Jake, I think VALVe could probably do something, but again someone will do a plugin and find a way to bypass their protection, like making the master servers think it's real people who are connected to the server. That's probably why they are doing it this way, directly by Steam, which seem to be the best solution.
2009/3/15 1nsane <1nsane...@gmail.com> > Doesn't look like it's automatic. I put up 2 redirect servers for fun on > friday. They redirect to each other and then ban the IP so they don't show > after a few loops. Still up and listed! > > :( > > On Sun, Mar 15, 2009 at 6:28 AM, AnAkIn . <anakin...@gmail.com> wrote: > > > I got a friend to try 2 of them, and they redirected to: > > > > 208.115.117.85:27015 (^) ROTATION SERVER - HLSTATSX/RECRUITING > > ClanWoof.com > > 208.115.117.84:27015 (^) 24/7 BADWATER/GOLDRUSH - HLSTATSX/RECRUITING > > ClanWoof.com > > > > Searching in the server browser, there are some others with similar > > ip/names, I guess it's the others servers they redirect to: > > > > 208.115.116.51:27016 (^) Custom Maps - HLSTATSX/RECRUITING ClanWoof.com > > 208.115.116.56:27015 (^) 24/7 EGYPT - HLSTATSX/RECRUITING ClanWoof.com > > 208.115.116.57:27016 (^) Payload Rotation - HLSTATSX/RECRUITING > > ClanWoof.com > > 208.115.117.86:27015 (^) 24/7 2Fort - HLSTATSX/RECRUITING ClanWoof.com > > 208.115.117.87:27015 (^) 24/7 2FORT #2 - HLSTATSX/RECRUITING > ClanWoof.com > > > > 2009/3/15 AnAkIn . <anakin...@gmail.com> > > > > > I don't have TF2 here, I can't check. > > > > > > I see people being disconnected immediately after connecting, that's > why > > I > > > guess they are redirect. > > > > > > 2009/3/15 ics <i...@ics-base.net> > > > > > > Did you check where they redirect to? Who's the culprit? > > >> > > >> -ics > > >> > > >> AnAkIn . kirjoitti: > > >> > Some people seem to be running lot of redirects. > > >> > > > >> > All on the same IP, 31/32 or 23/24, but all fake clients, and still > in > > >> the > > >> > server browser: > > >> > > > >> > 96.48.175.152:27015 24/7 Goldrush/Badwater RECRUITING > > >> > 96.48.175.152:27016 GoldRush BadWater [ReCruItinG/HlStaTx] > > >> > 96.48.175.152:27017 Seattle Custom Rotation Fast Downloads > > >> > 96.48.175.152:27018 24/7 EGYPT ReCruItinG/HlStaTx > > >> > 96.48.175.152:27019 EGYPT -=Westcoast=- [HlstatsX recruiting] > > >> > 96.48.175.152:27025 2FORT for life recruiting +stats > > >> > 96.48.175.152:27027 24/7 Custom Maps Rotation FUNTIMES > > >> > 96.48.175.152:27029 2Fort hlstats recruiting - faclan.com > > >> > 96.48.175.152:27031 [Fun] 24/7 2fort > > >> > 96.48.175.152:27033 2fort RECRUITING (-aMa-) HlSTATSX > > >> > 96.48.175.152:27035 payload rotation Fak.net Recruiting HlSTATSX > > >> > 96.48.175.152:27038 Payload\Customs drunkgamers.org hlstastx > > recruiting > > >> > 96.48.175.152:27040 Rotation server all stock hlstatsx recruiting > > >> > 96.48.175.152:27042 Dustbowl Recruiting www.Fkkclan.com > > >> > 96.48.175.152:27044 Rotation server all stock hlstatsx recruiting > > >> > > > >> > Strange they're not delisted yet. > > >> > > > >> > 2009/3/15 Donnie Newlove <donnie.newl...@gmail.com> > > >> > > > >> > > > >> >> No problem. Configure your server to just first move AFK players to > > >> >> spectator and then kick only if the server is full (reserved slots > > not > > >> >> included). This is good both for the AFK player, your servers > player > > >> >> count and the score will not be affected since if your server is > full > > >> >> you will receive plenty of score anyway. > > >> >> > > >> >> Next. > > >> >> > > >> >> On Sat, Mar 14, 2009 at 10:41 PM, <gamead...