Hey John, it's great to see another TF2 developer communicate on the HLDS mailing list!

I have a suggestion for TF2. I've sent this suggestion to Eric three times in the past six months resulting in no responses. Therefore, I'll send it here as well.

Is there any way to remove the Valve official servers from the community server browser? These servers spam the server browser resulting in community servers having a lesser chance of being found (depending on your location due to latency sorting). CS:GO did this back in December with their official servers and the community servers had a spike in population.

Overall, are the Valve servers displaying on the TF2 server browser intentional? I hope this suggestion can be addressed.

Thanks.

On 7/2/2015 5:22 PM, John Schoenick wrote:
Hey guys, with today's update we're introducing a few new features that will impact servers, and I just wanted to give you guys a heads up.

There is a new quickplay category, featured, that represents the featured maps for a given campaign. In order to have your server in this category, you need to be running the mapcycle mapcycle_featured_maps.txt, and have the special string 'featured' in your quickplay tags.

Today's update also introduces contracts, which currently require players be on official servers to complete. Unfortunately, our current setup makes it very difficult to restrict features like this other than in an all-or-nothing manner, and we determined this was necessary to protect the system from immediate abuse.

We agree this is not ideal. We are continuing the look at the situation with community servers and how we can better support passionate communities, but currently have nothing to announce.

- JohnS

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