I had high loads 20-40% on the CPU usage. We tweaked our linux kernels a bit. rebooted, every server ran smoothly after that.
----- Original Message ----- From: "Xavier Kerestesy" <[EMAIL PROTECTED]> To: <hlds_linux@list.valvesoftware.com> Sent: Thursday, December 15, 2005 8:59 AM Subject: RE:[hlds_linux] Choke & Engine CPU High
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Same here, I've been rebuilding my kernels and all trying to resolve this issue. This is killing my reputation and business. Is everyone with this issue using Linux or both Windows and Linux? Xavier Yes i do. I focussed on network problems until i read this. All i can say is that we have large spike in choke too with our HLDS Server, despite overall cpu load at 30-40%. On the same machine are some SRDS working smoothly at same time. -----Urspr=FCngliche Nachricht----- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von flags Gesendet: Donnerstag, 15. Dezember 2005 08:32 An: hlds_linux@list.valvesoftware.com Betreff: [hlds_linux] Choke & Engine CPU High This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Is anyone else seeing large spikes in choke, and Game Engine shows 99% CPU usage even though ssh top shows the engine only using 20-30%? We did not have this problem before December, was there an update that has caused this? I know we tried older kernels and do not see any difference. There is not problem with the network, as the other games that have always ran on the servers, run smoothly. Does anyone have suggestions or ideas? -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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