Hello Sorry to re-ask, but did you get my mail about voice_inputfromfile lag exploit ?
> We have released an update to the beta, run the hldsupdatetool with > "-beta hlbeta" to get this update. Changes for this update are: > - more input checking on some MSG_X functions > There were no known exploits this is fixing but better safe than > sorry. My plan is to release this publically on Monday, so make sure > you try these new binaries over the weekend. > - Alfred >> -----Original Message----- >> From: hlds-boun...@list.valvesoftware.com [mailto:hlds- >> boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds >> Sent: Monday, July 11, 2011 4:04 PM >> To: 'h...@list.valvesoftware.com'; Half-Life dedicated Linux server >> mailing list; 'hlds_annou...@list.valvesoftware.com' >> Subject: Re: [hlds] Half-Life 1 engine beta update released >> >> We have released an update to the beta, run the hldsupdatetool with "- >> beta hlbeta" to get this update. Changes for this update are: >> >> - Changed sv_filetransfermaxsize to 1mbyte by default >> - Disallow the dlfile command if the server is configured with a >> sv_downloadurl >> >> >> The dlfile command is used internally by the engine to allow users to >> download custom maps using the in-game channel, unfortunately the >> processing for large files is done inline and can stall the server. Re- >> architecting this is beyond the scope for HL1 so the solution would be >> to use the sv_downloadurl feature if you want to host custom content >> (or increase the sv_filetransfermaxsize cvar but risk your server FPS >> stuttering). >> >> - Alfred >> >> > -----Original Message----- >> > From: hlds-boun...@list.valvesoftware.com [mailto:hlds- >> > boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds >> > Sent: Thursday, July 07, 2011 6:20 PM >> > To: Half-Life dedicated Linux server mailing list; >> > 'h...@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com' >> > Subject: [hlds] Half-Life 1 engine beta update released >> > >> > We have released a beta update for Half-Life 1 engine based games >> > (Half-Life, Counter-Strike 1.6, Day of Defeat, etc). To grab this >> > update run the hldsupdatetool with "-beta hlbeta" on the command >> line. >> > This update continues on some exploit fixes we have already shipped >> > within this beta. >> > >> > Changes: >> > - Added sv_filetransfermaxsize cvar to limit the size of a file a >> > server will try to send to a client, by default 10mbytes. >> > - Prevented halflife.wad from being downloaded from a server (fixes >> > server hang/stall). >> > >> > >> > There is also a couple client side fixes, if you run your Steam >> client >> > with "-beta hlbeta" on its command line and run Half-Life games you >> > will have some fixes that prevent server redirection. >> > >> > >> > >> > - Alfred >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list >> archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- С уважением, px mailto:p...@i.kiev.ua _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux