+1, I'd like to have fix for this too. On Fri, Sep 3, 2010 at 5:21 AM, Peter Kieser <pe...@wingless.org> wrote: > Every time Valve releases an update, I get a MasterRequestRestart but hlds > never restarts itself and updates. Is there any remedy for this? > > "MasterRequestRestart > Your server will be restarted on map change. > Your server will be restarted on map change. > MasterRequestRestart > Your server will be restarted on map change. > Your server will be restarted on map change. > MasterRequestRestart > Your server will be restarted on map change. > Your server will be restarted on map change." > > > -Peter >> >> A required update to Team Fortress 2 is now available. Please run >> hldsupdatetool to receive the update. The specific changes include: >> >> Engine (CS:S, DoD:S, TF2): >> - Fixed a server crash caused by spamming the server with invalid rcon >> passwords. >> >> Team Fortress 2: >> - Fixed a bug in the Steamworks internal stats reporting. >> >> Jason >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >
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