Perhaps do a perlhack that does all that?

Like extract all steamid's that comes from the same IP from the logs.
if ( steamcount > maxallowed ) go through all steamids from that ip and
check if any of them are banned for cheating during that time and ban the
ip.

Not all serveradmins use hlstats.

You might even write a amxx/sm plugin that does all that automatically.

To go even further you might want to get the ip's and check the ranges and
match them to a specific netcafe and ban the whole range.

next step might be to write a plugin that checks ipranges against a
blacklist.

/Bjorn

On Sat, 8 Sep 2007, Whisper wrote:

> --
> [ Picked text/plain from multipart/alternative ]
> It was just an sql query I got 1 of the db guys to run on the STEAM_ID
> database
>
> On 9/7/07, Stephan Strecker <[EMAIL PROTECTED]> wrote:
> >
> > @whisper
> >
> > Is it possible, that u share your tool for cheching the hlstats-database?
> >
> > Thx
> > steve
> >
> > -----Ursprüngliche Nachricht-----
> > Von: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] Im Auftrag von Whisper
> > Gesendet: Freitag, 7. September 2007 14:56
> > An: hlds_linux@list.valvesoftware.com
> > Betreff: Re: [hlds_linux] Reducing Cheats on Servers
> >
> > --
> > [ Picked text/plain from multipart/alternative ]
> > What I personally would like to know is if others are seeing the same
> > pattern we are?
> >
> > I don't know how many of you are setup to do the analysis I asked about,
> > and
> > if you do not have the systems in place, then it suddenly becomes a
> > non-trivial task to work out.
> >
> > On 9/7/07, Dan Offord <[EMAIL PROTECTED]> wrote:
> > >
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > What is really needed then is a project liked SteamBans but, only bans
> > the
> > > IP's of cheaters shared between hosts.
> > > If they do indeed have multiple ip's then a mass ban via servers would
> > > make
> > > cafe owners think twice about it all.
> > >
> > >
> > > On 07/09/2007, Crazy Canucks <[EMAIL PROTECTED]> wrote:
> > > >
> > > > Personally I think you should ip ban.  It's up to the NetCafe
> > operators
> > > > to make sure cheats aren't being installed and used on their machines.
> > > > Maybe if they find their clients unable to access servers they will
> > get
> > > > the hint and start using proper security and policing on their
> > > machines...
> > > >
> > > > Drek
> > > >
> > > > Guy Watkins wrote:
> > > > > } -----Original Message-----
> > > > > } From: [EMAIL PROTECTED] [mailto:hlds_linux-
> > > > > } [EMAIL PROTECTED] On Behalf Of Whisper
> > > > > } Sent: Friday, September 07, 2007 12:39 AM
> > > > > } To: hlds_linux@list.valvesoftware.com; HLDS
> > > > > } Subject: [hlds_linux] Reducing Cheats on Servers
> > > > > }
> > > > > } --
> > > > > } [ Picked text/plain from multipart/alternative ]
> > > > > } The following is only our point of view, your mileage may vary.
> > > > > }
> > > > > } It is becoming increasingly apparent to us that the majority of
> > the
> > > > cheats
> > > > > } we see on our Counter-Strike:Source servers are coming from
> > NetCafe
> > > > > } Accounts.
> > > > > }
> > > > > } VAC for the most part seems to be working as a deterrent to the
> > > > majority
> > > > > } of
> > > > > } normal users. I do not have access to VAC banning stats, but for
> > all
> > > I
> > > > > } know
> > > > > } it maybe banning boatloads of players.
> > > > > }
> > > > > } The main problem here is, VAC's delayed banning system has no
> > effect
> > > > > } whatsoever on NetCafe Accounts, as it is a simple case for a
> > NetCafe
> > > > users
> > > > > } to log out of the STEAM account they are using at the NetCafe and
> > > then
> > > > log
> > > > > } back in when they have been banned from a server by an admins and
> > > > renter
> > > > > } the
> > > > > } server with a new STEAM_ID, and in any case, who cares about being
> > > VAC
> > > > > } banned if you effectively have unlimited access to STEAM_ID's that
> > > > aren't
> > > > > } yours any how?
> > > > > }
> > > > > } Here is the thing though, most Netcafes are connected to the
> > > Internet
> > > > via
> > > > > } Static IP's.
> > > > > }
> > > > > } It is a rather trivial task to go through the logs with a program
> > > like
> > > > > } HLStatsX and run a query that generates a list of STEAM_ID's on a
> > > per
> > > > IP
> > > > > } basis.
> > > > > }
> > > > > } Then you check to see which IP's have lots of STEAM_ID's attached
> > to
> > > > them,
> > > > > } and then you add those IP addresses to your banned_ip.cfg file and
> > > run
> > > > it
> > > > > } at
> > > > > } server start, instant mass reduction of cheats you will see on
> > your
> > > > > } server.
> > > > > }
> > > > > } If you want to be sure, just do a traceroute to the IP in question
> > > > just to
> > > > > } be sure you are not wiping a college or university out, but most
> > > often
> > > > you
> > > > > } will find that these are not going to have Netcafe accounts
> > > associated
> > > > > } with
> > > > > } them anyhow.
> > > > > }
> > > > > } But you can be almost certain that if you see more than 20
> > > STEAM_ID's
> > > > > } originating from the 1 IP address, you have found a NetCafe that
> > is
> > > > using
> > > > > } your servers.
> > > > > }
> > > > > } Now the problem for Valve, is if lots of Game Server Providers
> > start
> > > > IP
> > > > > } banning NetCafes from their servers, it instantly devalues Valves
> > > > NetCafe
> > > > > } program, since the NetCafe users will find it increasingly
> > difficult
> > > > to
> > > > > } find
> > > > > } servers to play on the Internet. In fact it is my understanding
> > that
> > > > if
> > > > > } you
> > > > > } IP ban, then your servers will no longer even come up on that IP's
> > > > server
> > > > > } browser, they will either not show up at all, or they show up as
> > not
> > > > > } responding, in either case the result is the same.
> > > > > }
> > > > > } I do not have a simple answer to this, but whilst delayed banning
> > > > exists,
> > > > > } there is no other way to stop cheats on servers who have
> > effectively
> > > > > } unlimited access to STEAM Accounts, other than to IP ban them.
> > > > > }
> > > > > } Thoughts?
> > > > > } --
> > > > >
> > > > > Wow, that explains something I see.  When someone says "please ban
> > > > <user>",
> > > > > the user just says "ban me lol".  Or something similar.  I was
> > > assuming
> > > > they
> > > > > must have a keygen and did not care because they could generate a
> > new
> > > > key
> > > > > quickly.  I would love to see someone post a list of IPs to ban.  I
> > > > would
> > > > > ban them at the firewall.
> > > > >
> > > > > I really do wish Valve would ban cheaters instantly.  The aim bots
> > are
> > > > > perfect and really ****up the game for everyone else.
> > > > >
> > > > > I guess when I see someone cheating I should ban the user and IP
> > > > address.
> > > > > But as you say, the NetCafe would become useless over time.
> > > > >
> > > > > Guy
> > > > >
> > > > >
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