Both our Linux servers crash on startup. Invalid map 'koth_ravine_b2' included in map cycle file. Ignored. 538/ - tf_pumpkin_bomb: UTIL_SetModel: not precached: models/props_halloween/pumpkin_explode.mdl 538/ - tf_pumpkin_bomb: UTIL_SetModel: not precached: models/props_halloween/pumpkin_explode.mdl
PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111111122836_1.dmp 2011/11/11 James Botting <bottswan...@googlemail.com> > Use cl_gameserver_reset_itentity on that one to regenerate and try the > regenerated one instead. > > On 11 Nov 2011, at 01:43, clad iron <cladi...@gmail.com> wrote: > > > I am getting this on 1 of our servers. > > > > L 11/10/2011 - 19:12:00: Received auth challenge; signing into gameserver > > account... > > L 11/10/2011 - 19:12:00: Game server authentication: FAILURE! > > L 11/10/2011 - 19:12:00: Incorrect identity token > > L 11/10/2011 - 19:12:00: server_cvar: "sv_registration_message" > "Incorrect > > identity token" > > > > I typed out the token, and DOUBLE checked it was correct. This is no > chance > > of any letter/number/symbol to me mistaken for something else. > > I have also tried it with and without quotes. > > > > Anyone else getting this ? > > > > > > On Thu, Nov 10, 2011 at 7:55 PM, E3pO <e...@wmclan.net> wrote: > > > >> On my windows box i am getting more and more of these every update: > >> > >> material models/player/items/medic/medic_mirror has a normal map and > >> $basealphae > >> nvmapmask. Must use $normalmapalphaenvmapmask to get specular. > >> > >> material models/player/items/all_class/all_halo has a normal map and > >> $basealphae > >> nvmapmask. Must use $normalmapalphaenvmapmask to get specular. > >> > >> material models/player/items/all_class/id_badge_gold has a normal map > and > >> $basea > >> lphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. > >> > >> material models/player/items/all_class/id_badge_silver has a normal map > and > >> $bas > >> ealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. > >> > >> material models/player/items/all_class/id_badge_platinum has a normal > map > >> and $b > >> asealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. > >> > >> material models/player/items/all_class/spacechem_pin has a normal map > and > >> $basea > >> lphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. > >> > >> material models/player/items/all_class/weiner_gold has a normal map and > >> $basealp > >> haenvmapmask. Must use $normalmapalphaenvmapmask to get specular. > >> > >> material models/player/items/all_class/weiner_silver has a normal map > and > >> $basea > >> lphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. > >> > >> material models/player/items/all_class/weiner_bronze has a normal map > and > >> $basea > >> lphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. > >> > >> material models/player/items/all_class/etf2l_highlander_gold has a > normal > >> map an > >> d $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get > >> specular. > >> > >> material models/player/items/all_class/etf2l_highlander_silver has a > normal > >> map > >> and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get > >> specular. > >> > >> material models/player/items/all_class/etf2l_highlander_bronze has a > normal > >> map > >> and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get > >> specular. > >> > >> material models/player/items/all_class/etf2l_highlander_part has a > normal > >> map an > >> d $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get > >> specular. > >> > >> material models/player/items/all_class/ugc_highlander_participant has a > >> normal m > >> ap and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get > >> specular > >> . > >> > >> material models/player/items/all_class/ugc_highlander_platinum_1 has a > >> normal ma > >> p and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get > >> specular. > >> > >> > >> material models/player/items/all_class/ugc_highlander_platinum_2 has a > >> normal ma > >> p and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get > >> specular. > >> > >> > >> material models/player/items/all_class/ugc_highlander_platinum_3 has a > >> normal ma > >> p