This is a reply to that dude saying pinion is crap and communities using it 
should disappear.
Well, i am not allowed to swear but i assure you that what you say is pure crap 
because you probably have no idea what is like to own a big community and being 
a student in the same time. I give about 50'000 different players (probably 
more as i resetted the records few weeks ago) the possibility to play and enjoy 
the game for FREE! Do you get it? Free! What i only ask is for them to watch 15 
seconds of adverts because neither Valve or the players pay me the tousand of 
dollars i spend in it. Hence if you are so unhappy about the communities 
providing free servers and fun, feel free to press f10 (quit) or find another 
(probably empty) server.
I'm done here, i hope not to hear any more bs from you.

Nikooo777, leader of a css community

hlds-requ...@list.valvesoftware.com wrote:

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>Today's Topics:
>
>   1.   Suggestion and query regarding MOTD (Crapware Wardon)
>   2. Re: Suggestion and query regarding MOTD (Kyle Sanderson)
>   3. Re: Suggestion and query regarding MOTD (Cc2iscooL)
>   4. Re: Suggestion and query regarding MOTD (Doctor McKay)
>
>
>----------------------------------------------------------------------
>
>Message: 1
>Date: Sat, 30 Mar 2013 21:49:03 -0500
>From: Crapware Wardon <crapware.war...@hotmail.com>
>To: "hlds@list.valvesoftware.com" <hlds@list.valvesoftware.com>
>Subject: [hlds]   Suggestion and query regarding MOTD
>Message-ID: <blu152-w52a05fa9f220209b349e85e1...@phx.gbl>
>Content-Type: text/plain; charset="iso-8859-1"
>
>This is to address the responses from the following badmins... Asher Baker 
>(asher...@gmail.com)Doctor McKay (mc...@doctormckay.com)Russell Smith 
>(ve...@tinylittlerobots.us)1nsane (1nsane...@gmail.com) Providing links from 
>public forums is not the same as providing links from corporate press release 
>web sites.  I can understand how the simple minded might fall for you 
>shenanigans but Valve simply does not represent itself as doing business with 
>Pinion. IMHO they would be foolish to do so.  I have been following this 
>mailing list for some time now and have yet to see any of the above 
>individuals offer anything of value or help to anyone other than themselves or 
>their self serving opinions. It would be a great service to the community if 
>they would remove themselves from this list. Pinion does nothing to support 
>Valve games and as a matter of fact they detract from the entertainment value 
>people strive for when they purchase a game. They are capitalizing and 
>promoted pollution to the gaming community. If no one can post a better 
>solution to this issue, I would then welcome the motd removal altogether.      
>                                
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>Message: 2
>Date: Sat, 30 Mar 2013 19:59:43 -0700
>From: Kyle Sanderson <kyle.l...@gmail.com>
>To: Half-Life dedicated Win32 server mailing list
>       <hlds@list.valvesoftware.com>
>Subject: Re: [hlds] Suggestion and query regarding MOTD
>Message-ID:
>       <cacsavzjim-ajn5fcsulvrt4-_rl-wpd9edbo6digpursowy...@mail.gmail.com>
>Content-Type: text/plain; charset="utf-8"
>
>Does anyone have the update notes to where they fixed cl_disablehtmlmotd?
>It's always been really trivial to bypass, I don't seem to recall it ever
>being fixed.
>
>Thanks,
>Kyle.
>
>
>On Sat, Mar 30, 2013 at 6:48 PM, Doctor McKay <mc...@doctormckay.com> wrote:
>
>> Yes. Players have the ability to prevent anything from loading in the MOTD
>> panel besides plain text. Players don't have the ability to block servers
>> from opening the panel in the first place, but neither do players have the
>> ability to get around "fun" commands such as drug, slay, freeze, etc.
>>
>> The way it *should* work is that if a server does bad things that create a
>> bad experience, then clients will disconnect and find another server. The
>> fact that this isn't happening convinces me that it's a very vocal minority
>> that supports the removal or limitation of the MOTD panel.
>>
>> Dr. McKay
>>
>> On Saturday, March 30, 2013, IBIS Customer Service wrote:
>>
>>> I thought players already had cl_disablehtmlmotd hence the existance of:
>>> https://forums.alliedmods.net/showthread.php?p=1603281
>>>
>>>
>>> On Sat, Mar 30, 2013 at 5:56 PM, 1nsane <1nsane...@gmail.com> wrote:
>>>
>>> That be a small price to pay considering the other possibility in losing
>>> HTML MOTD entirely. Having to convert your website to just plain HTML so it
>>> works in the ingame browse would be nothing in comparison. And if you truly
>>> need full access you could convince valve to whitelist your website.
>>>
>>> I was just suggesting that as a quick alternative. But it likely won't be
>>> needed based on what Asher wrote earlier today about it being simply an
>>> idea and not a valve's plan to remove the MOTD.
