Problem seems to be the event map (koth_viaduct_event). I had it as startup
map on both servers. Changing to a non-event map makes the crashes go away.



2011/11/11 oGre <o...@muppfarmen.se>

> I have tried with -verify_all and without addons. One server running
> Centos 5.5 and the other CentOS 6.
>
>
>
> 2011/11/11 Eric Riemers <riem...@binkey.nl>
>
>>
>> Yeah my car broke down, fix it.. thats about the same what your saying
>> here..
>>
>> What have you tried already? Did you do a verify all? Did you startup
>> without addons.. etc etc.
>>
>> On Fri, 11 Nov 2011 12:25:21 +0100, oGre <o...@muppfarmen.se> wrote:
>> > Both our Linux servers crash on startup.
>> >
>> > Invalid map 'koth_ravine_b2' included in map cycle file. Ignored.
>> > 538/ - tf_pumpkin_bomb:  UTIL_SetModel:  not precached:
>> > models/props_halloween/pumpkin_explode.mdl
>> > 538/ - tf_pumpkin_bomb:  UTIL_SetModel:  not precached:
>> > models/props_halloween/pumpkin_explode.mdl
>> >
>> > PreMinidumpCallback: updating dump comment
>> > Uploading dump (in-process) [proxy '']
>> > /tmp/dumps/crash_20111111122836_1.dmp
>> >
>> >
>> > 2011/11/11 James Botting <bottswan...@googlemail.com>
>> >
>> >> Use cl_gameserver_reset_itentity on that one to regenerate and try the
>> >> regenerated one instead.
>> >>
>> >> On 11 Nov 2011, at 01:43, clad iron <cladi...@gmail.com> wrote:
>> >>
>> >> > I am getting this on 1 of our servers.
>> >> >
>> >> > L 11/10/2011 - 19:12:00: Received auth challenge; signing into
>> >> > gameserver
>> >> > account...
>> >> > L 11/10/2011 - 19:12:00: Game server authentication: FAILURE!
>> >> > L 11/10/2011 - 19:12:00:    Incorrect identity token
>> >> > L 11/10/2011 - 19:12:00: server_cvar: "sv_registration_message"
>> >> "Incorrect
>> >> > identity token"
>> >> >
>> >> > I typed out the token, and DOUBLE checked it was correct. This is no
>> >> chance
>> >> > of any letter/number/symbol to me mistaken for something else.
>> >> > I have also tried it with and without quotes.
>> >> >
>> >> > Anyone else getting this ?
>> >> >
>> >> >
>> >> > On Thu, Nov 10, 2011 at 7:55 PM, E3pO <e...@wmclan.net> wrote:
>> >> >
>> >> >> On my windows box i am getting more and more of these every update:
>> >> >>
>> >> >> material models/player/items/medic/medic_mirror has a normal map and
>> >> >> $basealphae
>> >> >> nvmapmask.  Must use $normalmapalphaenvmapmask to get specular.
>> >> >>
>> >> >> material models/player/items/all_class/all_halo has a normal map and
>> >> >> $basealphae
>> >> >> nvmapmask.  Must use $normalmapalphaenvmapmask to get specular.
>> >> >>
>> >> >> material models/player/items/all_class/id_badge_gold has a normal
>> map
>> >> and
>> >> >> $basea
>> >> >> lphaenvmapmask.  Must use $normalmapalphaenvmapmask to get specular.
>> >> >>
>> >> >> material models/player/items/all_class/id_badge_silver has a normal
>> >> >> map
>> >> and
>> >> >> $bas
>> >> >> ealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
>> specular.
>> >> >>
>> >> >> material models/player/items/all_class/id_badge_platinum has a
>> normal
>> >> map
>> >> >> and $b
>> >> >> asealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
>> >> >> specular.
>> >> >>
>> >> >> material models/player/items/all_class/spacechem_pin has a normal
>> map
>> >> and
>> >> >> $basea
>> >> >> lphaenvmapmask.  Must use $normalmapalphaenvmapmask to get specular.
>> >> >>
>> >> >> material models/player/items/all_class/weiner_gold has a normal map
>> >> >> and
>> >> >> $basealp
>> >> >> haenvmapmask.  Must use $normalmapalphaenvmapmask to get specular.
>> >> >>
>> >> >> material models/player/items/all_class/weiner_silver has a normal
>> map
>> >> and
>> >> >> $basea
>> >> >> lphaenvmapmask.  Must use $normalmapalphaenvmapmask to get specular.
>> >> >>
>> >> >> material models/player/items/all_class/weiner_bronze has a normal
>> map
>> >> and
>> >> >> $basea
>> >> >> lphaenvmapmask.  Must use $normalmapalphaenvmapmask to get specular.
>> >> >>
>> >> >> material models/player/items/all_class/etf2l_highlander_gold has a
>> >> normal
>> >> >> map an
>> >> >> d $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
>> >> >> specular.
>> >> >>
>> >> >> material models/player/items/all_class/etf2l_highlander_silver has a
>> >> normal
>> >> >> map
>> >> >> and $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
>> >> >> specular.
>> >> >>
>> >> >> material models/player/items/all_class/etf2l_highlander_bronze has a
>> >> normal
>> >> >> map
>> >> >> and $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
>> >> >> specular.
>> >> >>
>> >> >> material models/player/items/all_class/etf2l_highlander_part has a
>> >> normal
>> >> >> map an
>> >> >> d $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
>> >> >> specular.
