Problem seems to be the event map (koth_viaduct_event). I had it as startup map on both servers. Changing to a non-event map makes the crashes go away.
2011/11/11 oGre <o...@muppfarmen.se> > I have tried with -verify_all and without addons. One server running > Centos 5.5 and the other CentOS 6. > > > > 2011/11/11 Eric Riemers <riem...@binkey.nl> > >> >> Yeah my car broke down, fix it.. thats about the same what your saying >> here.. >> >> What have you tried already? Did you do a verify all? Did you startup >> without addons.. etc etc. >> >> On Fri, 11 Nov 2011 12:25:21 +0100, oGre <o...@muppfarmen.se> wrote: >> > Both our Linux servers crash on startup. >> > >> > Invalid map 'koth_ravine_b2' included in map cycle file. Ignored. >> > 538/ - tf_pumpkin_bomb: UTIL_SetModel: not precached: >> > models/props_halloween/pumpkin_explode.mdl >> > 538/ - tf_pumpkin_bomb: UTIL_SetModel: not precached: >> > models/props_halloween/pumpkin_explode.mdl >> > >> > PreMinidumpCallback: updating dump comment >> > Uploading dump (in-process) [proxy ''] >> > /tmp/dumps/crash_20111111122836_1.dmp >> > >> > >> > 2011/11/11 James Botting <bottswan...@googlemail.com> >> > >> >> Use cl_gameserver_reset_itentity on that one to regenerate and try the >> >> regenerated one instead. >> >> >> >> On 11 Nov 2011, at 01:43, clad iron <cladi...@gmail.com> wrote: >> >> >> >> > I am getting this on 1 of our servers. >> >> > >> >> > L 11/10/2011 - 19:12:00: Received auth challenge; signing into >> >> > gameserver >> >> > account... >> >> > L 11/10/2011 - 19:12:00: Game server authentication: FAILURE! >> >> > L 11/10/2011 - 19:12:00: Incorrect identity token >> >> > L 11/10/2011 - 19:12:00: server_cvar: "sv_registration_message" >> >> "Incorrect >> >> > identity token" >> >> > >> >> > I typed out the token, and DOUBLE checked it was correct. This is no >> >> chance >> >> > of any letter/number/symbol to me mistaken for something else. >> >> > I have also tried it with and without quotes. >> >> > >> >> > Anyone else getting this ? >> >> > >> >> > >> >> > On Thu, Nov 10, 2011 at 7:55 PM, E3pO <e...@wmclan.net> wrote: >> >> > >> >> >> On my windows box i am getting more and more of these every update: >> >> >> >> >> >> material models/player/items/medic/medic_mirror has a normal map and >> >> >> $basealphae >> >> >> nvmapmask. Must use $normalmapalphaenvmapmask to get specular. >> >> >> >> >> >> material models/player/items/all_class/all_halo has a normal map and >> >> >> $basealphae >> >> >> nvmapmask. Must use $normalmapalphaenvmapmask to get specular. >> >> >> >> >> >> material models/player/items/all_class/id_badge_gold has a normal >> map >> >> and >> >> >> $basea >> >> >> lphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. >> >> >> >> >> >> material models/player/items/all_class/id_badge_silver has a normal >> >> >> map >> >> and >> >> >> $bas >> >> >> ealphaenvmapmask. Must use $normalmapalphaenvmapmask to get >> specular. >> >> >> >> >> >> material models/player/items/all_class/id_badge_platinum has a >> normal >> >> map >> >> >> and $b >> >> >> asealphaenvmapmask. Must use $normalmapalphaenvmapmask to get >> >> >> specular. >> >> >> >> >> >> material models/player/items/all_class/spacechem_pin has a normal >> map >> >> and >> >> >> $basea >> >> >> lphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. >> >> >> >> >> >> material models/player/items/all_class/weiner_gold has a normal map >> >> >> and >> >> >> $basealp >> >> >> haenvmapmask. Must use $normalmapalphaenvmapmask to get specular. >> >> >> >> >> >> material models/player/items/all_class/weiner_silver has a normal >> map >> >> and >> >> >> $basea >> >> >> lphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. >> >> >> >> >> >> material models/player/items/all_class/weiner_bronze has a normal >> map >> >> and >> >> >> $basea >> >> >> lphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. >> >> >> >> >> >> material models/player/items/all_class/etf2l_highlander_gold has a >> >> normal >> >> >> map an >> >> >> d $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get >> >> >> specular. >> >> >> >> >> >> material models/player/items/all_class/etf2l_highlander_silver has a >> >> normal >> >> >> map >> >> >> and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get >> >> >> specular. >> >> >> >> >> >> material models/player/items/all_class/etf2l_highlander_bronze has a >> >> normal >> >> >> map >> >> >> and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get >> >> >> specular. >> >> >> >> >> >> material models/player/items/all_class/etf2l_highlander_part has a >> >> normal >> >> >> map an >> >> >> d $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get >> >> >> specular. >> >> >> >> >> >> material models/player/items/all_class/ugc_highlander_participant >> has >> >> >> a >> >> >> normal m >> >> >> ap and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to >> >> >> get >> >> >> specular >> >> >> . >> >> >> >> >> >> material models/player/items/all_class/ugc_highlander_platinum_1 has >> a >> >> >> normal ma >> >> >> p and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to >> get >> >> >> specular. >> >> >> >> >> >> >> >> >> material models/player/items/all_class/ugc_highlander_platinum_2 has >> a >> >> >> normal ma >> >> >> p and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to >> get >> >> >> specular. >> >> >> >> >> >> >> >> >> material models/player/items/all_class/ugc_highlander_platinum_3 has >> a >> >> >> normal ma >> >> >> p and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to >> get >> >> >> specular. >> >> >> >> >> >> >> >> >> material models/player/items/all_class/ugc_highlander_silver_1 has a >> >> normal >> >> >> map >> >> >> and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get >> >> >> specular. >> >> >> >> >> >> material models/player/items/all_class/ugc_highlander_silver_2 has a >> >> normal >> >> >> map >> >> >> and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get >> >> >> specular. >> >> >> >> >> >> material models/player/items/all_class/ugc_highlander_silver_3 has a >> >> normal >> >> >> map >> >> >> and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get >> >> >> specular. >> >> >> >> >> >> material models/player/items/all_class/ugc_highlander_iron_1 has a >> >> normal >> >> >> map an >> >> >> d $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get >> >> >> specular. >> >> >> >> >> >> material models/player/items/all_class/ugc_highlander_iron_2 has a >> >> normal >> >> >> map an >> >> >> d $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get >> >> >> specular. >> >> >> >> >> >> material models/player/items/all_class/ugc_highlander_iron_3 has a >> >> normal >> >> >> map an >> >> >> d $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get >> >> >> specular. >> >> >> >> >> >> >> >> >> On Thu, Nov 10, 2011 at 7:48 PM, Kyle Sanderson < >> kyle.l...@gmail.com> >> >> >> wrote: >> >> >> >> >> >>> When will CS:S be rebuilt containing the connection cvars? >> >> >>> >> >> >>> Thanks, >> >> >>> Kyle. >> >> >>> >> >> >>> On Thu, Nov 10, 2011 at 4:42 PM, Alan Kennedy >> >> >>> <kenne...@3dgames.com.ar >> >> >>>> wrote: >> >> >>> >> >> >>>> >> >> >>>> Idem here, on first try. Second try it seems it's updating... >> >> >>>> >> >> >>>> ---------------------------------------------- >> >> >>>> 3DGames Argentina >> >> >>>> http://www.3dgames.com.ar >> >> >>>> Libertad 41, 5to Piso - Capital Federal >> >> >>>> Tel: 4-332-4709 >> >> >>>> >> >> >>>> ----- Mensaje original ----- >> >> >>>>> De: "DontWannaName!" <ad...@topnotchclan.com> >> >> >>>>> Para: "Half-Life dedicated Win32 server mailing list" < >> >> >>>> h...@list.valvesoftware.com> >> >> >>>>> CC: "hlds announce" <hlds_annou...@list.valvesoftware.com>, >> >> >> "Half-Life >> >> >>>> dedicated Win32 servermailing list" >> >> >>>>> <h...@list.valvesoftware.com>, "hlds linux" < >> >> >>>> hlds_linux@list.valvesoftware.com> >> >> >>>>> Enviados: Jueves, 10 de Noviembre 2011 21:31:43 >> >> >>>>> Asunto: Re: [hlds_linux] [hlds] Mandatory Team Fortress 2 update >> >> >>> released >> >> >>>>> I am being plagued with command aborted. :( >> >> >>>>> >> >> >>>>> Sent from my iPhone 4 >> >> >>>>> >> >> >>>>> On Nov 10, 2011, at 4:24 PM, Eric Smith <er...@valvesoftware.com >> > >> >> >>>>> wrote: >> >> >>>>> >> >> >>>>>> We've released a mandatory update for Team Fortress 2. The notes >> >> >> for >> >> >>>>>> the update are below. >> >> >>>>>> >> >> >>>>>> Thanks. >> >> >>>>>> >> >> >>>>>> -Eric >> >> >>>>>> >> >> >>>>>> ---------------------------------------- >> >> >>>>>> >> >> >>>>>> Source Engine Changes (TF2, DoD:S, HL2:DM) >> >> >>>>>> - Added rate limiting for connections and added the following >> >> >>>>>> ConVars to support that: >> >> >>>>>> - sv_max_connects_sec >> >> >>>>>> - sv_max_connects_window >> >> >>>>>> - sv_max_connects_sec_global >> >> >>>>>> >> >> >>>>>> Team Fortress 2 >> >> >>>>>> - Added a full moon background for the main menu >> >> >>>>>> - Added new promo items >> >> >>>>>> - Fixed a Linux dedicated server crash when using +randommap on >> >> >>>>>> the >> >> >>>>>> command line >> >> >>>>>> - Fixed some bugs with the way items appear in the Steam >> Community >> >> >>>>>> and Steam Trading >> >> >>>>>> - Optimized several materials to improvement performance >> >> >>>>>> - Updated the localization files >> >> >>>>>> >> >> >>>>>> _______________________________________________ >> >> >>>>>> To unsubscribe, edit your list preferences, or view the list >> >> >>>>>> archives, please visit: >> >> >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >>>>> >> >> >>>>> _______________________________________________ >> >> >>>>> To unsubscribe, edit your list preferences, or view the list >> >> >> archives, >> >> >>>>> please visit: >> >> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >>>> >> >> >>>> _______________________________________________ >> >> >>>> To unsubscribe, edit your list preferences, or view the list >> >> >>>> archives, >> >> >>>> please visit: >> >> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >>>> >> >> >>> _______________________________________________ >> >> >>> To unsubscribe, edit your list preferences, or view the list >> >> >>> archives, >> >> >>> please visit: >> >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >>> >> >> >> _______________________________________________ >> >> >> To unsubscribe, edit your list preferences, or view the list >> archives, >> >> >> please visit: >> >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> >> >> > _______________________________________________ >> >> > To unsubscribe, edit your list preferences, or view the list >> archives, >> >> please visit: >> >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> >> _______________________________________________ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> >> please visit: >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > > > -- > =MUPP= oGre | o...@muppfarmen.se | http://muppfarmen.se > -- =MUPP= oGre | o...@muppfarmen.se | http://muppfarmen.se _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux