I can't start my server on linux centos.

Auto detecting CPU
Using SSE2 Optimised binary.
Server will auto-restart if there is a crash.

Console initialized.
Game.dll loaded for "Team Fortress"

Why it is loading game.dll for linux? 0_o

On Fri, Mar 6, 2009 at 2:36 AM, Cc2iscooL <cc2isc...@gmail.com> wrote:

> Gameplay is related to servers, is it not?
>
> On 3/5/09, Björn Rohlén <gry...@gmail.com> wrote:
> > This list is for server discussions, not gameplay.
> >
> > -G
> >
> > On Fri, Mar 6, 2009 at 12:54 AM, Eric-Jan Riemers <riem...@binkey.nl>
> wrote:
> >> Would be nice if the sandman could -NOT- stop a uber, the whole point of
> >> the
> >> name "uber" is not correct now anymore.
> >>
> >> Especially with maps like Egypt where its "engie" time in some maps, if
> >> you
> >> get the chance to go past the 3 sentry's and you get hit by a ball its
> >> game
> >> over. (not to mention the airblast of a pyro, but that has more logic)
> >>
> >> -----Oorspronkelijk bericht-----
> >> Van: hlds_linux-boun...@list.valvesoftware.com
> >> [mailto:hlds_linux-boun...@list.valvesoftware.com] Namens Jason Ruymen
> >> Verzonden: vrijdag 6 maart 2009 0:41
> >> Aan: Half-Life dedicated Win32 server mailing list;
> >> hlds_linux@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com
> >> Onderwerp: [hlds_linux] Team Fortress 2 Update Available
> >>
> >> A required update for Team Fortress 2 is now available.  Please run
> >> hldsupdatetool to receive it.  The specific changes include:
> >>
> >> Gameplay changes:
> >>  - Added a duck timer that prevents duck spamming while running around
> >> on-ground.
> >>  - In-air, players are only allowed to duck once before they touch
> ground
> >> again.
> >>  - Fixed several bounding box issues with jumping, falling, and rocket
> >> jump
> >> air-walking. Bounding box should be much more accurate there now.
> >>  - Increased backstab check so that Spies can side-stab again.
> >>  - When disguising, Spies now always start showing the primary weapon in
> >> their disguise, and can then switch it with the last-disguise key.
> >>
> >> TF2 Fixes:
> >>  - Fixed flamethrower loophole that resulted in the flame effect being
> >> stuck
> >> on while the flamethrower wasn't really firing.
> >>  - Fixed exploit that allowed players to circumvent the force-fire
> timeout
> >> on the pipebomb launcher.
> >>  - Fixed a bug that caused Natasha's slow on hit effect to be inverted
> >> from
> >> 75% to 25%.
> >>  - Restored sawmill_logs.mdl file, fixing some user maps that used it.
> >>  - Fixed some localization issues with Scout achievement strings.
> >>  - Removed the "Final" phrasing in the map loading screen.
> >>
> >> Engine fixes:
> >>  - Fixed a server crash on startup under Linux.
> >>  - Fixed a buffer overflow issue related to network string tables.
> >>  - Gamestats uploading is now done asynchronously. This fixes the client
> >> timeout issues on map changes.
> >>
> >> CP_Junction:
> >>  - Fixed an exploit where engineers could build a teleporter exit in an
> >> invalid area.
> >>  - Fixed a few bad overlay assignments and other minor issues.
> >>
> >> Jason
> >>
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
> --
> Sent from my mobile device
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



-- 
Pozdrawiam,

Paweł Majewski
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to