com>wrote:
> 
> > Do you mean srcds crashes and you don't have anything to automatically
> > restart it? If so, it could be what I've been experiencing.
> >
> > If you mean srcds is locking up, I've seen that too, but I think it's
> > because of a rarely occurring bug.
> >
> > -----Original Message-----
> > From: hlds-boun...@list.valvesoftware.com
> > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson
> > Sent: Wednesday, July 22, 2009 1:01 PM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] ClipRayToVPhysics crash and other related crash
> >
> > My server/s at the moment are just getting attacked/crashed non stop at the
> > moment. They've moved off from the timeleft/nextmap spamming but I'm not
> > sure what is causing it now. These arn't soft crashes either where SRCDS is
> > able to come back up, they are actually shut down and cannot automatically
> > come back.
> >
> > If anyone has any information at all, please contact me.
> > Kyle.
> >
> > On Wed, Jul 22, 2009 at 8:51 AM, Tony Paloma <drunkenf...@hotmail.com
> > >wrote:
> >
> > > Happened three times in five minutes on one of my servers last night.
> > > Definitely an exploit.
> > >
> > > -----Original Message-----
> > > From: hlds-boun...@list.valvesoftware.com
> > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma
> > > Sent: Sunday, July 19, 2009 6:33 PM
> > > To: 'Half-Life dedicated Win32 server mailing list'
> > > Cc: 'Eric Smith'
> > > Subject: [hlds] ClipRayToVPhysics crash and other related crash
> > >
> > > Lately, I've been getting crashes in the ClipRayToVPhysics function and
> > > other physics related functions. It's been occurring on more than one
> > > server
> > > and seems to happen more often recently. The increasing frequency leads
> > me
> > > to believe that it could be some kind of exploit. I do not run SourceMod.
> > > Here are some sample stack traces.
> > >
> > > #0  0xf771310c in CEngineTrace::ClipRayToVPhysics ()
> > >   from /home/srcds/tf2server/orangebox/bin/engine_i486.so
> > > #1  0xf77148f3 in CEngineTrace::ClipRayToCollideable ()
> > >   from /home/srcds/tf2server/orangebox/bin/engine_i486.so
> > > #2  0xf7715005 in CEngineTrace::TraceRay ()
> > >   from /home/srcds/tf2server/orangebox/bin/engine_i486.so
> > > #3  0xf5b67c04 in CTFSniperRifle::UpdateSniperDot ()
> > >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> > > #4  0xf5b6a8a2 in CTFSniperRifle::ItemPostFrame ()
> > >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> > > #5  0xf55735ce in CBasePlayer::ItemPostFrame ()
> > >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> > > #6  0xf5af971c in CTFPlayer::ItemPostFrame ()
> > >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> > > #7  0xf57aeef8 in CBasePlayer::PostThink ()
> > >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> > > #8  0xf5ae1dba in CTFPlayer::PostThink ()
> > >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> > > #9  0xf57c6872 in CPlayerMove::RunPostThink ()
> > >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> > > #10 0xf57c83ba in CPlayerMove::RunCommand ()
> > >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> > > ...
> > >
> > >
> > > #0  0xf5b7fe06 in CTFProjectile_Arrow::PositionArrowOnBone ()
> > >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> > > #1  0xf5b813e2 in CTFProjectile_Arrow::StrikeTarget ()
> > >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> > > #2  0xf5b80c0b in CTFProjectile_Arrow::ArrowTouch ()
> > >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> > > #3  0xf5511062 in CBaseEntity::Touch ()
> > >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> > > #4  0xf574d8be in CBaseEntity::PhysicsStartTouch ()
> > >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> > > #5  0xf574f80f in CBaseEntity::PhysicsMarkEntityAsTouched ()
> > >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> > > #6  0xf574fb7a in CBaseEntity::PhysicsMarkEntitiesAsTouching ()
> > >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> > > #7  0xf574fbe4 in CBaseEntity::PhysicsImpact ()
> > >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> > > #8  0xf574729e in CBaseEntity::PhysicsPushEntity ()
> > >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> > > #9  0xf575546e in CBaseEntity::PhysicsToss ()
> > >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> > > #10 0xf5755da2 in CBaseEntity::PhysicsSimulate ()
> > >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> > > #11 0xf5748b29 in Physics_SimulateEntity ()
> > > ...
> > >
> > > This one doesn't make it to PositionArrowOnBone:
> > > #0  0xf5b55901 in CTFProjectile_Arrow::StrikeTarget ()
> > >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> > > #1  0xf5b54c0b in CTFProjectile_Arrow::ArrowTouch ()
> > >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> > > #2  0xf54e5062 in CBaseEntity::Touch ()
> > >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> > > #3  0xf57218be in CBaseEntity::PhysicsStartTouch ()
> > >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> > > #4  0xf572380f in CBaseEntity::PhysicsMarkEntityAsTouched ()
> > >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> > > #5  0xf5723b7a in CBaseEntity::PhysicsMarkEntitiesAsTouching ()
> > >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> > > #6  0xf5723be4 in CBaseEntity::PhysicsImpact ()
> > >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> > > #7  0xf571b29e in CBaseEntity::PhysicsPushEntity ()
> > >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> > > #8  0xf572946e in CBaseEntity::PhysicsToss ()
> > >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> > > #9  0xf5729da2 in CBaseEntity::PhysicsSimulate ()
> > >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> > > #10 0xf571cb29 in Physics_SimulateEntity ()
> > >   from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so
> > > #11 0xf571d0a6 in Physics_RunThinkFunctions ()
> > > ...
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