I think if they tried to favor a certain type of server that people would
start trying to game the system (again).  Maybe the Vanilla server list
needs a bit of a refresh.  I run four 24 player vanilla servers and a 
couple other 24 player servers with light changes (nocrits / no spread)
and I'm not listed on their list at all :)

Just speaking from my perspective as a server operator if people want 
stock/vanilla servers to exist and be popular they should form groups that 
will actively go and seed those servers with players whe they are empty to 
get them going.  I find the 24 player servers harder to keep populated than 
32 player servers just because they can't absorb it when a few players drop 
due to a round ending or the map changing. 

One of the most frequent complaints I see on my servers is the respawn time :)

If you want info on my servers drop me a line on steam.  You sound interested
in payload servers, and I run a 24/7 badwater and a payload rotation server so
maybe I can help.

- octodhd

On Sun, Sep 13, 2009 at 02:40:07PM -0400, Mike O'Laughlen wrote:
> Why is it that my Valve map quick list always directs me to idle servers and
> 32-player/fast-respawn drivel?  Sadly, even the traditional server list is
> composed 50% of 32-player server (with their >20 choke) and 25% fast respawn
> (breaking all payload maps).
> 
> Where are all the vanilla servers on the East coast?  I can't say it's
> Valve's fault.  All of you take part in breaking a well-designed gaming
> experience.
> 
> Some of you may reply "filter for a vanilla server."  Sadly, the tags aren't
> truthful.  !increased_maxplayers consists of false negatives.  Lots of 32
> players still remain in the server browser.
> 
> I've looked at the Vanilla steam group (http://steamcommunity.com/groups/VTU),
> but most of the servers are empty.  Am I the only gamer that wants to play
> the way the developers intended it to be played?
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