Thanks for the info. That's good to know. - Dave
Joseph Laws wrote: > That is common if you are using a basic realtime kernel without a lot of > fine tuning. The CPU is misreported in STATS in such an instance. > > > David A. Parker wrote: >> Hello, >> >> Using "stats" in the L4D server console appears to indicate that the CPU >> usage is at 99.9%: >> >> CPU In Out Uptime Users FPS Players >> 99.90 9098.73 33508.38 33 3 28.27 6 >> >> However, both mpstat and top indicate that it is hovering around 5% >> used, 95% idle. How is CPU usage calculated by the game server? >> >> - Dave >> >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- Dave Parker Utica College Integrated Information Technology Services (315) 792-3229 Registered Linux User #408177 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux