I have tried with -verify_all and without addons. One server running Centos
5.5 and the other CentOS 6.



2011/11/11 Eric Riemers <riem...@binkey.nl>

>
> Yeah my car broke down, fix it.. thats about the same what your saying
> here..
>
> What have you tried already? Did you do a verify all? Did you startup
> without addons.. etc etc.
>
> On Fri, 11 Nov 2011 12:25:21 +0100, oGre <o...@muppfarmen.se> wrote:
> > Both our Linux servers crash on startup.
> >
> > Invalid map 'koth_ravine_b2' included in map cycle file. Ignored.
> > 538/ - tf_pumpkin_bomb:  UTIL_SetModel:  not precached:
> > models/props_halloween/pumpkin_explode.mdl
> > 538/ - tf_pumpkin_bomb:  UTIL_SetModel:  not precached:
> > models/props_halloween/pumpkin_explode.mdl
> >
> > PreMinidumpCallback: updating dump comment
> > Uploading dump (in-process) [proxy '']
> > /tmp/dumps/crash_20111111122836_1.dmp
> >
> >
> > 2011/11/11 James Botting <bottswan...@googlemail.com>
> >
> >> Use cl_gameserver_reset_itentity on that one to regenerate and try the
> >> regenerated one instead.
> >>
> >> On 11 Nov 2011, at 01:43, clad iron <cladi...@gmail.com> wrote:
> >>
> >> > I am getting this on 1 of our servers.
> >> >
> >> > L 11/10/2011 - 19:12:00: Received auth challenge; signing into
> >> > gameserver
> >> > account...
> >> > L 11/10/2011 - 19:12:00: Game server authentication: FAILURE!
> >> > L 11/10/2011 - 19:12:00:    Incorrect identity token
> >> > L 11/10/2011 - 19:12:00: server_cvar: "sv_registration_message"
> >> "Incorrect
> >> > identity token"
> >> >
> >> > I typed out the token, and DOUBLE checked it was correct. This is no
> >> chance
> >> > of any letter/number/symbol to me mistaken for something else.
> >> > I have also tried it with and without quotes.
> >> >
> >> > Anyone else getting this ?
> >> >
> >> >
> >> > On Thu, Nov 10, 2011 at 7:55 PM, E3pO <e...@wmclan.net> wrote:
> >> >
> >> >> On my windows box i am getting more and more of these every update:
> >> >>
> >> >> material models/player/items/medic/medic_mirror has a normal map and
> >> >> $basealphae
> >> >> nvmapmask.  Must use $normalmapalphaenvmapmask to get specular.
> >> >>
> >> >> material models/player/items/all_class/all_halo has a normal map and
> >> >> $basealphae
> >> >> nvmapmask.  Must use $normalmapalphaenvmapmask to get specular.
> >> >>
> >> >> material models/player/items/all_class/id_badge_gold has a normal map
> >> and
> >> >> $basea
> >> >> lphaenvmapmask.  Must use $normalmapalphaenvmapmask to get specular.
> >> >>
> >> >> material models/player/items/all_class/id_badge_silver has a normal
> >> >> map
> >> and
> >> >> $bas
> >> >> ealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
> specular.
> >> >>
> >> >> material models/player/items/all_class/id_badge_platinum has a normal
> >> map
> >> >> and $b
> >> >> asealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
> >> >> specular.
> >> >>
> >> >> material models/player/items/all_class/spacechem_pin has a normal map
> >> and
> >> >> $basea
> >> >> lphaenvmapmask.  Must use $normalmapalphaenvmapmask to get specular.
> >> >>
> >> >> material models/player/items/all_class/weiner_gold has a normal map
> >> >> and
> >> >> $basealp
> >> >> haenvmapmask.  Must use $normalmapalphaenvmapmask to get specular.
> >> >>
> >> >> material models/player/items/all_class/weiner_silver has a normal map
> >> and
> >> >> $basea
> >> >> lphaenvmapmask.  Must use $normalmapalphaenvmapmask to get specular.
> >> >>
> >> >> material models/player/items/all_class/weiner_bronze has a normal map
> >> and
> >> >> $basea
> >> >> lphaenvmapmask.  Must use $normalmapalphaenvmapmask to get specular.
> >> >>
> >> >> material models/player/items/all_class/etf2l_highlander_gold has a
> >> normal
> >> >> map an
> >> >> d $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
> >> >> specular.
> >> >>
> >> >> material models/player/items/all_class/etf2l_highlander_silver has a
> >> normal
> >> >> map
> >> >> and $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
> >> >> specular.
> >> >>
> >> >> material models/player/items/all_class/etf2l_highlander_bronze has a
> >> normal
> >> >> map
> >> >> and $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
> >> >> specular.
> >> >>
> >> >> material models/player/items/all_class/etf2l_highlander_part has a
> >> normal
> >> >> map an
> >> >> d $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
> >> >> specular.
> >> >>
> >> >> material models/player/items/all_class/ugc_highlander_participant has
> >> >> a
> >> >> normal m
> >> >> ap and $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to
> >> >> get
> >> >> specular
> >> >> .
> >> >>
> >> >> material models/player/items/all_class/ugc_highlander_platinum_1 has
> a
> >> >> normal ma
> >> >> p and $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to
> get
> >> >> specular.
> >> >>
> >> >>
> >> >> material models/player/items/all_class/ugc_highlander_platinum_2 has
> a
> >> >> normal ma
> >> >> p and $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to
> get
> >> >> specular.
> >> >>
> >> >>
> >> >> material models/player/items/all_class/ugc_highlander_platinum_3 has
> a
> >> >> normal ma
> >> >> p and $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to
> get
> >> >> specular.
> >> >>
> >> >>
> >> >> material models/player/items/all_class/ugc_highlander_silver_1 has a
> >> normal
> >> >> map
> >> >> and $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
> >> >> specular.
> >> >>
> >> >> material models/player/items/all_class/ugc_highlander_silver_2 has a
> >> normal
> >> >> map
> >> >> and $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
> >> >> specular.
> >> >>
> >> >> material models/player/items/all_class/ugc_highlander_silver_3 has a
> >> normal
> >> >> map
> >> >> and $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
> >> >> specular.
> >> >>
> >> >> material models/player/items/all_class/ugc_highlander_iron_1 has a
> >> normal
> >> >> map an
> >> >> d $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
> >> >> specular.
> >> >>
> >> >> material models/player/items/all_class/ugc_highlander_iron_2 has a
> >> normal
> >> >> map an
> >> >> d $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
> >> >> specular.
> >> >>
> >> >> material models/player/items/all_class/ugc_highlander_iron_3 has a
> >> normal
> >> >> map an
> >> >> d $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
> >> >> specular.
> >> >>
> >> >>
> >> >> On Thu, Nov 10, 2011 at 7:48 PM, Kyle Sanderson <kyle.l...@gmail.com
> >
> >> >> wrote:
> >> >>
> >> >>> When will CS:S be rebuilt containing the connection cvars?
> >> >>>
> >> >>> Thanks,
> >> >>> Kyle.
> >> >>>
> >> >>> On Thu, Nov 10, 2011 at 4:42 PM, Alan Kennedy
> >> >>> <kenne...@3dgames.com.ar
> >> >>>> wrote:
> >> >>>
> >> >>>>
> >> >>>> Idem here, on first try. Second try it seems it's updating...
> >> >>>>
> >> >>>> ----------------------------------------------
> >> >>>> 3DGames Argentina
> >> >>>> http://www.3dgames.com.ar
> >> >>>> Libertad 41, 5to Piso - Capital Federal
> >> >>>> Tel: 4-332-4709
> >> >>>>
> >> >>>> ----- Mensaje original -----
> >> >>>>> De: "DontWannaName!" <ad...@topnotchclan.com>
> >> >>>>> Para: "Half-Life dedicated Win32 server mailing list" <
> >> >>>> h...@list.valvesoftware.com>
> >> >>>>> CC: "hlds announce" <hlds_annou...@list.valvesoftware.com>,
> >> >> "Half-Life
> >> >>>> dedicated Win32 servermailing list"
> >> >>>>> <h...@list.valvesoftware.com>, "hlds linux" <
> >> >>>> hlds_linux@list.valvesoftware.com>
> >> >>>>> Enviados: Jueves, 10 de Noviembre 2011 21:31:43
> >> >>>>> Asunto: Re: [hlds_linux] [hlds] Mandatory Team Fortress 2 update
> >> >>> released
> >> >>>>> I am being plagued with command aborted. :(
> >> >>>>>
> >> >>>>> Sent from my iPhone 4
> >> >>>>>
> >> >>>>> On Nov 10, 2011, at 4:24 PM, Eric Smith <er...@valvesoftware.com>
> >> >>>>> wrote:
> >> >>>>>
> >> >>>>>> We've released a mandatory update for Team Fortress 2. The notes
> >> >> for
> >> >>>>>> the update are below.
> >> >>>>>>
> >> >>>>>> Thanks.
> >> >>>>>>
> >> >>>>>> -Eric
> >> >>>>>>
> >> >>>>>> ----------------------------------------
> >> >>>>>>
> >> >>>>>> Source Engine Changes (TF2, DoD:S, HL2:DM)
> >> >>>>>> - Added rate limiting for connections and added the following
> >> >>>>>> ConVars to support that:
> >> >>>>>>  - sv_max_connects_sec
> >> >>>>>>  - sv_max_connects_window
> >> >>>>>>  - sv_max_connects_sec_global
> >> >>>>>>
> >> >>>>>> Team Fortress 2
> >> >>>>>> - Added a full moon background for the main menu
> >> >>>>>> - Added new promo items
> >> >>>>>> - Fixed a Linux dedicated server crash when using +randommap on
> >> >>>>>> the
> >> >>>>>> command line
> >> >>>>>> - Fixed some bugs with the way items appear in the Steam
> Community
> >> >>>>>> and Steam Trading
> >> >>>>>> - Optimized several materials to improvement performance
> >> >>>>>> - Updated the localization files
> >> >>>>>>
> >> >>>>>> _______________________________________________
> >> >>>>>> To unsubscribe, edit your list preferences, or view the list
> >> >>>>>> archives, please visit:
> >> >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >> >>>>>
> >> >>>>> _______________________________________________
> >> >>>>> To unsubscribe, edit your list preferences, or view the list
> >> >> archives,
> >> >>>>> please visit:
> >> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> >>>>
> >> >>>> _______________________________________________
> >> >>>> To unsubscribe, edit your list preferences, or view the list
> >> >>>> archives,
> >> >>>> please visit:
> >> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> >>>>
> >> >>> _______________________________________________
> >> >>> To unsubscribe, edit your list preferences, or view the list
> >> >>> archives,
> >> >>> please visit:
> >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> >>>
> >> >> _______________________________________________
> >> >> To unsubscribe, edit your list preferences, or view the list
> archives,
> >> >> please visit:
> >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> >>
> >> > _______________________________________________
> >> > To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



-- 
=MUPP= oGre | o...@muppfarmen.se | http://muppfarmen.se
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