I'm seeing these errors too. 

Sent from my iPhone

On 09/07/2010, at 1:27 PM, Robert Whelan <mrrjwhe...@yahoo.com> wrote:

> Anyone seeing this in their console? Dunno if they are material errors or 
> what. 
> 2 updates later and I'm still seeing them and didn't know if it was normal 
> behaviour.
> 
> Anyone?
> 
> Thx... 
> 
> 
> Executing dedicated server config file
> material models/player/items/medic/medic_mirror has a normal map and 
> $basealphaenvmapmask.
>   Must use $normalmapalphaenvmapmask to get specular.
> material models/player/items/all_class/all_halo has a normal map and 
> $basealphaenvmapmask.
>   Must use $normalmapalphaenvmapmask to get specular.
> material models/player/items/all_class/id_badge_gold has a normal map and 
> $basealphaenvmap
> mask.  Must use $normalmapalphaenvmapmask to get specular.
> material models/player/items/all_class/id_badge_silver has a normal map and 
> $basealphaenvm
> apmask.  Must use $normalmapalphaenvmapmask to get specular.
> material models/player/items/all_class/id_badge_platinum has a normal map and 
> $basealphaen
> vmapmask.  Must use $normalmapalphaenvmapmask to get specular.
> Failed to load Steam ServiceServiceStart: started as Windows service
> exec banned_user.cfg: file size larger than 1 MB!
> exec banned_ip.cfg: file size larger than 1 MB!
> Writing cfg/banned_user.cfg.
> Writing cfg/banned_ip.cfg.
> Adding master server 216.207.205.99:27011
> Adding master server 216.207.205.98:27011
> Connection to Steam servers successful.
>    VAC secure mode is activated.
> 
> 
> 
> 
> ________________________________
> From: Jason Ruymen <jas...@valvesoftware.com>
> To: Half-Life dedicated Linux server mailing list 
> <hlds_li...@list.valvesoftware.com>; "hlds@list.valvesoftware.com" 
> <hlds@list.valvesoftware.com>; "hlds_annou...@list.valvesoftware.com" 
> <hlds_annou...@list.valvesoftware.com>
> Sent: Thu, July 8, 2010 7:07:47 PM
> Subject: [hlds] Team Fortress 2, Counter-Strike: Source and Day of Defeat: 
> Source Updates Available
> 
> Required update for Team Fortress 2 and Day of Defeat: Source are now 
> available.  The updates to Counter-Strike: Source are optional.  The specific 
> changes include:
> 
> Engine:
> - Fixed client crash related flashlight usage.
> - Fixed several issues related to alt-tabbing (invisible players, etc).
> 
> Team Fortress 2:
> - Added The Frontier Justice.
> - Added The Wrangler.
> - Added The Gunslinger.
> - Added The Southern Hospitality.
> - Added 35 Engineer achievements.
> - Engineers can now pickup & move their buildings.
> - Added Engineer main menu music.
> - Added 4 new maps:
>     - Thunder Mountain, a 3 stage Payload map.
>     - Hightower, a Payload Race map.
>     - Upward, a Payload map.
>     - ColdFront, a community built Capture Point map.
> - Item tuning:
>     - The Sandvich now uses a cooldown timer, instead of the health pack 
> recharge mechanic.
>     - The Gunboats now reduce self-damage by 60% (was 75%)
>     - The Tribalman's Shiv bleed duration reduced to 6 second (was 8), and 
> its 
> damage penalty increased to 50% (was 35%).
> - Added better feedback sound for Pyros on when their flamethrower is doing 
> damage.
> - Fixed blood effect on bleeding player.
> - Added a glow effect to Payload carts.
> - Added Romanian language support.
> 
> Jason
> 
> 
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