Thanks for the info.  That's good to know.

     - Dave

Joseph Laws wrote:
> That is common if you are using a basic realtime kernel without a lot of 
> fine tuning.  The CPU is misreported in STATS in such an instance.
> 
> 
> David A. Parker wrote:
>> Hello,
>>
>> Using "stats" in the L4D server console appears to indicate that the CPU 
>> usage is at 99.9%:
>>
>> CPU   In    Out   Uptime  Users   FPS    Players
>> 99.90 9098.73 33508.38      33     3   28.27       6
>>
>> However, both mpstat and top indicate that it is hovering around 5% 
>> used, 95% idle.  How is CPU usage calculated by the game server?
>>
>>      - Dave
>>
>>   
> 
> 
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-- 

Dave Parker
Utica College
Integrated Information Technology Services
(315) 792-3229
Registered Linux User #408177

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