Who is TF announcer anyways?

Patrick Shelley wrote:
> Gutted !
>
> But hey, all done in the name of research!
>
> On Thu, Feb 19, 2009 at 2:49 PM, AnAkIn . <anakin...@gmail.com> wrote:
>
>   
>> Haha.
>>
>> Yesterday I've seen this message on HLDS Mailing list, and decided to find
>> out how this exploit was done. Someone told me it was a file to modify. I
>> searched a bit and found that you could change class and a few things in
>> items.ctx, and I knew that .ctx files can work also client side (see when I
>> posted about sv_pure 2 and .ctx files, and VALVe still didn't fix that).
>> I modified a few things and saw that in the medic loadout menu I had
>> axtinguisher (or something else, it was buggy). I tried and nothing
>> happened, I got no weapon (probably did the wrong modif). I just thought
>> this was not the way of doing it, closed the game and didn't search more.
>>
>> Now, today, I just loaded up the game, and my unlockables list is empty.
>> lol. Too bad :(
>>
>> 2009/2/19 Nephyrin Zey <nephy...@doublezen.net>
>>
>>     
>>> I don't think these stats track weapon used. The client updates the
>>> server with its own stats (which is what tracks your
>>> kills/points/max-ubers and everything else). But more importantly,
>>> weapons are all in steam cloud, so they can see who was using what
>>> loadouts. The bugged loadout configs were probably easy to find.
>>>
>>> - Neph
>>>
>>> On Wed, Feb 18, 2009 at 7:53 PM, DontWannaName! <ad...@topnotchclan.com>
>>> wrote:
>>>       
>>>> What happens if we block the stats  with Nephs plugin lol...
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>>     
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