Both our Linux servers crash on startup.

Invalid map 'koth_ravine_b2' included in map cycle file. Ignored.
538/ - tf_pumpkin_bomb:  UTIL_SetModel:  not precached:
models/props_halloween/pumpkin_explode.mdl
538/ - tf_pumpkin_bomb:  UTIL_SetModel:  not precached:
models/props_halloween/pumpkin_explode.mdl

PreMinidumpCallback: updating dump comment
Uploading dump (in-process) [proxy '']
/tmp/dumps/crash_20111111122836_1.dmp


2011/11/11 James Botting <bottswan...@googlemail.com>

> Use cl_gameserver_reset_itentity on that one to regenerate and try the
> regenerated one instead.
>
> On 11 Nov 2011, at 01:43, clad iron <cladi...@gmail.com> wrote:
>
> > I am getting this on 1 of our servers.
> >
> > L 11/10/2011 - 19:12:00: Received auth challenge; signing into gameserver
> > account...
> > L 11/10/2011 - 19:12:00: Game server authentication: FAILURE!
> > L 11/10/2011 - 19:12:00:    Incorrect identity token
> > L 11/10/2011 - 19:12:00: server_cvar: "sv_registration_message"
> "Incorrect
> > identity token"
> >
> > I typed out the token, and DOUBLE checked it was correct. This is no
> chance
> > of any letter/number/symbol to me mistaken for something else.
> > I have also tried it with and without quotes.
> >
> > Anyone else getting this ?
> >
> >
> > On Thu, Nov 10, 2011 at 7:55 PM, E3pO <e...@wmclan.net> wrote:
> >
> >> On my windows box i am getting more and more of these every update:
> >>
> >> material models/player/items/medic/medic_mirror has a normal map and
> >> $basealphae
> >> nvmapmask.  Must use $normalmapalphaenvmapmask to get specular.
> >>
> >> material models/player/items/all_class/all_halo has a normal map and
> >> $basealphae
> >> nvmapmask.  Must use $normalmapalphaenvmapmask to get specular.
> >>
> >> material models/player/items/all_class/id_badge_gold has a normal map
> and
> >> $basea
> >> lphaenvmapmask.  Must use $normalmapalphaenvmapmask to get specular.
> >>
> >> material models/player/items/all_class/id_badge_silver has a normal map
> and
> >> $bas
> >> ealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get specular.
> >>
> >> material models/player/items/all_class/id_badge_platinum has a normal
> map
> >> and $b
> >> asealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get specular.
> >>
> >> material models/player/items/all_class/spacechem_pin has a normal map
> and
> >> $basea
> >> lphaenvmapmask.  Must use $normalmapalphaenvmapmask to get specular.
> >>
> >> material models/player/items/all_class/weiner_gold has a normal map and
> >> $basealp
> >> haenvmapmask.  Must use $normalmapalphaenvmapmask to get specular.
> >>
> >> material models/player/items/all_class/weiner_silver has a normal map
> and
> >> $basea
> >> lphaenvmapmask.  Must use $normalmapalphaenvmapmask to get specular.
> >>
> >> material models/player/items/all_class/weiner_bronze has a normal map
> and
> >> $basea
> >> lphaenvmapmask.  Must use $normalmapalphaenvmapmask to get specular.
> >>
> >> material models/player/items/all_class/etf2l_highlander_gold has a
> normal
> >> map an
> >> d $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
> >> specular.
> >>
> >> material models/player/items/all_class/etf2l_highlander_silver has a
> normal
> >> map
> >> and $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
> >> specular.
> >>
> >> material models/player/items/all_class/etf2l_highlander_bronze has a
> normal
> >> map
> >> and $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
> >> specular.
> >>
> >> material models/player/items/all_class/etf2l_highlander_part has a
> normal
> >> map an
> >> d $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
> >> specular.
> >>
> >> material models/player/items/all_class/ugc_highlander_participant has a
> >> normal m
> >> ap and $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
> >> specular
> >> .
> >>
> >> material models/player/items/all_class/ugc_highlander_platinum_1 has a
> >> normal ma
> >> p and $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
> >> specular.
> >>
> >>
> >> material models/player/items/all_class/ugc_highlander_platinum_2 has a
> >> normal ma
> >> p and $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
> >> specular.
