Hello

Sorry  to  re-ask,  but  did you get my mail about voice_inputfromfile
lag exploit ?

> We have released an update to the beta, run the hldsupdatetool with
> "-beta hlbeta" to get this update. Changes for this update are:

> - more input checking on some MSG_X functions

> There were no known exploits this is fixing but better safe than
> sorry. My plan is to release this publically on Monday, so make sure
> you try these new binaries over the weekend.

> - Alfred

>> -----Original Message-----
>> From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
>> boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
>> Sent: Monday, July 11, 2011 4:04 PM
>> To: 'h...@list.valvesoftware.com'; Half-Life dedicated Linux server
>> mailing list; 'hlds_annou...@list.valvesoftware.com'
>> Subject: Re: [hlds] Half-Life 1 engine beta update released
>> 
>> We have released an update to the beta, run the hldsupdatetool with "-
>> beta hlbeta" to get this update. Changes for this update are:
>> 
>> - Changed sv_filetransfermaxsize to 1mbyte by default
>> - Disallow the dlfile command if the server is configured with a
>> sv_downloadurl
>> 
>> 
>> The dlfile command is used internally by the engine to allow users to
>> download custom maps using the in-game channel, unfortunately the
>> processing for large files is done inline and can stall the server. Re-
>> architecting this is beyond the scope for HL1 so the solution would be
>> to use the sv_downloadurl feature if you want to host custom content
>> (or increase the sv_filetransfermaxsize cvar but risk your server FPS
>> stuttering).
>> 
>> - Alfred
>> 
>> > -----Original Message-----
>> > From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
>> > boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
>> > Sent: Thursday, July 07, 2011 6:20 PM
>> > To: Half-Life dedicated Linux server mailing list;
>> > 'h...@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
>> > Subject: [hlds] Half-Life 1 engine beta update released
>> >
>> > We have released a beta update for Half-Life 1 engine based games
>> > (Half-Life, Counter-Strike 1.6, Day of Defeat, etc). To grab this
>> > update run the hldsupdatetool with "-beta hlbeta" on the command
>> line.
>> > This update continues on some exploit fixes we have already shipped
>> > within this beta.
>> >
>> > Changes:
>> > - Added sv_filetransfermaxsize cvar to limit the size of a file a
>> > server will try to send to a client, by default 10mbytes.
>> > - Prevented halflife.wad from being downloaded from a server (fixes
>> > server hang/stall).
>> >
>> >
>> > There is also a couple client side fixes, if you run your Steam
>> client
>> > with "-beta hlbeta" on its command line and run Half-Life games you
>> > will have some fixes that prevent server redirection.
>> >
>> >
>> >
>> > - Alfred
>> >
>> > _______________________________________________
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>> archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds
>> 
>> _______________________________________________
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> _______________________________________________
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> visit:
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-- 
С уважением,
 px                          mailto:p...@i.kiev.ua


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