>Does this work on hl2mp servers as well?

>Dave

My understanding is that it works on any source engine game.  The
kiddies have been crashing my servers all morning with it

Basically the temporary entity creation was left in the client and is
not disabled by sv_cheats or any other server setting that I know of.

So a malicious player simply joins a server, accesses console and types:

Te <seconds> <entity name>

i.e. te 999 physicsprop

Set up a script to send that command to a server a couple thousand times
and the server will become overloaded with trying to draw 10,000 skulls
falling from the sky and crash.

A simple solution I would think would be to make it disabled by the
sv_cheats cvar.







_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to