No and yes... it seems to be capped at 500.  Not halved. So setting it to
1000 means you get 500, and so does setting it to 600, or 500.

> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> boun...@list.valvesoftware.com] On Behalf Of prithu
> Sent: 28 June 2011 05:31
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day
> of Defeat: Source and Half-Life 2: Deathmatch Updates Released
> 
> This update has caused all of our server's FPS to sit at half the
> amount
> it would usually sit at (~480 instead of ~1000). Is anyone else
> experiencing this?
> 
> On 28/06/2011 10:34 AM, Jason Ruymen wrote:
> > Required updates to Team Fortress 2, Counter-Strike: Source, Day of
> Defeat: Source and Half-Life 2: Deathmatch are now available.  The
> specific changes include:
> >
> > Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
> > - Reduced CPU usage for idle servers
> >
> > Team Fortress 2
> > - Added the Splendid Screen, Ali Baba's Wee Booties, and the
> Mantreads to the whitelist for Medieval mode
> > - Added a server console message when a player is sent to the server
> via the matchmaking system
> > - Fixed the cl_gameserver_list output
> > - Fixed the Quick-Fix showing the fire overlay when running in DX8
> > - Fixed a problem with team paints not being displayed properly when
> playing
> > - Fixed a display problem with Hatless hats
> > - Fixed a problem that prevented the new Scout items from being used
> in crafting recipes
> > - Fixed a problem with clients seeing the incorrect vote options
> after changing servers
> > - Fixed the backpack image for the Schadenfreude not being disabled
> when using paint
> > - Updated the Planeswalker Goggles to not hide the Scout's
> hat/headset
> > - Updated the taunt items to be nameable
> > - Updated the localization files
> >
> > Jason
> >
> >
> > _______________________________________________
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> >
> 
> 
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