The problem is not the programming language, the problem is that Valve trust 
their game clients too much.


> Well,
>
> Valve should start coding c++ with steams ;)
> Who works with printfs today?
>
> I hope Valve will fix the whole source to prevent overflows.
> C++ is you friend, not old C stuff...
>
> Best regards,
> Stefan Popp
>
>
> Claudio Beretta schrieb:
>> Thanks, anyone knows if a workaround is available?
>>
>> BTW: aren't "security researchers" supposed to contact the developers 
>> before
>> releasing 0-day exploits?This is the 2nd 0-day exploy from aluigi in a 
>> few
>> weeks -.-
>>
>>
>> On Tue, Aug 18, 2009 at 6:44 PM, Morgan Humes <mrh9...@lanaddict.com> 
>> wrote:
>>
>>
>>> A friend forwarded me this info regarding a vulnerability.  I am unable 
>>> to
>>> test this at the moment, but it does look like it is possible.  Thought 
>>> I
>>> would get this out to the community before others start using this to 
>>> cause
>>> havoc.
>>>
>>>  http://www.vupen.com/english/advisories/2009/2296
>>>  http://aluigi.altervista.org/adv/sourcefs-adv.txt
>>>
>>> Morgan Humes
>>> _______________________________________________
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>>> please visit:
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>>>
>>>
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>>
>
>
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