Or query the main server list by IP as it is now but when a server is added
to favorite a lookup is done to get the DNS (say a public cvar) and the DNS
is stored on the favorites instead.

Then only the favorited servers will be queried by DNS which will then get
cached for subsequent refreshes automatically.

On Fri, Jun 24, 2011 at 4:07 PM, Saint K. <sai...@specialattack.net> wrote:

> The problem with DNS is that you don't really want to do hundreds of DNS
> queries to a DNS server in a matter of seconds, they probably don't like
> that.
>
> What could work is assigning your servers to your steam group with ID's. If
> an ID is detected a server can be placed in the clients favourites based on
> ID number. Server owner then should be able to manage their server ID's
> through the steam community admin pages, and change ip's and port numbers if
> required.
>
> Or something along those lines.
>
> Saint K.
> ________________________________________
> From: hlds_linux-boun...@list.valvesoftware.com [
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jesse Molina [
> je...@opendreams.net]
> Sent: 24 June 2011 21:58
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Request: Adding servers by domain name
>
> Mee-too on what this guy said.  There is this thing called DNS and it's
> cool -- use it.
>
> I realize there are some design issues with Valve's desire to control
> servers in the server directory listing, but this really is a problem.
>
> I recently helped someone move their server from a hosting provider to
> their own hardware and this was a huge pain.  People didn't know where
> the server went, despite message board posts and other communications.
>
>
>
> bottige...@gmail.com wrote:
> > Since people are talking about implementing ipv6, I thought I'd bring
> > this up as a more urgent improvement.
> >
> > Servers can change IPs from time to time due to a decline in quality
> > of the host or datacenter, or to move to better hardware at a better
> > price.
> >
> > Unfortunately it is my experience, and probably many others here, that
> > when you switch IPs, you will lose the vast majority of your player
> > base. I've tried mitigating this by putting up the new IP on the name
> > of the old server or automatically spamming it repeatedly in the chat,
> > and it just doesn't work very well. I still get people asking me a
> > month later where my server went, and that's only the people that
> > bothered to friend me.
> >
> > By being able to favorite a server by domain name, the player
> > experience would improve by not forcing them to re-add IP addresses or
> > search through 2000 servers to find the new one in case they missed
> > all the signs.
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
> --
> # Jesse Molina
> # Mail = je...@opendreams.net
> # Page = page-je...@opendreams.net
> # Cell = 1.602.323.7608
> # Web  = http://www.opendreams.net/jesse/
>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
> _______________________________________________
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>
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