Victory.

YOU FAIL!

5, 4, 3, 2, 1.

The cart has almost reach the final checkpoint. AHAHHAHAHAHHAHAH!

http://tf2wiki.net/wiki/Announcer

                                                    -Richard Eid


On Thu, Feb 19, 2009 at 11:19 AM, Carl <aidsf...@gmail.com> wrote:

> Who is TF announcer anyways?
>
> Patrick Shelley wrote:
> > Gutted !
> >
> > But hey, all done in the name of research!
> >
> > On Thu, Feb 19, 2009 at 2:49 PM, AnAkIn . <anakin...@gmail.com> wrote:
> >
> >
> >> Haha.
> >>
> >> Yesterday I've seen this message on HLDS Mailing list, and decided to
> find
> >> out how this exploit was done. Someone told me it was a file to modify.
> I
> >> searched a bit and found that you could change class and a few things in
> >> items.ctx, and I knew that .ctx files can work also client side (see
> when I
> >> posted about sv_pure 2 and .ctx files, and VALVe still didn't fix that).
> >> I modified a few things and saw that in the medic loadout menu I had
> >> axtinguisher (or something else, it was buggy). I tried and nothing
> >> happened, I got no weapon (probably did the wrong modif). I just thought
> >> this was not the way of doing it, closed the game and didn't search
> more.
> >>
> >> Now, today, I just loaded up the game, and my unlockables list is empty.
> >> lol. Too bad :(
> >>
> >> 2009/2/19 Nephyrin Zey <nephy...@doublezen.net>
> >>
> >>
> >>> I don't think these stats track weapon used. The client updates the
> >>> server with its own stats (which is what tracks your
> >>> kills/points/max-ubers and everything else). But more importantly,
> >>> weapons are all in steam cloud, so they can see who was using what
> >>> loadouts. The bugged loadout configs were probably easy to find.
> >>>
> >>> - Neph
> >>>
> >>> On Wed, Feb 18, 2009 at 7:53 PM, DontWannaName! <
> ad...@topnotchclan.com>
> >>> wrote:
> >>>
> >>>> What happens if we block the stats  with Nephs plugin lol...
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> >>>>
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> >>>
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> >>>>
> >>>>
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> >>>
> >>>
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> >>
> >>
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> >
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