For whatever reason, I chose to use l4d_full when I first downloaded the
server on release day.  For the sake of this thread, I decided to change my
update argument to use left4dead.  It's the same thing either way.

                                                    -Richard Eid


On Thu, Jan 15, 2009 at 11:34 AM, Steven Sumichrast <packh...@gmail.com>wrote:

> Awhile back someone commented about this -- I thought it used to be
> l4d_demo to download the demo files.
>
> When they were getting ready to release, to avoid confusion, I think
> they created left4dead and l4d_full -- I think l4d_full is just an
> alias for left4dead, as the demo is now gone.
>
> I think they gave us l4d_full first (it's been too long now haha), so
> we could pre-load the servers -- when it released they enabled
> left4dead which gave everything -- I believe they are now the same
> content.
>
> That's my opinion on it -- I haven't spent much time looking into it,
> though.  Doing this from what I remember seeing on the listserv.
>
>
> On Thu, Jan 15, 2009 at 11:16 AM, David A. Parker <dpar...@utica.edu>
> wrote:
> > I think either one will work.  I used "left4dead" as the game argument
> > and it updated correctly.
> >
> >     - Dave
> >
> > Oliver Salzburg wrote:
> >> I think left4dead was for the demo.
> >>
> >> Imre Facchin wrote:
> >>> just a quick question:
> >>>
> >>> when running ./steam -command update -game list
> >>> i get the entries l4d_full and another one left4dead. are they the same
> >>> thing?
> >>>
> >>> On Thu, Jan 15, 2009 at 4:59 PM, Daniel Worley <worle...@gmail.com>
> wrote:
> >>>
> >>>
> >>>> Did the actual update apply correctly for anyone else?  It was like
> the
> >>>> steam app expected an entirely different file structure than what I
> had.  I
> >>>> had to do a fresh install which was annoying.  Patch seems great
> though
> >>>> overall, great work.  Now to look forward to having all the campaigns
> >>>> available in versus.
> >>>>
> >>>> On Wed, Jan 14, 2009 at 11:04 PM, ics <i...@ics-base.net> wrote:
> >>>>
> >>>>
> >>>>> I'll answer to myself.. bug in lobby then. Another case just now
> >>>>>
> >>>> happened:
> >>>>
> >>>>> ReplyReservationRequest:  Reservation request with bogus payload data
> >>>>> from 93.131.115.191:27005 [88 bytes]
> >>>>> -> Reservation cookie c810ae3d8b8d2466:  reason
> ReplyReservationRequest
> >>>>> Server waking up from hibernation
> >>>>> CModelLoader::Map_IsValid:  No such map 'maps/.bsp'
> >>>>> map load failed:  not found or invalid
> >>>>>
> >>>>> This seems to occur after versus game has been played on a server and
> >>>>> next reservation comes (which then fails) and next after that will
> work.
> >>>>> If this is a fix for game being set on normal difficulty (or left
> into
> >>>>> versus mode) after versus game on a server, it looks like rather
> cheesy
> >>>>> fix.
> >>>>>
> >>>>> -ics
> >>>>>
> >>>>> ics kirjoitti:
> >>>>>
> >>>>>> After the update, this started to occur:
> >>>>>>
> >>>>>> ReplyReservationRequest:  Reservation request with bogus payload
> data
> >>>>>> from 212.3.144.136:5087 [80 bytes]
> >>>>>> -> Reservation cookie aeb896949f9de96e:  reason
> ReplyReservationRequest
> >>>>>> Server waking up from hibernation
> >>>>>> CModelLoader::Map_IsValid:  No such map 'maps/ .bsp'
> >>>>>> map load failed:   not found or invalid
> >>>>>>
> >>>>>> Is this attempt to load custom map on our servers or is there a bug
> in
> >>>>>> lobby system after the update?
> >>>>>>
> >>>>>> -ics
> >>>>>>
> >>>>>> Steven J. Sumichrast kirjoitti:
> >>>>>>
> >>>>>>
> >>>>>>> I've got some issues with the update. Boomer vomit is not
> displaying
> >>>>>>> for anyone ok my server for the boomer player. The player can't see
> >>>>>>> the vomit everyone else can. Also weapons are randomly not showing
> in
> >>>>>>> first person.
> >>>>>>>
> >>>>>>> Sent from my iPhone
> >>>>>>>
> >>>>>>> On Jan 14, 2009, at 8:52 PM, Jason Ruymen <
> jas...@valvesoftware.com>
> >>>>>>> wrote:
> >>>>>>>
> >>>>>>>
> >>>>>>>
> >>>>>>>
> >>>>>>>> A required update for Left 4 Dead has been released.  Please run
> >>>>>>>> hldsupdatetool to receive the update.  The specific changes
> include:
> >>>>>>>>
> >>>>>>>> General
> >>>>>>>> - Fixed Survivors being able to climb surfaces marked for versus
> >>>>>>>> infected only.
> >>>>>>>> - Fixed a class of SurvivorBot bugs dealing with rescuing downed
> >>>>>>>> players.
> >>>>>>>> - Players can no longer grab ladders while flying through the air
> >>>>>>>> after a Tank punch.
> >>>>>>>> - Shooting near a car with an alarm that has already fired the
> alarm
> >>>>>>>> will no longer make chirping noises.
> >>>>>>>> - Improved loading time.
> >>>>>>>> - Fixed mini-gun physics exploit.
> >>>>>>>> - Fixed propane tanks (and other physics objects) causing players
> to
> >>>>>>>> fall through elevators.
> >>>>>>>> - Fixed rare achievement bug issues.
> >>>>>>>> - Fixed several map exploits.
> >>>>>>>> - Fixed various match making issues.
> >>>>>>>> - Fixed NAT traversal issues.
> >>>>>>>>
> >>>>>>>> Versus Changes
> >>>>>>>> - Added HUD elements to show status of other infected players.
> >>>>>>>> - Changed color of infected player name in chat to red.
> >>>>>>>> - Fixed exploit where players could spawn infected bots
> >>>>>>>> - Fixed instance where a Survivor changing to the infected team
> >>>>>>>> would be attacked by infected bots.
> >>>>>>>> - Normalized special infected melee damage.
> >>>>>>>> - Made the following client commands cheat protected: "Kill" and
> >>>>>>>> "explode".
> >>>>>>>> - Fixed exploit where infected players could run away and teleport
> >>>>>>>> back to gain health.
> >>>>>>>> - Players can only change teams once per map.
> >>>>>>>> - Players can't change teams while other players are still
> loading.
> >>>>>>>> - Tank spawns at the same % through the map for both teams in
> versus
> >>>>>>>> mode.
> >>>>>>>> - Made the Tank and Witch spawn directly on the escape route.
> >>>>>>>> - Increased chance of getting the Tank or Witch.
> >>>>>>>> - Fixed team swap issue.
> >>>>>>>>
> >>>>>>>> Hunter
> >>>>>>>> - Easier to pounce a Survivor who is meleeing.
> >>>>>>>> - Increased Minimum damage a Hunter pounce does.
> >>>>>>>>
> >>>>>>>> Smoker
> >>>>>>>> - Fixed Smoker tongue tolerance.
> >>>>>>>> - Smoker now has to be killed or the tongue destroyed for the
> tongue
> >>>>>>>> to break.
> >>>>>>>> - Survivor's cannot bash someone off the tongue until the Survivor
> >>>>>>>> being pulled is paralyzed or hanging
> >>>>>>>> - Tongue attacks that fail to paralyze or hang a Survivor will use
> >>>>>>>> the shorter ability delay timer.
> >>>>>>>> - Fixed cases where the ability timer was not using the correct
> time.
> >>>>>>>> - Fixed case where you could point at a Survivor but not register
> a
> >>>>>>>> tongue hit
> >>>>>>>> - Fixed Smoker tongue not targeting and landing properly through
> PZ
> >>>>>>>> ghosts.
> >>>>>>>> - Smoker tongue does damage every second while dragging paralyzed
> >>>>>>>> Survivors.
> >>>>>>>>
> >>>>>>>> Tank
> >>>>>>>> - Bashable objects now appear with a red glow.
> >>>>>>>> - Tanks hitting a car with an alarm disables the alarm
> permanently.
> >>>>>>>> - Tank frustration timer is only reset by hitting Survivors with
> >>>>>>>> rocks or fists.
> >>>>>>>> - Reduced autoshotgun damage against Tanks.
> >>>>>>>>
> >>>>>>>> Witch
> >>>>>>>> - Witch spawns at the same % through the map for both teams.
> >>>>>>>> - Avoids spawning within a certain % of the tank.
> >>>>>>>> - Fixed an exploit where the Witch could be woken up and tricked
> >>>>>>>> into attacking Survivors.
> >>>>>>>>
> >>>>>>>> Jason
> >>>>>>>>
> >>>>>>>> _______________________________________________
> >>>>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>>>> archives, please visit:
> >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>>>>>
> >>>>>>>>
> >>>>>>>>
> >>>>>>> _______________________________________________
> >>>>>>> To unsubscribe, edit your list preferences, or view the list
> archives,
> >>>>>>>
> >>>>> please visit:
> >>>>>
> >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>>>>
> >>>>>>>
> >>>>>>>
> >>>>>> _______________________________________________
> >>>>>> To unsubscribe, edit your list preferences, or view the list
> archives,
> >>>>>>
> >>>>> please visit:
> >>>>>
> >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>>>
> >>>>>>
> >>>>> _______________________________________________
> >>>>> To unsubscribe, edit your list preferences, or view the list
> archives,
> >>>>> please visit:
> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>>
> >>>>>
> >>>> _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view the list archives,
> >>>> please visit:
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>
> >>>>
> >>>
> >>>
> >>>
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >
> > --
> >
> > Dave Parker
> > Utica College
> > Integrated Information Technology Services
> > (315) 792-3229
> > Registered Linux User #408177
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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