doesn't look like its mandatory. On Thu, Jul 8, 2010 at 10:07 PM, ics <i...@ics-base.net> wrote:
> Just got the update. It was for servers too. Update to 159 if you > haven't already. > > -ics > > 9.7.2010 6:02, ics kirjoitti: > > Crashing yes but middle of the game. Some odd lag spikes and after one > > of those random spikes, server crashes. There was another update for TF2 > > clients on Steam which has this: > > > > * Fixed a server crash related to carrying buildings. > > > > > > So i guess it's related to that. There was on server update? I can't get > > one. Can anyone else? > > > > -ics > > > > 9.7.2010 5:23, k e kirjoitti: > > > >> anyone crashing on map change? > >> > >> On Thu, Jul 8, 2010 at 9:30 PM, Claudio Beretta > >> <beretta.clau...@gmail.com>wrote: > >> > >> > >> > >>> engi update files > >>> http://www.megaupload.com/?d=O5MVV5T2 > >>> > >>> > >>> On Fri, Jul 9, 2010 at 2:07 AM, Jason Ruymen<jas...@valvesoftware.com > >>> > >>> > >>>> wrote: > >>>> > >>>> > >>> > >>> > >>>> Required update for Team Fortress 2 and Day of Defeat: Source are now > >>>> available. The updates to Counter-Strike: Source are optional. The > >>>> specific changes include: > >>>> > >>>> Engine: > >>>> - Fixed client crash related flashlight usage. > >>>> - Fixed several issues related to alt-tabbing (invisible players, > etc). > >>>> > >>>> Team Fortress 2: > >>>> - Added The Frontier Justice. > >>>> - Added The Wrangler. > >>>> - Added The Gunslinger. > >>>> - Added The Southern Hospitality. > >>>> - Added 35 Engineer achievements. > >>>> - Engineers can now pickup& move their buildings. > >>>> - Added Engineer main menu music. > >>>> - Added 4 new maps: > >>>> - Thunder Mountain, a 3 stage Payload map. > >>>> - Hightower, a Payload Race map. > >>>> - Upward, a Payload map. > >>>> - ColdFront, a community built Capture Point map. > >>>> - Item tuning: > >>>> - The Sandvich now uses a cooldown timer, instead of the > health > >>>> > >>>> > >>> pack > >>> > >>> > >>>> recharge mechanic. > >>>> - The Gunboats now reduce self-damage by 60% (was 75%) > >>>> - The Tribalman's Shiv bleed duration reduced to 6 second > (was 8), > >>>> and its damage penalty increased to 50% (was 35%). > >>>> - Added better feedback sound for Pyros on when their flamethrower > is > >>>> doing damage. > >>>> - Fixed blood effect on bleeding player. > >>>> - Added a glow effect to Payload carts. > >>>> - Added Romanian language support. > >>>> > >>>> Jason > >>>> > >>>> > >>>> _______________________________________________ > >>>> To unsubscribe, edit your list preferences, or view the list archives, > >>>> please visit: > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>>> > >>>> > >>>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>> > >>> > >>> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds