I can't start my server on linux centos. Auto detecting CPU Using SSE2 Optimised binary. Server will auto-restart if there is a crash.
Console initialized. Game.dll loaded for "Team Fortress" Why it is loading game.dll for linux? 0_o On Fri, Mar 6, 2009 at 2:36 AM, Cc2iscooL <cc2isc...@gmail.com> wrote: > Gameplay is related to servers, is it not? > > On 3/5/09, Björn Rohlén <gry...@gmail.com> wrote: > > This list is for server discussions, not gameplay. > > > > -G > > > > On Fri, Mar 6, 2009 at 12:54 AM, Eric-Jan Riemers <riem...@binkey.nl> > wrote: > >> Would be nice if the sandman could -NOT- stop a uber, the whole point of > >> the > >> name "uber" is not correct now anymore. > >> > >> Especially with maps like Egypt where its "engie" time in some maps, if > >> you > >> get the chance to go past the 3 sentry's and you get hit by a ball its > >> game > >> over. (not to mention the airblast of a pyro, but that has more logic) > >> > >> -----Oorspronkelijk bericht----- > >> Van: hlds_linux-boun...@list.valvesoftware.com > >> [mailto:hlds_linux-boun...@list.valvesoftware.com] Namens Jason Ruymen > >> Verzonden: vrijdag 6 maart 2009 0:41 > >> Aan: Half-Life dedicated Win32 server mailing list; > >> hlds_linux@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com > >> Onderwerp: [hlds_linux] Team Fortress 2 Update Available > >> > >> A required update for Team Fortress 2 is now available. Please run > >> hldsupdatetool to receive it. The specific changes include: > >> > >> Gameplay changes: > >> - Added a duck timer that prevents duck spamming while running around > >> on-ground. > >> - In-air, players are only allowed to duck once before they touch > ground > >> again. > >> - Fixed several bounding box issues with jumping, falling, and rocket > >> jump > >> air-walking. Bounding box should be much more accurate there now. > >> - Increased backstab check so that Spies can side-stab again. > >> - When disguising, Spies now always start showing the primary weapon in > >> their disguise, and can then switch it with the last-disguise key. > >> > >> TF2 Fixes: > >> - Fixed flamethrower loophole that resulted in the flame effect being > >> stuck > >> on while the flamethrower wasn't really firing. > >> - Fixed exploit that allowed players to circumvent the force-fire > timeout > >> on the pipebomb launcher. > >> - Fixed a bug that caused Natasha's slow on hit effect to be inverted > >> from > >> 75% to 25%. > >> - Restored sawmill_logs.mdl file, fixing some user maps that used it. > >> - Fixed some localization issues with Scout achievement strings. > >> - Removed the "Final" phrasing in the map loading screen. > >> > >> Engine fixes: > >> - Fixed a server crash on startup under Linux. > >> - Fixed a buffer overflow issue related to network string tables. > >> - Gamestats uploading is now done asynchronously. This fixes the client > >> timeout issues on map changes. > >> > >> CP_Junction: > >> - Fixed an exploit where engineers could build a teleporter exit in an > >> invalid area. > >> - Fixed a few bad overlay assignments and other minor issues. > >> > >> Jason > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > -- > Sent from my mobile device > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- Pozdrawiam, Paweł Majewski _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux