See?  Brian's got the right idea.  I know of other server admins--mainly
linux--that write their own HLDS wrappers :)

--
Eric (the Deacon remix)


> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:hlds_linux-
> [EMAIL PROTECTED]] On Behalf Of Brian A. Stumm
> Sent: Tuesday, September 10, 2002 4:46 PM
> To: [EMAIL PROTECTED]
> Subject: RE: [hlds_linux] VALVE: Fix The RCON Bug!
>
>
>
> You could write a server side application in which your rcon pass is
> buried in a config file, hidden to others. Then use your own
> authentication methods to auth your admins. Admin mod does this as an
in
> game admin method. Halfd does it from outside of game. So obviously
it's
> possible. If you don't like how those tools do it then WRITE YOUR OWN
> TOOL!!! Geez... twouldn't think its that hard a concept to grasp.
>
> PS halfd doesn't even use rcon at all... Its a wrapper to hlds_l thus
it
> needs no rcon pass, its same as being on the console window typing
> commands. I've written my own webscripts that work in conjunction with
> halfd to allow very limited admin rights. Each user has his own
password
> and username which is authenticated according to .htaccess
>
> On Wed, 11 Sep 2002, Mat wrote:
>
> > a) if rcon had been done correctly admin_mod may not have been
needed.
> > b) Why couldn't valve have made a simple console tool the reads your
cd key?
> > I do
> > virtually all my admining via the server console, but without giving
out my
> > rcon
> > password I cannot give this ability to my admins. Correct me if I'm
wrong :)
> >
> > anyway. this is running somewhat OT, I feel that rcon just doesn't
cut it
> > as a admin tool.. Its great if its just the server op running the
server,
> > but I can't
> > watch all my servers 24/7 , so I need to give out that
responsibility to
> > others and I KNOW eventually rcon passwords leak.
> >
> >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED]]On Behalf Of Eric
> > > (Deacon)
> > > Sent: Wednesday, 11 September 2002 7:14 AM
> > > To: [EMAIL PROTECTED]
> > > Subject: RE: [hlds_linux] VALVE: Fix The RCON Bug!
> > >
> > >
> > > > I cannot see any reason why rcon authentication shouldn't be on
a per
> > > user
> > > > basis.
> > >
> > > Because a) a very good solution is already in place with admin_mod
and
> > > b) it's very difficult to establish a "per user basis" of "users"
who
> > > aren't in the game, wouldn't you say?  Or is the concept of
remotely
> > > controlling a server really that hard to grasp?
> > >
> > > --
> > > Eric (the Deacon remix)
> > >
> > > _______________________________________________
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>
> --
>                                                        a8888b.
> Brian A. Stumm                                        d888888b.
> [EMAIL PROTECTED]                                       8P"YP"Y88
> http://www.bs-linux.com                               8|o||o|88
> The Choice of a Gnu Generation                        8'    .88
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