I was talking about the matchmaking of course...

2008/11/6 AnAkIn . <[EMAIL PROTECTED]>

> Before complaining, maybe you should wait that the demo is released and try
> it.
>
> 2008/11/6 Cobalt Bomb <[EMAIL PROTECTED]>
>
> I must say, I'm a little aghast at the thought that I may not have access
>> to
>> the type of server browser/list I've used for the past decade and more.
>>  I'm
>> not a GSP so I have no real interest in it from that perspective, but I do
>> prefer to pick my own server.  I'm not sure how L4D works with regard to
>> dropping in to games (like we would with Quake or TF2 etc.), but when I
>> look
>> to join an existing game, I'll go to one of my favourite servers.  That
>> might be a server where I play a lot and have built up a relationship with
>> the player base, or a server I know will give me a good ping.
>>
>> How will it work with private servers?  How will I tell my client that I
>> want to join a specific server if they're just picked from a random list?
>> If
>> I'm playing with friends and a couple of us are ready early, we'll join
>> our
>> provate server and mess about while waiting for the others.  I don't want
>> to
>> hang around in some sterile "lobby" where all I can do it type. I've
>> already
>> got IRC for that.  I want to join my server, blast some infected while we
>> wait, and then rcon restart the map when everyone's ready.
>>
>> Maybe it won't be as crap and "dumbed-down" as it sounds, but I'm already
>> prejudiced against the idea even before I experience it.
>>
>> "There is also a ranking system to show the popularity of your server."
>>
>> What's the point of that when it's some back-end system that selects the
>> server?  It doesn't show real popularity amongst players, merely which
>> servers get populated by the game manager.
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>
>
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