For whatever reason, I chose to use l4d_full when I first downloaded the server on release day. For the sake of this thread, I decided to change my update argument to use left4dead. It's the same thing either way.
-Richard Eid On Thu, Jan 15, 2009 at 11:34 AM, Steven Sumichrast <packh...@gmail.com>wrote: > Awhile back someone commented about this -- I thought it used to be > l4d_demo to download the demo files. > > When they were getting ready to release, to avoid confusion, I think > they created left4dead and l4d_full -- I think l4d_full is just an > alias for left4dead, as the demo is now gone. > > I think they gave us l4d_full first (it's been too long now haha), so > we could pre-load the servers -- when it released they enabled > left4dead which gave everything -- I believe they are now the same > content. > > That's my opinion on it -- I haven't spent much time looking into it, > though. Doing this from what I remember seeing on the listserv. > > > On Thu, Jan 15, 2009 at 11:16 AM, David A. Parker <dpar...@utica.edu> > wrote: > > I think either one will work. I used "left4dead" as the game argument > > and it updated correctly. > > > > - Dave > > > > Oliver Salzburg wrote: > >> I think left4dead was for the demo. > >> > >> Imre Facchin wrote: > >>> just a quick question: > >>> > >>> when running ./steam -command update -game list > >>> i get the entries l4d_full and another one left4dead. are they the same > >>> thing? > >>> > >>> On Thu, Jan 15, 2009 at 4:59 PM, Daniel Worley <worle...@gmail.com> > wrote: > >>> > >>> > >>>> Did the actual update apply correctly for anyone else? It was like > the > >>>> steam app expected an entirely different file structure than what I > had. I > >>>> had to do a fresh install which was annoying. Patch seems great > though > >>>> overall, great work. Now to look forward to having all the campaigns > >>>> available in versus. > >>>> > >>>> On Wed, Jan 14, 2009 at 11:04 PM, ics <i...@ics-base.net> wrote: > >>>> > >>>> > >>>>> I'll answer to myself.. bug in lobby then. Another case just now > >>>>> > >>>> happened: > >>>> > >>>>> ReplyReservationRequest: Reservation request with bogus payload data > >>>>> from 93.131.115.191:27005 [88 bytes] > >>>>> -> Reservation cookie c810ae3d8b8d2466: reason > ReplyReservationRequest > >>>>> Server waking up from hibernation > >>>>> CModelLoader::Map_IsValid: No such map 'maps/.bsp' > >>>>> map load failed: not found or invalid > >>>>> > >>>>> This seems to occur after versus game has been played on a server and > >>>>> next reservation comes (which then fails) and next after that will > work. > >>>>> If this is a fix for game being set on normal difficulty (or left > into > >>>>> versus mode) after versus game on a server, it looks like rather > cheesy > >>>>> fix. > >>>>> > >>>>> -ics > >>>>> > >>>>> ics kirjoitti: > >>>>> > >>>>>> After the update, this started to occur: > >>>>>> > >>>>>> ReplyReservationRequest: Reservation request with bogus payload > data > >>>>>> from 212.3.144.136:5087 [80 bytes] > >>>>>> -> Reservation cookie aeb896949f9de96e: reason > ReplyReservationRequest > >>>>>> Server waking up from hibernation > >>>>>> CModelLoader::Map_IsValid: No such map 'maps/ .bsp' > >>>>>> map load failed: not found or invalid > >>>>>> > >>>>>> Is this attempt to load custom map on our servers or is there a bug > in > >>>>>> lobby system after the update? > >>>>>> > >>>>>> -ics > >>>>>> > >>>>>> Steven J. Sumichrast kirjoitti: > >>>>>> > >>>>>> > >>>>>>> I've got some issues with the update. Boomer vomit is not > displaying > >>>>>>> for anyone ok my server for the boomer player. The player can't see > >>>>>>> the vomit everyone else can. Also weapons are randomly not showing > in > >>>>>>> first person. > >>>>>>> > >>>>>>> Sent from my iPhone > >>>>>>> > >>>>>>> On Jan 14, 2009, at 8:52 PM, Jason Ruymen < > jas...@valvesoftware.com> > >>>>>>> wrote: > >>>>>>> > >>>>>>> > >>>>>>> > >>>>>>> > >>>>>>>> A required update for Left 4 Dead has been released. Please run > >>>>>>>> hldsupdatetool to receive the update. The specific changes > include: > >>>>>>>> > >>>>>>>> General > >>>>>>>> - Fixed Survivors being able to climb surfaces marked for versus > >>>>>>>> infected only. > >>>>>>>> - Fixed a class of SurvivorBot bugs dealing with rescuing downed > >>>>>>>> players. > >>>>>>>> - Players can no longer grab ladders while flying through the air > >>>>>>>> after a Tank punch. > >>>>>>>> - Shooting near a car with an alarm that has already fired the > alarm > >>>>>>>> will no longer make chirping noises. > >>>>>>>> - Improved loading time. > >>>>>>>> - Fixed mini-gun physics exploit. > >>>>>>>> - Fixed propane tanks (and other physics objects) causing players > to > >>>>>>>> fall through elevators. > >>>>>>>> - Fixed rare achievement bug issues. > >>>>>>>> - Fixed several map exploits. > >>>>>>>> - Fixed various match making issues. > >>>>>>>> - Fixed NAT traversal issues. > >>>>>>>> > >>>>>>>> Versus Changes > >>>>>>>> - Added HUD elements to show status of other infected players. > >>>>>>>> - Changed color of infected player name in chat to red. > >>>>>>>> - Fixed exploit where players could spawn infected bots > >>>>>>>> - Fixed instance where a Survivor changing to the infected team > >>>>>>>> would be attacked by infected bots. > >>>>>>>> - Normalized special infected melee damage. > >>>>>>>> - Made the following client commands cheat protected: "Kill" and > >>>>>>>> "explode". > >>>>>>>> - Fixed exploit where infected players could run away and teleport > >>>>>>>> back to gain health. > >>>>>>>> - Players can only change teams once per map. > >>>>>>>> - Players can't change teams while other players are still > loading. > >>>>>>>> - Tank spawns at the same % through the map for both teams in > versus > >>>>>>>> mode. > >>>>>>>> - Made the Tank and Witch spawn directly on the escape route. > >>>>>>>> - Increased chance of getting the Tank or Witch. > >>>>>>>> - Fixed team swap issue. > >>>>>>>> > >>>>>>>> Hunter > >>>>>>>> - Easier to pounce a Survivor who is meleeing. > >>>>>>>> - Increased Minimum damage a Hunter pounce does. > >>>>>>>> > >>>>>>>> Smoker > >>>>>>>> - Fixed Smoker tongue tolerance. > >>>>>>>> - Smoker now has to be killed or the tongue destroyed for the > tongue > >>>>>>>> to break. > >>>>>>>> - Survivor's cannot bash someone off the tongue until the Survivor > >>>>>>>> being pulled is paralyzed or hanging > >>>>>>>> - Tongue attacks that fail to paralyze or hang a Survivor will use > >>>>>>>> the shorter ability delay timer. > >>>>>>>> - Fixed cases where the ability timer was not using the correct > time. > >>>>>>>> - Fixed case where you could point at a Survivor but not register > a > >>>>>>>> tongue hit > >>>>>>>> - Fixed Smoker tongue not targeting and landing properly through > PZ > >>>>>>>> ghosts. > >>>>>>>> - Smoker tongue does damage every second while dragging paralyzed > >>>>>>>> Survivors. > >>>>>>>> > >>>>>>>> Tank > >>>>>>>> - Bashable objects now appear with a red glow. > >>>>>>>> - Tanks hitting a car with an alarm disables the alarm > permanently. > >>>>>>>> - Tank frustration timer is only reset by hitting Survivors with > >>>>>>>> rocks or fists. > >>>>>>>> - Reduced autoshotgun damage against Tanks. > >>>>>>>> > >>>>>>>> Witch > >>>>>>>> - Witch spawns at the same % through the map for both teams. > >>>>>>>> - Avoids spawning within a certain % of the tank. > >>>>>>>> - Fixed an exploit where the Witch could be woken up and tricked > >>>>>>>> into attacking Survivors. > >>>>>>>> > >>>>>>>> Jason > >>>>>>>> > >>>>>>>> _______________________________________________ > >>>>>>>> To unsubscribe, edit your list preferences, or view the list > >>>>>>>> archives, please visit: > >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>>>>>>> > >>>>>>>> > >>>>>>>> > >>>>>>> _______________________________________________ > >>>>>>> To unsubscribe, edit your list preferences, or view the list > archives, > >>>>>>> > >>>>> please visit: > >>>>> > >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>>>>>> > >>>>>>> > >>>>>>> > >>>>>> _______________________________________________ > >>>>>> To unsubscribe, edit your list preferences, or view the list > archives, > >>>>>> > >>>>> please visit: > >>>>> > >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>>>>> > >>>>>> > >>>>> _______________________________________________ > >>>>> To unsubscribe, edit your list preferences, or view the list > archives, > >>>>> please visit: > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>>>> > >>>>> > >>>> _______________________________________________ > >>>> To unsubscribe, edit your list preferences, or view the list archives, > >>>> please visit: > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>>> > >>>> > >>> > >>> > >>> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > > > > -- > > > > Dave Parker > > Utica College > > Integrated Information Technology Services > > (315) 792-3229 > > Registered Linux User #408177 > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux