sluta jiddra ffs, vad betyder de språken. boom bang fattar alla men sen då. Till vilken hjälp är all denna skit
/me my self and i Guy Watkins skrev: > Bom ba bom, bom ba dip, da dip,dip da / da, da, da, dun, dun, da dingity > dong, da dong. > > And Koo Koo Ka Choo, too. > > } -----Original Message----- > } From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- > } boun...@list.valvesoftware.com] On Behalf Of masti4kata rakikata > } Sent: Friday, November 13, 2009 4:44 PM > } To: Half-Life dedicated Linux server mailing list > } Subject: Re: [hlds_linux] CS:S Crash > } > } Ей маняци я са спрете да пишете веееееееееее!!!!!!!!!! > } > } 2009/11/12 Joshua Smith <bgcl...@gmail.com> > } > } > I'm having the same issues starting a few days ago. Multiple CSS servers > } > crashing without fail during matches, all running no addon's. Is valve > } to > } > blame for this? Nothing has changed on my end and talking with others it > } > seems many other servers have been crashing as well. > } > > } > On Sat, Nov 7, 2009 at 1:44 PM, Ratman2000 <ratman2...@ratmod.de> wrote: > } > > } > > Hello, > } > > > } > > now i have testet a Server with 16 Slots and included 10 Bots > } > permanently. > } > > (bot_quota_mode fill) > } > > The Server is new installed without any plugin! And i recieve the > } crash > } > > avery day! > } > > > } > > Is there any fix? VALVE? > } > > > } > > Here the GDB Informations: > } > > > } > > Program received signal SIGSEGV, Segmentation fault. > } > > [Switching to Thread 1075185344 (LWP 20539)] > } > > 0x419c9783 in NavAreaBuildPath<ShortestPathCost> () from > } > > /home/GameServer/GS1/cstrike/bin/server_i486.so > } > > (gdb) bt > } > > #0 0x419c9783 in NavAreaBuildPath<ShortestPathCost> () from > } > > /home/GameServer/GS1/cstrike/bin/server_i486.so > } > > #1 0x419c9b86 in NavAreaTravelDistance<ShortestPathCost> () from > } > > /home/GameServer/GS1/cstrike/bin/server_i486.so > } > > #2 0x41d0d631 in CCSBot::UpdateTravelDistanceToAllPlayers () from > } > > /home/GameServer/GS1/cstrike/bin/server_i486.so > } > > #3 0x41d0d983 in CCSBot::Update () from > } > > /home/GameServer/GS1/cstrike/bin/server_i486.so > } > > #4 0x41c665be in CBotManager::StartFrame () from > } > > /home/GameServer/GS1/cstrike/bin/server_i486.so > } > > #5 0x41cf8408 in CCSBotManager::StartFrame () from > } > > /home/GameServer/GS1/cstrike/bin/server_i486.so > } > > #6 0x41c192b5 in CCSGameRules::EndGameFrame () from > } > > /home/GameServer/GS1/cstrike/bin/server_i486.so > } > > #7 0x4196f555 in CServerGameDLL::GameFrame () from > } > > /home/GameServer/GS1/cstrike/bin/server_i486.so > } > > #8 0x40d07818 in SV_Frame () from bin/engine_i486.so > } > > #9 0x40c8608d in _Host_RunFrame_Server () from bin/engine_i486.so > } > > #10 0x40c868c0 in _Host_RunFrame () from bin/engine_i486.so > } > > #11 0x40c86f72 in Host_RunFrame () from bin/engine_i486.so > } > > #12 0x40c9103c in CHostState::State_Run () from bin/engine_i486.so > } > > #13 0x40c912e1 in CHostState::FrameUpdate () from bin/engine_i486.so > } > > #14 0x40c91467 in HostState_Frame () from bin/engine_i486.so > } > > #15 0x40d26694 in CEngine::Frame () from bin/engine_i486.so > } > > #16 0x40d244ae in CDedicatedServerAPI::RunFrame () from > } > bin/engine_i486.so > } > > #17 0x401f90fd in RunServer () from bin/dedicated_i486.so > } > > #18 0x40d23e8e in CModAppSystemGroup::Main () from bin/engine_i486.so > } > > #19 0x40e2ade3 in CAppSystemGroup::Run () from bin/engine_i486.so > } > > #20 0x40d250df in CDedicatedServerAPI::ModInit () from > } bin/engine_i486.so > } > > #21 0x401f934a in CDedicatedAppSystemGroup::Main () from > } > > bin/dedicated_i486.so > } > > #22 0x40230663 in CAppSystemGroup::Run () from bin/dedicated_i486.so > } > > #23 0x40230663 in CAppSystemGroup::Run () from bin/dedicated_i486.so > } > > #24 0x401f9758 in main () from bin/dedicated_i486.so > } > > #25 0x0804909e in main () > } > > > } > > With friendly Regards > } > > > } > > Ratman2000 > } > > > } > > ----- Original Message ----- > } > > From: "Rick Payton" <r...