} -----Original Message-----
} From: [EMAIL PROTECTED] [mailto:hlds_linux-
} [EMAIL PROTECTED] On Behalf Of Whisper
} Sent: Friday, September 07, 2007 12:39 AM
} To: hlds_linux@list.valvesoftware.com; HLDS
} Subject: [hlds_linux] Reducing Cheats on Servers
}
} --
} [ Picked text/plain from multipart/alternative ]
} The following is only our point of view, your mileage may vary.
}
} It is becoming increasingly apparent to us that the majority of the cheats
} we see on our Counter-Strike:Source servers are coming from NetCafe
} Accounts.
}
} VAC for the most part seems to be working as a deterrent to the majority
} of
} normal users. I do not have access to VAC banning stats, but for all I
} know
} it maybe banning boatloads of players.
}
} The main problem here is, VAC's delayed banning system has no effect
} whatsoever on NetCafe Accounts, as it is a simple case for a NetCafe users
} to log out of the STEAM account they are using at the NetCafe and then log
} back in when they have been banned from a server by an admins and renter
} the
} server with a new STEAM_ID, and in any case, who cares about being VAC
} banned if you effectively have unlimited access to STEAM_ID's that aren't
} yours any how?
}
} Here is the thing though, most Netcafes are connected to the Internet via
} Static IP's.
}
} It is a rather trivial task to go through the logs with a program like
} HLStatsX and run a query that generates a list of STEAM_ID's on a per IP
} basis.
}
} Then you check to see which IP's have lots of STEAM_ID's attached to them,
} and then you add those IP addresses to your banned_ip.cfg file and run it
} at
} server start, instant mass reduction of cheats you will see on your
} server.
}
} If you want to be sure, just do a traceroute to the IP in question just to
} be sure you are not wiping a college or university out, but most often you
} will find that these are not going to have Netcafe accounts associated
} with
} them anyhow.
}
} But you can be almost certain that if you see more than 20 STEAM_ID's
} originating from the 1 IP address, you have found a NetCafe that is using
} your servers.
}
} Now the problem for Valve, is if lots of Game Server Providers start IP
} banning NetCafes from their servers, it instantly devalues Valves NetCafe
} program, since the NetCafe users will find it increasingly difficult to
} find
} servers to play on the Internet. In fact it is my understanding that if
} you
} IP ban, then your servers will no longer even come up on that IP's server
} browser, they will either not show up at all, or they show up as not
} responding, in either case the result is the same.
}
} I do not have a simple answer to this, but whilst delayed banning exists,
} there is no other way to stop cheats on servers who have effectively
} unlimited access to STEAM Accounts, other than to IP ban them.
}
} Thoughts?
} --

Wow, that explains something I see.  When someone says "please ban <user>",
the user just says "ban me lol".  Or something similar.  I was assuming they
must have a keygen and did not care because they could generate a new key
quickly.  I would love to see someone post a list of IPs to ban.  I would
ban them at the firewall.

I really do wish Valve would ban cheaters instantly.  The aim bots are
perfect and really ****up the game for everyone else.

I guess when I see someone cheating I should ban the user and IP address.
But as you say, the NetCafe would become useless over time.

Guy


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