bind "TAB" "+showscores;cl_setautobuy fuck 123456789012345678901234567890 12"

This crashes the servers.

> From: alf...@valvesoftware.com
> To: h...@list.valvesoftware.com; hlds_linux@list.valvesoftware.com; 
> hlds_annou...@list.valvesoftware.com
> Date: Wed, 13 Jul 2011 21:47:25 +0000
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
> 
> Seems like there are no problems with this update so I expect we will set it 
> to be the public version soon, if you haven't already tested this update with 
> your server do so now or forever hold your peace.
> 
> > -----Original Message-----
> > From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
> > boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
> > Sent: Monday, July 11, 2011 4:04 PM
> > To: 'h...@list.valvesoftware.com'; Half-Life dedicated Linux server
> > mailing list; 'hlds_annou...@list.valvesoftware.com'
> > Subject: Re: [hlds] Half-Life 1 engine beta update released
> > 
> > We have released an update to the beta, run the hldsupdatetool with "-
> > beta hlbeta" to get this update. Changes for this update are:
> > 
> > - Changed sv_filetransfermaxsize to 1mbyte by default
> > - Disallow the dlfile command if the server is configured with a
> > sv_downloadurl
> > 
> > 
> > The dlfile command is used internally by the engine to allow users to
> > download custom maps using the in-game channel, unfortunately the
> > processing for large files is done inline and can stall the server. Re-
> > architecting this is beyond the scope for HL1 so the solution would be
> > to use the sv_downloadurl feature if you want to host custom content
> > (or increase the sv_filetransfermaxsize cvar but risk your server FPS
> > stuttering).
> > 
> > - Alfred
> > 
> > > -----Original Message-----
> > > From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
> > > boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
> > > Sent: Thursday, July 07, 2011 6:20 PM
> > > To: Half-Life dedicated Linux server mailing list;
> > > 'h...@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
> > > Subject: [hlds] Half-Life 1 engine beta update released
> > >
> > > We have released a beta update for Half-Life 1 engine based games
> > > (Half-Life, Counter-Strike 1.6, Day of Defeat, etc). To grab this
> > > update run the hldsupdatetool with "-beta hlbeta" on the command
> > line.
> > > This update continues on some exploit fixes we have already shipped
> > > within this beta.
> > >
> > > Changes:
> > > - Added sv_filetransfermaxsize cvar to limit the size of a file a
> > > server will try to send to a client, by default 10mbytes.
> > > - Prevented halflife.wad from being downloaded from a server (fixes
> > > server hang/stall).
> > >
> > >
> > > There is also a couple client side fixes, if you run your Steam
> > client
> > > with "-beta hlbeta" on its command line and run Half-Life games you
> > > will have some fixes that prevent server redirection.
> > >
> > >
> > >
> > > - Alfred
> > >
> > > _______________________________________________
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> > 
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