Hi:
Im not answering your question, but having more than 70 fps in orangebox is a waste of cpu.
Best regards
This update has caused all of our server's FPS to sit at half the amount it would usually sit at (~480 instead of ~1000). Is anyone else experiencing this?

On 28/06/2011 10:34 AM, Jason Ruymen wrote:
Required updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch are now available. The specific changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Reduced CPU usage for idle servers

Team Fortress 2
- Added the Splendid Screen, Ali Baba's Wee Booties, and the Mantreads to the whitelist for Medieval mode - Added a server console message when a player is sent to the server via the matchmaking system
- Fixed the cl_gameserver_list output
- Fixed the Quick-Fix showing the fire overlay when running in DX8
- Fixed a problem with team paints not being displayed properly when playing
- Fixed a display problem with Hatless hats
- Fixed a problem that prevented the new Scout items from being used in crafting recipes - Fixed a problem with clients seeing the incorrect vote options after changing servers - Fixed the backpack image for the Schadenfreude not being disabled when using paint
- Updated the Planeswalker Goggles to not hide the Scout's hat/headset
- Updated the taunt items to be nameable
- Updated the localization files

Jason


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