my server keeps crashing since the update, when it's time to join a team after
the MOTD this is what i see; http://i.imgur.com/qAV6rG0.jpg
there's no background, it isn't there... i have no idea what would be causing 
this
and i've tried disabling sourcemod, metamod and replays. i've also tried to do
a validated update but still no dice.

i've also got another server that is working perfectly fine, no issues with the
background on the working server, just the one that is crashing.. any ideas?

both servers are windows


 

 


scott biszmaier

 

 

-----Original Message-----
From: Eric Smith <er...@valvesoftware.com>
To: Half-Life dedicated Win32 server mailing list 
<hlds@list.valvesoftware.com>; Half-Life dedicated Linux server mailing list
 (hlds_li...@list.valvesoftware.com) <hlds_li...@list.valvesoftware.com>
Sent: Wed, Jun 5, 2013 5:56 pm
Subject: Re: [hlds] Mandatory TF2 update released



We’re fixing a client crash for clients that use custom HUDs. Some of the 
custom HUD authors have already released fixes, but we’ll have a client fix 
released soon.
 
-Eric
 
 
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com]On Behalf Of Mitch Navetta
Sent: Wednesday, June 05, 2013 5:53 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update released
 
It might just be me, but now whenever I try to access any of my loadouts the 
game crashes. Something to do with the particle effects changes there maybe?

On Wednesday, June 5, 2013, Eric Smith wrote:
We've released a mandatory update for TF2. The notes for the update are below. 
The new version is 1787484.

-Eric

--------------------------

Team Fortress 2
- Unusual effects:
         - Attachment point and offset for particle effects on unusual hats can 
now be adjusted from the character loadout screen
         - Fixed a bug that would cause unusual effects to float in the air 
over dead players
         - Fixed a bug that would cause unusual effects to show incorrectly 
sometimes when spectating other players
- Network interpolation and update convars can no longer be changed when 
playing. To configure these convars, players must not be connected to a server 
or must join the spectators
- Fixed a server crash caused by out-of-range animation sequence numbers
- Crates listed on the Community Market are now separated by series
         - Existing listings will be migrated over the next couple days

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