@127001.org> wrote: > > >> >> > > >> >>> You also don't want to spend this amount of time trying to > > >> second-guess > > >> >>> > > >> >> the > > >> >> > > >> >>> system. In the simple case, there's no way in hell kicking > someone > > >> for > > >> >>> being afk is going to push your server into the > > >> >>> very-high-connections-very-low-playing-time zone that they used to > > >> >>> > > >> >> identify > > >> >> > > >> >>> player-hostile servers. In the complex case, _NOT_ kicking afk > > >> players > > >> >>> > > >> >> will > > >> >> > > >> >>> have a larger effect on the rest of your community that leaving > them > > >> >>> > > >> >> around > > >> >> > > >> >>> ever could. > > >> >>> > > >> >>> Imo people's energies would be better focused focusing on their > > >> community > > >> >>> and setting aside paranoia about the unfeasibly unlikely > possibility > > >> of a > > >> >>> normal server being caught out by this until it actually happens. > > >> >>> > > >> >>> > > >> >>>> -----Original Message----- > > >> >>>> From: hlds_linux-boun...@list.valvesoftware.com [mailto: > > hlds_linux- > > >> >>>> boun...@list.valvesoftware.com] On Behalf Of Guy Watkins > > >> >>>> Sent: 14 March 2009 21:26 > > >> >>>> To: 'Half-Life dedicated Linux server mailing list' > > >> >>>> Subject: Re: [hlds_linux] TF2 Delisting > > >> >>>> > > >> >>>> } -----Original Message----- > > >> >>>> } From: hlds_linux-boun...@list.valvesoftware.com [mailto: > > >> hlds_linux- > > >> >>>> } boun...@list.valvesoftware.com] On Behalf Of Brian Rak > > >> >>>> } Sent: Friday, March 13, 2009 12:10 AM > > >> >>>> } To: hlds_linux@list.valvesoftware.com > > >> >>>> } Subject: [hlds_linux] TF2 Delisting > > >> >>>> } > > >> >>>> } > > >> >>>> } D) Does getting kicked/banned from a server effect it's > position? > > >> >>>> There > > >> >>>> } are a number of server plugins that kick players shortly after > > they > > >> >>>> } connect for various reasons, (ex: Steambans, Sourcebans, > various > > >> >>>> other > > >> >>>> } banning plugins). Are servers going to be negatively effected > > >> >>>> because > > >> >>>> } they kick bad clients? > > >> >>>> } > > >> >>>> } - Brian "devicenull" Rak > > >> >>>> > > >> >>>> You also don't want an AFK kicker! > > >> >>>> Maybe just move these players to spec and mute them. Then kick > > them > > >> >>>> after > > >> >>>> 45 minutes. Unless your server is full. Need a plugin that > works > > >> with > > >> >>>> delisting in mind. > > >> >>>> > > >> >>>> > > >> >>>> _______________________________________________ > > >> >>>> To unsubscribe, edit your list preferences, or view the list > > >> archives, > > >> >>>> please visit: > > >> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > >> >>>> > > >> >>> _______________________________________________ > > >> >>> To unsubscribe, edit your list preferences, or view the list > > archives, > > >> >>> > > >> >> please visit: > > >> >> > > >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > >> >>> > > >> >>> > > >> >> _______________________________________________ > > >> >> To unsubscribe, edit your list preferences, or view the list > > archives, > > >> >> please visit: > > >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > >> >> > > >> >> > > >> > _______________________________________________ > > >> > To unsubscribe, edit your list preferences, or view the list > archives, > > >> please visit: > > >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > >> > > > >> > > >> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > >> > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux