Gmail combines both lists into one big discussion so I just reply to
whatever. I will make a new topic.

On Wed, Feb 25, 2009 at 11:04 PM, JäKë T <can_kic...@hotmail.com> wrote:

>
> The map changing on the 24/7 servers is kind of funny.
>
> Also have that issue other than that, I think this is the hlds linux
> mailing list try asking on the windows one see if anyone there has issues
> with the spys.
>
>
>
>
>
> > Date: Wed, 25 Feb 2009 21:47:16 -0800
> > From: ad...@topnotchclan.com
> > To: hlds_linux@list.valvesoftware.com
> > Subject: Re: [hlds_linux] [hlds] Team Fortress 2 Update Released
> >
> > Is anyone having issues with any of the following on windows with the new
> > 1.2 SM snapshot...
> >
> > -Kritzkrieg not loading
> > -SM admins not be loaded without sm_reloadadmins w/ SB
> > -A server crash when changing the map to dustbowl then typing
> mp_timelimit 0
> >
> > Anyone notice that the mapcycle.txt is on the updater again, funny when a
> > 24/7 server changes maps to something its not suppose to change to.
> Anyone
> > care to report on spys on windows with SM? Im too scared to enable them
> > again.
> >
> > On Wed, Feb 25, 2009 at 9:20 PM, The Universes <ad...@theuniverses.com
> >wrote:
> >
> > > Try rebooting your machine. I've had the segfault issue since that one
> > > update that started it all and rebooting seems to help (for the recent
> > > updates).
> > >
> > > On a side note, even with Spy disabled, I still get occasional crashes
> > > on my servers. I checked the logs, there was just normal activity, and
> > > boom, the server restarts. Of course, it seg faults a few times, so
> > > its not a graceful restart.
> > > Valve really needs to address the segfault issue, its very easily
> > > reproducible and many people have even offered machines to reproduce
> > > it on.
> > >
> > >
> > > On Wed, Feb 25, 2009 at 6:24 PM, Bruce Potter <gd...@shmoo.com> wrote:
> > > > To add another data point...
> > > >
> > > > I've got two servers that won't even start.. even with the normal
> "let
> > > > it segfault for a while, it eventually starts" they're dead in the
> water
> > > >
> > > > The one that does start was launching dustbowl as it's initial map.
> > > > I'm using SM to limit the spy class to zero based on the bug from
> last
> > > > night, but even with that I'm still getting crashes. Nothing
> > > > interesting in the logs. I can trace if it would be useful, but at
> > > > this point I"m not sure it would be.
> > > >
> > > > map: cp_dustbowl
> > > > system: uname -a
> > > > Linux iceberg.blah.com 2.6.18-92.el5PAE #1 SMP Tue Jun 10 19:22:41
> EDT
> > > > 2008 i686 athlon i386 GNU/Linux
> > > > arch: 2 x dual core opteron 2220
> > > >
> > > > later
> > > >
> > > > bruce
> > > >
> > > > On Feb 25, 2009, at 9:14 PM, Fudgstu wrote:
> > > >
> > > >> I am also still experiencing crashes on three servers. W2k3 server
> > > >> with
> > > >> Mani running on two servers and the other is vanilla.
> > > >>
> > > >> On Wed, Feb 25, 2009 at 8:08 PM, 1nsane <1nsane...@gmail.com>
> wrote:
> > > >>
> > > >>> I too am still experiencing crashes.
> > > >>>
> > > >>> On Wed, Feb 25, 2009 at 8:43 PM, Arg! <chillic...@gmail.com>
> wrote:
> > > >>>
> > > >>>> damn, server still crashing :(
> > > >>>>
> > > >>>> On Thu, Feb 26, 2009 at 12:26 PM, DogGunn <dogg...@bigpond.com>
> > > >>>> wrote:
> > > >>>>
> > > >>>>> There appears to be a scout unlimited health exploit...
> > > >>>>> wonderful. Not
> > > >>>> sure
> > > >>>>> how to reproduce at this moment.
