If you have a diff. server available which does update, copy the clienregistery.blob file from that server to the non working server. This will make you connect to the proper working server. (This is also a good trick in case u hit a slowass content server. I have started to collect these blob files so I can make my own server selection in case of problems).
-----Original Message----- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Kveri Sent: Friday, December 12, 2008 11:50 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2 Update Available I have same problem on one of my servers. Kveri m...@bestgn.net.au wrote / napĂsal(a): > Hows this for a error, updater says the server is upto date but it actually > isnt. > > Checking bootstrapper version ... > Updating Installation > Checking/Installing 'Team Fortress 2 Content' version 69 > > > Checking/Installing 'Team Fortress 2 Materials' version 21 > > > Checking/Installing 'Base Source Shared Materials' version 8 > > > Checking/Installing 'Base Source Shared Models' version 4 > > > Checking/Installing 'Base Source Shared Sounds' version 4 > > > Checking/Installing 'Team Fortress 2 Linux Dedicated Server' version 51 > > > HLDS installation up to date > > 1.0.4.2 > > Then inconsole > Connection to Steam servers successful. > VAC secure mode is activated. > MasterRequestRestart > Your server will be restarted on map change. > Your server will be restarted on map change. > MasterRequestRestart > Your server will be restarted on map change. > Your server will be restarted on map change. > > > This single instance wont update to 1.0.4.3 > > Any ideas? > > > > -----Original Message----- > From: hlds_linux-boun...@list.valvesoftware.com > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Milton Ngan > Sent: Friday, 12 December 2008 12:56 PM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Team Fortress 2 Update Available > > > If you get an error about cstrike being an invalid game, then the wrong > version got shipped. > > M. > > -----Original Message----- > From: hlds_linux-boun...@list.valvesoftware.com > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Nicholas > Hastings > Sent: Thursday, December 11, 2008 5:50 PM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Team Fortress 2 Update Available > > Looks like the srcds_run file was edited in Windows and had carriage > returns put it... dos2unix ftw > > bl4nk wrote: > >> Having problems starting up my linux servers: >> >> >>> -bash: ./srcds_run: /bin/sh^M: bad interpreter: No such file or directory >>> >>> >> There are reports that servers running on Windows aren't starting as >> well. I'll see about getting an error message or something for that. >> >> >> Jason Ruymen wrote: >> >> >>> A required update for Team Fortress 2 has been released. Please run >>> > hldsupdatetool to receive the update. The specific changes include: > >>> - The Engineer's teleporters can now be upgraded to level three. It will >>> > recharge faster the higher level it is > >>> - The Engineer's dispensers can now be upgraded to level three. It will >>> > give out metal and heal faster as it is upgraded > >>> - Spies will be able to recharge their cloaking ability by picking up >>> > ammo off of the ground or from health cabinets > >>> - Some changes to the second part of the first stage of Goldrush to give >>> > the attackers more of an advantage > >>> - Any weapons that fire bullets (shotguns, sniper's machine gun, heavy's >>> > minigun, etc.) can now break apart the Demoman's stickybombs > >>> - The icon on the HUD for a person calling for Medic will now give more >>> > information to the medic (if the target is low on health, on fire, etc.) > >>> - Added an achievement tracker that will allow people to choose specific >>> > achievements that they are trying to get > >>> - There is now a custom icon for death messages when the player was >>> > killed from a critical hit > >>> - Added a new particle effect for when a player enters the water >>> - Added smoke to the feet of a rocket jumping soldier >>> - Players will now have some particles swirling around them so other >>> > players can see when they are overhealed > >>> Jason >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> > please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux