Just got the update. It was for servers too. Update to 159 if you 
haven't already.

-ics

9.7.2010 6:02, ics kirjoitti:
> Crashing yes but middle of the game. Some odd lag spikes and after one
> of those random spikes, server crashes. There was another update for TF2
> clients on Steam which has this:
>
>      * Fixed a server crash related to carrying buildings.
>
>
> So i guess it's related to that. There was on server update? I can't get
> one. Can anyone else?
>
> -ics
>
> 9.7.2010 5:23, k e kirjoitti:
>    
>> anyone crashing on map change?
>>
>> On Thu, Jul 8, 2010 at 9:30 PM, Claudio Beretta
>> <beretta.clau...@gmail.com>wrote:
>>
>>
>>      
>>> engi update files
>>> http://www.megaupload.com/?d=O5MVV5T2
>>>
>>>
>>> On Fri, Jul 9, 2010 at 2:07 AM, Jason Ruymen<jas...@valvesoftware.com
>>>
>>>        
>>>> wrote:
>>>>
>>>>          
>>>
>>>        
>>>> Required update for Team Fortress 2 and Day of Defeat: Source are now
>>>> available.  The updates to Counter-Strike: Source are optional.  The
>>>> specific changes include:
>>>>
>>>> Engine:
>>>>    - Fixed client crash related flashlight usage.
>>>>    - Fixed several issues related to alt-tabbing (invisible players, etc).
>>>>
>>>> Team Fortress 2:
>>>>    - Added The Frontier Justice.
>>>>    - Added The Wrangler.
>>>>    - Added The Gunslinger.
>>>>    - Added The Southern Hospitality.
>>>>    - Added 35 Engineer achievements.
>>>>    - Engineers can now pickup&   move their buildings.
>>>>    - Added Engineer main menu music.
>>>>    - Added 4 new maps:
>>>>          - Thunder Mountain, a 3 stage Payload map.
>>>>          - Hightower, a Payload Race map.
>>>>          - Upward, a Payload map.
>>>>          - ColdFront, a community built Capture Point map.
>>>>    - Item tuning:
>>>>          - The Sandvich now uses a cooldown timer, instead of the health
>>>>
>>>>          
>>> pack
>>>
>>>        
>>>> recharge mechanic.
>>>>          - The Gunboats now reduce self-damage by 60% (was 75%)
>>>>          - The Tribalman's Shiv bleed duration reduced to 6 second (was 8),
>>>> and its damage penalty increased to 50% (was 35%).
>>>>    - Added better feedback sound for Pyros on when their flamethrower is
>>>> doing damage.
>>>>    - Fixed blood effect on bleeding player.
>>>>    - Added a glow effect to Payload carts.
>>>>    - Added Romanian language support.
>>>>
>>>> Jason
>>>>
>>>>
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