@mai-hawaii.com> > } > > To: "Half-Life dedicated Linux server mailing list" > } > > <hlds_linux@list.valvesoftware.com> > } > > Sent: Friday, November 06, 2009 7:07 PM > } > > Subject: Re: [hlds_linux] CS:S Crash > } > > > } > > > } > > > wait, since when does srcds based servers support 64 players? Did I > } > miss > } > > > something here? In any case, try running it with a "normal" amount > } of > } > > > maxplayers (like 20) and see what happens. > } > > > > } > > > --mauirixxx > } > > > > } > > > -----Original Message----- > } > > > From: hlds_linux-boun...@list.valvesoftware.com > } > > > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of > } > > > Ratman2000 > } > > > Sent: Thursday, November 05, 2009 11:02 PM > } > > > To: Half-Life dedicated Linux server mailing list > } > > > Subject: [hlds_linux] CS:S Crash > } > > > > } > > > Hello from Germany, > } > > > > } > > > today i have tested to run a CS:S Server in GDB to see Crashes that > } my > } > > > Plugin registers by Signals > } > > > and Stack-Back-Tracing that results from the Engine itself... > } > > > > } > > > Today i have registered a Crash with GDB and like to send it to the > } > list > } > > > to > } > > > see other people with this > } > > > issue and gets an information over this crash! > } > > > > } > > > I hope anybody can tell me more! > } > > > > } > > > I have startet a 64 Slot test Server the server have changed many > } > > > times the map (over 1 day) and than after i included 10 Bots it goes > } > > > down... > } > > > > } > > > Here the crash information with GDB Line: > } > > > > } > > > bot_quota 10 > } > > > Game will not start until both teams have players. > } > > > Going to intermission... > } > > > Going to intermission... > } > > > Executing dedicated server config file > } > > > Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 > } MB) > } > > > > } > > > Program received signal SIGSEGV, Segmentation fault. > } > > > [Switching to Thread 1075185344 (LWP 27486)] > } > > > 0x419bb73d in CUtlLinkedList<NavLadderConnect, int>::RemoveAll () > } from > } > > > /home/GameServer/GS1/cstrike/bin/server_i486.so > } > > > > } > > > I hope thats problem is fixable becouse its not the first time it > } > > > happends > } > > > on my CS:S Servers... > } > > > > } > > > With friendly Regards from Germany > } > > > > } > > > Ratman2000 > } > > > > } > > > > } > > > _______________________________________________ > } > > > To unsubscribe, edit your list preferences, or view the list > } archives, > } > > > please visit: > } > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > } > > > > } > > > _______________________________________________ > } > > > To unsubscribe, edit your list preferences, or view the list > } archives, > } > > > please visit: > } > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > } > > > > } > > > } > > > } > > _______________________________________________ > } > > To unsubscribe, edit your list preferences, or view the list archives, > } > > please visit: > } > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > } > > > } > _______________________________________________ > } > To unsubscribe, edit your list preferences, or view the list archives, > } > please visit: > } > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > } > > } _______________________________________________ > } To unsubscribe, edit your list preferences, or view the list archives, > } please visit: > } http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > __________ Information from ESET NOD32 Antivirus, version of virus signature database 4605 (20091113) __________ The message was checked by ESET NOD32 Antivirus. http://www.eset.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux