Updating 'Team Fortress 2 Materials' from version 54 to version 55 The Team Fortress 2 Materials package update did not install any files. Is this intentional or a bug?
The OB Linux Dedicated Server package installed updated files correctly, though. On 4/30/2010 8:54 PM, Jason Ruymen wrote: > A required update to Team Fortress 2 is now available. Please run > hldsupdatetool to receive the update. The specific changes include: > > - Added further PropHunt mode support: > - Added a "SetCustomModelRotates" input, which will enable/disable > whether the custom model should rotate yaw (enabled by default) > - Added a "SetCustomModelVisibletoSelf" input, which will set whether > or not the local player should see his own custom model > - Fixed the Engineer being able to build more than 1 of each type of building > - Fixed old Engineer build keybinds not working with the new system > - Fixed a client crash on shutdown > - Fixed the Gunboats not properly applying the damage reduction when > Spectators are nearby > - Fixed post-processing bug which could cause tone mapping to become stuck at > highest setting > > Jason > > > _______________________________________________ > hlds_announce mailing list > hlds_annou...@list.valvesoftware.com > http://list.valvesoftware.com/mailman/listinfo/hlds_announce > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux