A fix for a fix? Hmm, don't know if we are working on that. We have guys
working on the name double ups in the scoreboard, I don't know when they
will have a fix to deploy however. In the mean time use the "status"
command if you want the correct list.

- Alfred

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Z
Teknology G-Mail
Sent: Wednesday, April 06, 2005 2:23 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Counter-Strike: Source and Source Engine
update

Alfred, when is a fix for that stupid wrong name on the scoreboard going
to be fixed?  Quite annoying =\

Zack

Alfred Reynolds wrote:

>The client uses the visible setting. Admin programs use this var to
>keep "hidden" admin slots open (that you must use the console to
connect to).
>
>- Alfred
>
>-----Original Message-----
>From: [EMAIL PROTECTED]
>[mailto:[EMAIL PROTECTED] On Behalf Of Chris
>Jones
>Sent: Wednesday, April 06, 2005 4:19 AM
>To: hlds_linux@list.valvesoftware.com
>Subject: Re: [hlds_linux] Counter-Strike: Source and Source Engine
>update
>
>Alfred,
>
>
>
>>>3) what does sv_visiblemaxplayers do?
>>>
>>>
>>3) Its used by plugins to hide admin/reserved slots
>>
>>
>
>If I have maxplayers set to 26 and visible to 24, it does show up as
24.
>Will this prevent clients from connecting when the 24 slots are full?
>The other 2 are actually reserved and boot non-admins when they
>connect, which is how I want it.
>
>Normally the client doesn't let you connect if it says 24/24, which is
>my concern.  I hope the client honors the true maxplayer setting and
>not the visible one.
>
>
>--
>Chris
>
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>



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