> > > >>>>>
> > > >>>>> On Thu, Feb 26, 2009 at 12:22 PM, DontWannaName! <
> > > >>> ad...@topnotchclan.com
> > > >>>>>> wrote:
> > > >>>>>
> > > >>>>>> Maybe it was hidden, anyone test?
> > > >>>>>>
> > > >>>>>> On Wed, Feb 25, 2009 at 5:07 PM, Karl Weckstrom <
> k...@weckstrom.com
> > > >>>>>> >
> > > >>>>>> wrote:
> > > >>>>>>
> > > >>>>>>> Interesting - nothing about the spy backstab crit?
> > > >>>>>>>
> > > >>>>>>> -----Original Message-----
> > > >>>>>>> From: hlds-boun...@list.valvesoftware.com [mailto:
> > > >>>>>>> hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
> > > >>>>>>> Sent: Wednesday, February 25, 2009 8:02 PM
> > > >>>>>>> To: Half-Life dedicated Win32 server mailing list;
> > > >>>>>>> hlds_linux@list.valvesoftware.com;
> > > >>>>> hlds_annou...@list.valvesoftware.com
> > > >>>>>>> Subject: [hlds] Team Fortress 2 Update Released
> > > >>>>>>>
> > > >>>>>>> The required update for Team Fortress 2 is now available.
> Please
> > > >>> run
> > > >>>>>>> hldsupdatetool to receive it. The specific changes include:
> > > >>>>>>>
> > > >>>>>>> Gameplay changes:
> > > >>>>>>> - Removed the damage reduction against non-stunned enemies on
> the
> > > >>> new
> > > >>>>> bat
> > > >>>>>>> - Players with full health can now pick up dropped sandviches
> > > >>>>>>>
> > > >>>>>>> Fixes:
> > > >>>>>>> - Reverted the change that treated chat text starting with / as
> a
> > > >>>>> command
> > > >>>>>>> instead of passing it through as chat
> > > >>>>>>> - Fixed a crash related to baseball impacts
> > > >>>>>>> - Fixed the Heavy's hands disappearing when he's stunned while
> > > >>>> wearing
> > > >>>>>> the
> > > >>>>>>> KGB
> > > >>>>>>> - Fixed the BONK! particles appearing in the air when the bat's
> > > >>> taunt
> > > >>>>>> kill
> > > >>>>>>> is used on a target
> > > >>>>>>> - Fixed Force-A-Nature description not fitting inside the item
> > > >>> window
> > > >>>>>>> - Fixed the Axtinguisher
> > > >>>>>>>
> > > >>>>>>> Jason
> > > >>>>>>>
> > > >>>>>>>
> > > >>>>>>> _______________________________________________
> > > >>>>>>> To unsubscribe, edit your list preferences, or view the list
> > > >>>> archives,
> > > >>>>>>> please visit:
> > > >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >>>>>>>
> > > >>>>>>> _______________________________________________
> > > >>>>>>> To unsubscribe, edit your list preferences, or view the list
> > > >>>> archives,
> > > >>>>>>> please visit:
> > > >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >>>>>>>
> > > >>>>>> _______________________________________________
> > > >>>>>> To unsubscribe, edit your list preferences, or view the list
> > > >>> archives,
> > > >>>>>> please visit:
> > > >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >>>>>>
> > > >>>>> _______________________________________________
> > > >>>>> To unsubscribe, edit your list preferences, or view the list
> > > >>>>> archives,
> > > >>>>> please visit:
> > > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >>>>>
> > > >>>> _______________________________________________
> > > >>>> To unsubscribe, edit your list preferences, or view the list
> > > >>>> archives,
> > > >>>> please visit:
> > > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >>>>
> > > >>> _______________________________________________
> > > >>> To unsubscribe, edit your list preferences, or view the list
> > > >>> archives,
> > > >>> please visit:
> > > >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >>>
> > > >> _______________________________________________
> > > >> To unsubscribe, edit your list preferences, or view the list
> > > >> archives, please visit:
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >
> > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
> _________________________________________________________________
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