>>>
>>>
>>> On Sat, Mar 30, 2013 at 5:48 PM, Paul <ubyu....@gmail.com> wrote:
>>>
>>> Although an interesting idea, some community based websites (not Steam
>>> community, I mean actual server community) may use at least JavaScript,
>>> e.g. jQuery for a fancy design, or perhaps even to identify statistics of
>>> the players connecting to the server (I use Google Analytics). If Valve
>>> must do something, then it should be something that won't be a detriment to
>>> the existing ideas out there that utilise the MOTD, such as the in-game
>>> radio plugins. Valve could just simply block plugin access to the MOTD if
>>> the webpage currently loaded in the MOTD is recognised as a Pinion
>>> advertisement.
>>>
>>>
>>> On 30 March 2013 20:18, 1nsane <1nsane...@gmail.com> wrote:
>>>
>>> Valve and Pinion have always been in contact, and IIRC they even opened
>>> an office in the same state as valve.
>>>
>>> I'm sure they could come up with some solution that can't be abused if
>>> there's a need.
>>>
>>> Such as better client integration for Pinion to prevent abuse.
>>> For example whitelisitng URLs on the client and only allowing
>>> javascript/flash to run on them.
>>>
>>> This way legitimate websites that need these could get approved by valve.
>>> Well just an idea.
>>>
>>>
>>>
>>>
>>>
>>> On Sat, Mar 30, 2013 at 4:11 PM, Asher Baker <asher...@gmail.com> wrote:
>>>
>>> The except posted was from a very long conversation discussing IDEAS
>>> not PLANS, and was intended specifically in relation to the plugin
>>> thread it was posted in. There was really no reason for it to explode
>>> this much, but I do hope the immediate backlash will avoid any changes
>>> at all - I think the current system is fine and that it's Quickplay
>>> that's flawed not the MOTD. My apologies to DF for how people have
>>> twisted this out of all proportion.
>>>
>>> On Sat, Mar 30, 2013 at 8:05 PM, Mart-Jan Reeuwijk <mreeu...@yahoo.com>
>>> wrote:
>>> >
>>> > Asherkin would not put words into DF's mouth, thats for sure.
>>> >
>>> > One can question ofc if its really going to be removed, but with the
>>> > game-changing properties of the pinion plugin, its easy to see that
>>> Valve
>>> > isn't liking it:
>>> > - 30 seconds added before able to start with the game. (after connecting
>>> > etc)
>>> > - With map restarts (and therefore round re-start) Uber build up at
>>> start of
>>> > round is impossible, with 30 seconds missing of the round start time of
>>> 1
>>> > minute, they cannot build up the uber charge when the ad gets shown.
>>> Same
>>> > goes for Engy to build up his equipment. Essentially killing any way for
>>> > those classes to be ready for a defense and offense. Thats quite
>>> > game-changing imo.
>>> > - loads of players complaining about it.
>>> >
>>> >
>>> > As I said in another reply, a way for players to block MOTD based on the
>>> > connected server (using their ID's or IP's?) would alleviate some. And
>>> as I
>>> > see complaints bout this in the Quickplay, disable this feature per
>>> default
>>> > when using Quickplay servers might be som
>>>
>>>
>>
>>  --
>> Sent from Gmail Mobile
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
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>Message: 3
>Date: Sun, 31 Mar 2013 00:02:20 -0400
>From: Cc2iscooL <cc2isc...@gmail.com>
>To: Half-Life dedicated Win32 server mailing list
>       <hlds@list.valvesoftware.com>
>Subject: Re: [hlds] Suggestion and query regarding MOTD
>Message-ID:
>       <CAE4x4kLnQbqZ4Vhq8GSq0d8t3EBd4S1z5=2j7efoatiddzy...@mail.gmail.com>
>Content-Type: text/plain; charset="iso-8859-1"
>
>Here's an official Valve posting. Whether you like it or not, they're
>partnered in a sense. They provide "official" servers in exchange for the
>ad revenue.
>
>http://forums.steampowered.com/forums/showpost.php?p=32478884&postcount=11
>
>And more..
>
>http://forums.steampowered.com/forums/showpost.php?p=33167569&postcount=4
>
>And some more...
>
>http://forums.steampowered.com/forums/showpost.php?p=33205018&postcount=22
>
>So whether it's "officially" mentioned anywhere or not (you seem to think
>corporate press releases are the only thing that can validate this, which
>is silly, as it's fairly obvious), they're definitely providing "official"
>servers for games like L4D2. I don't believe they're financially connected
>which is why you don't see any specifics about it, basically they provide
>official servers for Valve and they get to run ads on them even though
>they're "official" (and apparently from what I hear they run like garbage,
>but I'll be honest I've never played on one to know.)
>
>Granted Pinion's website is pretty basic and really doesn't have any good
>information, mainly cryptic info about what the plugin does, I really
>wouldn't expect to see anything on there.
>
>
>On Sat, Mar 30, 2013 at 10:49 PM, Crapware Wardon <
>crapware.war...@hotmail.com> wrote:
>
>> This is to address the responses from the following badmins...
>>
>> Asher Baker (asher...@gmail.com)
>> Doctor McKay (mc...@doctormckay.com)
>> Russell Smith (ve...@tinylittlerobots.us)
>> 1nsane (1nsane...@gmail.com)
>>
>> Providing links from public forums is not the same as providing links from
>> corporate press release web sites.  I can understand how the simple minded
>> might fall for you shenanigans but Valve simply does not represent itself
>> as doing business with Pinion. IMHO they would be foolish to do so.
>>
>> I have been following this mailing list for some time now and have yet to
>> see any of the above individuals offer anything of value or help to anyone
>> other than themselves or their self serving opinions. It would be a great
>> service to the community if they would remove themselves from this list.
>>
>> Pinion does nothing to support Valve games and as a matter of fact they
>> detract from the entertainment value people strive for when they purchase a
>> game. They are capitalizing and promoted pollution to the gaming community.
>> If no one can post a better solution to this issue, I would then welcome
>> the motd removal altogether.
>>
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>>
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>------------------------------
>
>Message: 4
>Date: Sun, 31 Mar 2013 00:19:15 -0400
>From: Doctor McKay <mc...@doctormckay.com>
>To: Half-Life dedicated Win32 server mailing list
>       <hlds@list.valvesoftware.com>
>Subject: Re: [hlds] Suggestion and query regarding MOTD
>Message-ID:
>       <canra7uqqxdtpqjrmrbmaqbtqfrxhwquf_yd3od5boozoggz...@mail.gmail.com>
>Content-Type: text/plain; charset="iso-8859-1"
>
>This isn't necessarily true. A malicious server could open a webpage in the
>client's Steam overlay browser that's hosted on their own website and uses
>JavaScript to POST something to steamcommunity.com, like a Steam group join
>request.
>
>
>
>Doctor McKay
>http://www.doctormckay.com
>mc...@doctormckay.com
>
>
>On Sat, Mar 30, 2013 at 8:01 PM, Netshroud <netshr...@gmail.com> wrote:
>
>> If Steam Community would use GET and POST appropriately, then your concern
>> would be a non-issue. A GET request shouldn't make any changes.
>>
>> On 31/03/2013, at 8:33 AM, 1nsane <1nsane...@gmail.com> wrote:
>>
>> Could lead to even worse abuse.
>>
>> Steam overlay is logged in to steam. It's been like this forever, there's
>> thing that rely on it staying that way.
>>
>> Since it is logged into steam it would allow malicious servers to do
>> automatically on their steam accounts. Starting with putting you in a steam
>> community group soon as you join a server without your consent. To using
>> exploits and doing much worse things like say forcing you to leave groups
>> you are an admin of or changing your settings.
>>
>> Ages ago when Steam used IE I reported an exploit able to do these things
>> and valve fixed it.
>>
>>
>> On Sat, Mar 30, 2013 at 5:15 PM, Cameron Munroe <cmun...@cameronmunroe.com
>> > wrote:
>>
>>> **
>>>
>>> I thought I might just put my 2 cents in, so please don't shoot me.
>>>
>>>
>>> Here is what the text I received over chat:
>>>
>>>
>>> This info was taken from a discussion on IRC between SourceMod's Asher
>>> Baker (Asherkin) and Valve's Tony Paloma (Druken_F00l). Asherkin posted it
>>> in a discussion then deleted it, but not before someone quoted it.
>>> And just to make sure it doesn't get lost, I'm also going to quote it
>>> here too.
>>> <Drunken_F00l> so i think we're gonna nuke the info panel
>>> <Drunken_F00l> or at least the ability to send it at arbitrary times
>>> <@asherkin> :|
>>> <@asherkin> why?
>>> <Drunken_F00l> because pinion
>>> <Drunken_F00l> or more like server ops abusing pinion
>>> <@asherkin> thus killing things that have existed forever, like using it
>>> to view stats or to listen to streaming radio
>>> <Drunken_F00l> it sucks that it might break plugins or game modes using
>>> it for legit reasons though
>>> <Drunken_F00l> ya
>>>
>>>
>>> In any case I think what they will only stop motd after initial connect
>>> thus blocking any abuse by server owners. However I would rather, after
>>> initial connect, to have links opened by the steam overlay browser. This
>>> would first fix the issue of Pinion spamming as the player could quickly
>>> exit out and continue playing there game, not to mention this harms the
>>> said owner that is spamming the Ad during normal game play because of the
>>> required completions, and not being able to hold the session for 30
>>> seconds. It would also be nicer because you could use this as a simple way
>>> to open radio programs and such, and in new tabs. Thus no longer will radio
>>> be quit out once you type !bp. It could also have the added functionality
>>> of going to a common tab for similar links so if you already had radio
>>> open, and you open radio again you won't be spammed by two radios playing.
>>>
>>>
>>> Just some thoughts.
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>
>>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>>
>>
>> _______________________________________________
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>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>>
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