You don't have to worry about that. Check this out: "tf_matchmaking_retry_cooldown_seconds" = "300" - Time to remember quickplay join attempt, and apply scoring penalty to rejoin the same server
On Sat, Jul 4, 2015 at 12:09 PM, Dominik Friedrichs <d...@forlix.org> wrote: > I never bothered to add them to favorites. I simply used the history tab > to pick a Valve server with the map of choice. Now my history tab is empty > and while I can use Quickplay/Show servers to pick a certain map, I cant > right click there to "View server info" in order to find out if thats the > server I just left for whatever repelling reason. Guess it will be trial > and error from now on - oh the progress... > > Honestly when I read the suggestion a few days ago I was weighing in > safety that Valve would never implement it. > > > On 2015/07/04 17:07, ics wrote: > >> You had over 2 years of time to find a Valve server and add that to >> favorites. How many do you have in favorites? Look in the mirror if you >> have 0 or cant find any. >> >> -ics >> >> AJ DeTorrice kirjoitti: >> >>> >>> I actually really dislike that valve decided to remove their servers >>> from the server browser. Nine times out of ten, I don't want to play >>> your terrible 24/7 server with class limits. There definitely needs to >>> be a toggle to include valve servers in the server browser. IMO, >>> quickplay takes too long to find a server to be useful. >>> >>> >>> On Sat, Jul 4, 2015, 3:30 AM Paul <ubyu....@gmail.com >>> <mailto:ubyu....@gmail.com>> wrote: >>> >>> Hooray! One step in the right direction indeed. Now to consider >>> the other suggested changes in relation to Quickplay please :) >>> (particularly that modified screenshot with the main menu UI >>> changed to offer choices of what type of server to join via >>> quickplay). Thanks TF2 team for listening to us. >>> >>> On 4 July 2015 at 06:47, Ross Bemrose <rbemr...@gmail.com >>> <mailto:rbemr...@gmail.com>> wrote: >>> >>> If you SUICIDE, it's not supposed to retain the charge from >>> your current death. That's right in the patch notes. >>> >>> However, I (and likely others) thought this meant it would >>> store 0%. Then again, if it did that, then medics could just >>> suicide to make sure any enemy medics that picked it up got >>> nothing. >>> >>> >>> On 7/3/2015 11:58 PM, Gabriel Klinefelter wrote: >>> >>>> The medigun is bugged. >>>> <Gaberoll> anyhow medigun is bugged >>>> <Gaberoll> when suiciding it retains the uber charge from >>>> your previous death, not your current death >>>> <Gaberoll> that is to say, I die with 70% uber >>>> <Gaberoll> the medigun has 70% uber >>>> <Gaberoll> later, I have 40 charge >>>> <Gaberoll> and suicide for whatever reason >>>> <Gaberoll> when picked up, it has 70% uber >>>> <Gaberoll> I am later killed at 16% >>>> <Gaberoll> it gets picked up as 16% >>>> <Gaberoll> I then suicide at full charge >>>> <Gaberoll> it is picked up at 16% >>>> >>>> On Fri, Jul 3, 2015 at 10:56 PM, Mike Vail >>>> <supp...@boomgaming.net <mailto:supp...@boomgaming.net>> wrote: >>>> >>>> OMG!!!!! OMG!!!!!! >>>> >>>> They listened to you guys!!!!! OMFG! >>>> >>>> - Valve official quickplay and matchmaking servers are no >>>> longer listed in the server browser >>>> >>>> On Fri, Jul 3, 2015 at 7:45 PM, Eric Smith >>>> <er...@valvesoftware.com >>>> <mailto:er...@valvesoftware.com>> wrote: >>>> >>>> We've released a mandatory update for TF2. The notes >>>> for the update are below. The new version is 2863548. >>>> >>>> -Eric >>>> >>>> ---------------------- >>>> >>>> - Temporarily limited OS X clients to medium texture >>>> quality to resolve random crashes while work is done >>>> on a permanent fix >>>> - Fixed a random crash that affected OSX only >>>> - Updated the collision geometry for the turbines in >>>> Powerhouse >>>> - Dropped weapons now retain their ammo and >>>> ÜberCharge levels unless the player commits suicide >>>> - Valve official quickplay and matchmaking servers >>>> are no longer listed in the server browser >>>> - Players no longer drop their weapons in MvM >>>> - Pressing the action key will now try to pick up a >>>> dropped weapon before trying to use an item in the >>>> action slot >>>> - Spies can no longer pick up weapons when disguised >>>> or cloaked >>>> - Using the mouse to select enemy players on the >>>> scoreboard no longer improperly reveals their class >>>> - Fixed players dropping multiple instances of the >>>> same weapon at once >>>> - Fixed unintended changes to rocket and other >>>> explosive jumping behavior >>>> - Fixed dropped weapons occasionally using an >>>> incorrect skin >>>> - Fixed an issue that was causing the particle >>>> effects on Unusual hats to sometimes draw in >>>> first-person for the owner, or not draw at all to others >>>> - Fixed an issue that prevented Huntsman arrows from >>>> damaging enemy Engineer buildings >>>> - Fixed weapons with attached models (e.g. Festive >>>> weapons, Kritzkrieg, and Botkillers) not rendering >>>> their attachments >>>> - Fixed spies that have picked up a dropped Your >>>> Eternal Reward or Wanga Prick being able to manually >>>> disguise >>>> - Fixed Spy sometimes not being able to use the >>>> Disguise Kit after picking up a new Knife >>>> - Fixed newly created items not becoming Strange >>>> quality, despite receiving the ability to track >>>> kills. Existing items in this state will not be >>>> retroactively fixed. >>>> - Fixed skinned weapons appearing differently after >>>> being traded or listed on the Steam Community Market. >>>> Affected items have been reverted to their original >>>> (permanent) appearance. >>>> - Fixed being able to craft some previously >>>> un-craftable items >>>> - Fixed a client crash related to Killstreak >>>> Fabricators and Chemistry Kits >>>> - Fixed a client crash related to particles >>>> - Fixed the Vitasaw no longer giving its ÜberCharge >>>> bonus after death >>>> - Fixed issues related to picking up dropped weapons >>>> while zoomed in with a Sniper Rifle >>>> - Fixed a bug that caused the Shortstop to reload >>>> faster than normal >>>> - Fixed dropped energy weapons not being able to fire >>>> after being picked up >>>> - Fixed some weapons not displaying their charge >>>> meters after being picked up >>>> - Fixed the box used in the Box Trot taunt sometimes >>>> being the wrong color >>>> - Steam Community Market >>>> - Fixed skinned items appearing as "Decorated >>>> Item" >>>> - Items that are temporarily un-tradable can >>>> now properly be listed on the market >>>> >>>> >>>> >>>> >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view >>>> the list archives, please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the >>>> list archives, please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>>> >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >
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