> >>
> >>
> >> material models/player/items/all_class/ugc_highlander_platinum_3 has a
> >> normal ma
> >> p and $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
> >> specular.
> >>
> >>
> >> material models/player/items/all_class/ugc_highlander_silver_1 has a
> normal
> >> map
> >> and $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
> >> specular.
> >>
> >> material models/player/items/all_class/ugc_highlander_silver_2 has a
> normal
> >> map
> >> and $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
> >> specular.
> >>
> >> material models/player/items/all_class/ugc_highlander_silver_3 has a
> normal
> >> map
> >> and $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
> >> specular.
> >>
> >> material models/player/items/all_class/ugc_highlander_iron_1 has a
> normal
> >> map an
> >> d $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
> >> specular.
> >>
> >> material models/player/items/all_class/ugc_highlander_iron_2 has a
> normal
> >> map an
> >> d $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
> >> specular.
> >>
> >> material models/player/items/all_class/ugc_highlander_iron_3 has a
> normal
> >> map an
> >> d $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
> >> specular.
> >>
> >>
> >> On Thu, Nov 10, 2011 at 7:48 PM, Kyle Sanderson <kyle.l...@gmail.com>
> >> wrote:
> >>
> >>> When will CS:S be rebuilt containing the connection cvars?
> >>>
> >>> Thanks,
> >>> Kyle.
> >>>
> >>> On Thu, Nov 10, 2011 at 4:42 PM, Alan Kennedy <kenne...@3dgames.com.ar
> >>>> wrote:
> >>>
> >>>>
> >>>> Idem here, on first try. Second try it seems it's updating...
> >>>>
> >>>> ----------------------------------------------
> >>>> 3DGames Argentina
> >>>> http://www.3dgames.com.ar
> >>>> Libertad 41, 5to Piso - Capital Federal
> >>>> Tel: 4-332-4709
> >>>>
> >>>> ----- Mensaje original -----
> >>>>> De: "DontWannaName!" <ad...@topnotchclan.com>
> >>>>> Para: "Half-Life dedicated Win32 server mailing list" <
> >>>> h...@list.valvesoftware.com>
> >>>>> CC: "hlds announce" <hlds_annou...@list.valvesoftware.com>,
> >> "Half-Life
> >>>> dedicated Win32 servermailing list"
> >>>>> <h...@list.valvesoftware.com>, "hlds linux" <
> >>>> hlds_linux@list.valvesoftware.com>
> >>>>> Enviados: Jueves, 10 de Noviembre 2011 21:31:43
> >>>>> Asunto: Re: [hlds_linux] [hlds] Mandatory Team Fortress 2 update
> >>> released
> >>>>> I am being plagued with command aborted. :(
> >>>>>
> >>>>> Sent from my iPhone 4
> >>>>>
> >>>>> On Nov 10, 2011, at 4:24 PM, Eric Smith <er...@valvesoftware.com>
> >>>>> wrote:
> >>>>>
> >>>>>> We've released a mandatory update for Team Fortress 2. The notes
> >> for
> >>>>>> the update are below.
> >>>>>>
> >>>>>> Thanks.
> >>>>>>
> >>>>>> -Eric
> >>>>>>
> >>>>>> ----------------------------------------
> >>>>>>
> >>>>>> Source Engine Changes (TF2, DoD:S, HL2:DM)
> >>>>>> - Added rate limiting for connections and added the following
> >>>>>> ConVars to support that:
> >>>>>>  - sv_max_connects_sec
> >>>>>>  - sv_max_connects_window
> >>>>>>  - sv_max_connects_sec_global
> >>>>>>
> >>>>>> Team Fortress 2
> >>>>>> - Added a full moon background for the main menu
> >>>>>> - Added new promo items
> >>>>>> - Fixed a Linux dedicated server crash when using +randommap on the
> >>>>>> command line
> >>>>>> - Fixed some bugs with the way items appear in the Steam Community
> >>>>>> and Steam Trading
> >>>>>> - Optimized several materials to improvement performance
> >>>>>> - Updated the localization files
> >>>>>>
> >>>>>> _______________________________________________
> >>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>> archives, please visit:
> >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>>>
> >>>>> _______________________________________________
> >>>>> To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >>>>> please visit:
> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>
> >>>> _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view the list archives,
> >>>> please visit:
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



-- 
=MUPP= oGre | o...@muppfarmen.se | http://muppfarmen.se
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