and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get > >> specular. > >> > >> > >> material models/player/items/all_class/ugc_highlander_silver_1 has a > normal > >> map > >> and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get > >> specular. > >> > >> material models/player/items/all_class/ugc_highlander_silver_2 has a > normal > >> map > >> and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get > >> specular. > >> > >> material models/player/items/all_class/ugc_highlander_silver_3 has a > normal > >> map > >> and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get > >> specular. > >> > >> material models/player/items/all_class/ugc_highlander_iron_1 has a > normal > >> map an > >> d $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get > >> specular. > >> > >> material models/player/items/all_class/ugc_highlander_iron_2 has a > normal > >> map an > >> d $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get > >> specular. > >> > >> material models/player/items/all_class/ugc_highlander_iron_3 has a > normal > >> map an > >> d $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get > >> specular. > >> > >> > >> On Thu, Nov 10, 2011 at 7:48 PM, Kyle Sanderson <kyle.l...@gmail.com> > >> wrote: > >> > >>> When will CS:S be rebuilt containing the connection cvars? > >>> > >>> Thanks, > >>> Kyle. > >>> > >>> On Thu, Nov 10, 2011 at 4:42 PM, Alan Kennedy <kenne...@3dgames.com.ar > >>>> wrote: > >>> > >>>> > >>>> Idem here, on first try. Second try it seems it's updating... > >>>> > >>>> ---------------------------------------------- > >>>> 3DGames Argentina > >>>> http://www.3dgames.com.ar > >>>> Libertad 41, 5to Piso - Capital Federal > >>>> Tel: 4-332-4709 > >>>> > >>>> ----- Mensaje original ----- > >>>>> De: "DontWannaName!" <ad...@topnotchclan.com> > >>>>> Para: "Half-Life dedicated Win32 server mailing list" < > >>>> h...@list.valvesoftware.com> > >>>>> CC: "hlds announce" <hlds_annou...@list.valvesoftware.com>, > >> "Half-Life > >>>> dedicated Win32 servermailing list" > >>>>> <h...@list.valvesoftware.com>, "hlds linux" < > >>>> hlds_linux@list.valvesoftware.com> > >>>>> Enviados: Jueves, 10 de Noviembre 2011 21:31:43 > >>>>> Asunto: Re: [hlds_linux] [hlds] Mandatory Team Fortress 2 update > >>> released > >>>>> I am being plagued with command aborted. :( > >>>>> > >>>>> Sent from my iPhone 4 > >>>>> > >>>>> On Nov 10, 2011, at 4:24 PM, Eric Smith <er...@valvesoftware.com> > >>>>> wrote: > >>>>> > >>>>>> We've released a mandatory update for Team Fortress 2. The notes > >> for > >>>>>> the update are below. > >>>>>> > >>>>>> Thanks. > >>>>>> > >>>>>> -Eric > >>>>>> > >>>>>> ---------------------------------------- > >>>>>> > >>>>>> Source Engine Changes (TF2, DoD:S, HL2:DM) > >>>>>> - Added rate limiting for connections and added the following > >>>>>> ConVars to support that: > >>>>>> - sv_max_connects_sec > >>>>>> - sv_max_connects_window > >>>>>> - sv_max_connects_sec_global > >>>>>> > >>>>>> Team Fortress 2 > >>>>>> - Added a full moon background for the main menu > >>>>>> - Added new promo items > >>>>>> - Fixed a Linux dedicated server crash when using +randommap on the > >>>>>> command line > >>>>>> - Fixed some bugs with the way items appear in the Steam Community > >>>>>> and Steam Trading > >>>>>> - Optimized several materials to improvement performance > >>>>>> - Updated the localization files > >>>>>> > >>>>>> _______________________________________________ > >>>>>> To unsubscribe, edit your list preferences, or view the list > >>>>>> archives, please visit: > >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>>>> > >>>>> _______________________________________________ > >>>>> To unsubscribe, edit your list preferences, or view the list > >> archives, > >>>>> please visit: > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>>> > >>>> _______________________________________________ > >>>> To unsubscribe, edit your list preferences, or view the list archives, > >>>> please visit: > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- =MUPP= oGre | o...@muppfarmen.se | http://muppfarmen.se _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux