Hey John, it's great to see another TF2 developer communicate on the
HLDS mailing list!
I have a suggestion for TF2. I've sent this suggestion to Eric three
times in the past six months resulting in no responses. Therefore, I'll
send it here as well.
Is there any way to remove the Valve official servers from the community
server browser? These servers spam the server browser resulting in
community servers having a lesser chance of being found (depending on
your location due to latency sorting). CS:GO did this back in December
with their official servers and the community servers had a spike in
population.
Overall, are the Valve servers displaying on the TF2 server browser
intentional? I hope this suggestion can be addressed.
Thanks.
On 7/2/2015 5:22 PM, John Schoenick wrote:
Hey guys, with today's update we're introducing a few new features
that will impact servers, and I just wanted to give you guys a heads up.
There is a new quickplay category, featured, that represents the
featured maps for a given campaign. In order to have your server in
this category, you need to be running the mapcycle
mapcycle_featured_maps.txt, and have the special string 'featured' in
your quickplay tags.
Today's update also introduces contracts, which currently require
players be on official servers to complete. Unfortunately, our current
setup makes it very difficult to restrict features like this other
than in an all-or-nothing manner, and we determined this was necessary
to protect the system from immediate abuse.
We agree this is not ideal. We are continuing the look at the
situation with community servers and how we can better support
passionate communities, but currently have nothing to announce.
- JohnS
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