>> >> >>
>> >> >> material models/player/items/all_class/ugc_highlander_participant
>> has
>> >> >> a
>> >> >> normal m
>> >> >> ap and $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to
>> >> >> get
>> >> >> specular
>> >> >> .
>> >> >>
>> >> >> material models/player/items/all_class/ugc_highlander_platinum_1 has
>> a
>> >> >> normal ma
>> >> >> p and $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to
>> get
>> >> >> specular.
>> >> >>
>> >> >>
>> >> >> material models/player/items/all_class/ugc_highlander_platinum_2 has
>> a
>> >> >> normal ma
>> >> >> p and $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to
>> get
>> >> >> specular.
>> >> >>
>> >> >>
>> >> >> material models/player/items/all_class/ugc_highlander_platinum_3 has
>> a
>> >> >> normal ma
>> >> >> p and $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to
>> get
>> >> >> specular.
>> >> >>
>> >> >>
>> >> >> material models/player/items/all_class/ugc_highlander_silver_1 has a
>> >> normal
>> >> >> map
>> >> >> and $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
>> >> >> specular.
>> >> >>
>> >> >> material models/player/items/all_class/ugc_highlander_silver_2 has a
>> >> normal
>> >> >> map
>> >> >> and $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
>> >> >> specular.
>> >> >>
>> >> >> material models/player/items/all_class/ugc_highlander_silver_3 has a
>> >> normal
>> >> >> map
>> >> >> and $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
>> >> >> specular.
>> >> >>
>> >> >> material models/player/items/all_class/ugc_highlander_iron_1 has a
>> >> normal
>> >> >> map an
>> >> >> d $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
>> >> >> specular.
>> >> >>
>> >> >> material models/player/items/all_class/ugc_highlander_iron_2 has a
>> >> normal
>> >> >> map an
>> >> >> d $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
>> >> >> specular.
>> >> >>
>> >> >> material models/player/items/all_class/ugc_highlander_iron_3 has a
>> >> normal
>> >> >> map an
>> >> >> d $basealphaenvmapmask.  Must use $normalmapalphaenvmapmask to get
>> >> >> specular.
>> >> >>
>> >> >>
>> >> >> On Thu, Nov 10, 2011 at 7:48 PM, Kyle Sanderson <
>> kyle.l...@gmail.com>
>> >> >> wrote:
>> >> >>
>> >> >>> When will CS:S be rebuilt containing the connection cvars?
>> >> >>>
>> >> >>> Thanks,
>> >> >>> Kyle.
>> >> >>>
>> >> >>> On Thu, Nov 10, 2011 at 4:42 PM, Alan Kennedy
>> >> >>> <kenne...@3dgames.com.ar
>> >> >>>> wrote:
>> >> >>>
>> >> >>>>
>> >> >>>> Idem here, on first try. Second try it seems it's updating...
>> >> >>>>
>> >> >>>> ----------------------------------------------
>> >> >>>> 3DGames Argentina
>> >> >>>> http://www.3dgames.com.ar
>> >> >>>> Libertad 41, 5to Piso - Capital Federal
>> >> >>>> Tel: 4-332-4709
>> >> >>>>
>> >> >>>> ----- Mensaje original -----
>> >> >>>>> De: "DontWannaName!" <ad...@topnotchclan.com>
>> >> >>>>> Para: "Half-Life dedicated Win32 server mailing list" <
>> >> >>>> h...@list.valvesoftware.com>
>> >> >>>>> CC: "hlds announce" <hlds_annou...@list.valvesoftware.com>,
>> >> >> "Half-Life
>> >> >>>> dedicated Win32 servermailing list"
>> >> >>>>> <h...@list.valvesoftware.com>, "hlds linux" <
>> >> >>>> hlds_linux@list.valvesoftware.com>
>> >> >>>>> Enviados: Jueves, 10 de Noviembre 2011 21:31:43
>> >> >>>>> Asunto: Re: [hlds_linux] [hlds] Mandatory Team Fortress 2 update
>> >> >>> released
>> >> >>>>> I am being plagued with command aborted. :(
>> >> >>>>>
>> >> >>>>> Sent from my iPhone 4
>> >> >>>>>
>> >> >>>>> On Nov 10, 2011, at 4:24 PM, Eric Smith <er...@valvesoftware.com
>> >
>> >> >>>>> wrote:
>> >> >>>>>
>> >> >>>>>> We've released a mandatory update for Team Fortress 2. The notes
>> >> >> for
>> >> >>>>>> the update are below.
>> >> >>>>>>
>> >> >>>>>> Thanks.
>> >> >>>>>>
>> >> >>>>>> -Eric
>> >> >>>>>>
>> >> >>>>>> ----------------------------------------
>> >> >>>>>>
>> >> >>>>>> Source Engine Changes (TF2, DoD:S, HL2:DM)
>> >> >>>>>> - Added rate limiting for connections and added the following
>> >> >>>>>> ConVars to support that:
>> >> >>>>>>  - sv_max_connects_sec
>> >> >>>>>>  - sv_max_connects_window
>> >> >>>>>>  - sv_max_connects_sec_global
>> >> >>>>>>
>> >> >>>>>> Team Fortress 2
>> >> >>>>>> - Added a full moon background for the main menu
>> >> >>>>>> - Added new promo items
>> >> >>>>>> - Fixed a Linux dedicated server crash when using +randommap on
>> >> >>>>>> the
>> >> >>>>>> command line
>> >> >>>>>> - Fixed some bugs with the way items appear in the Steam
>> Community
>> >> >>>>>> and Steam Trading
>> >> >>>>>> - Optimized several materials to improvement performance
>> >> >>>>>> - Updated the localization files
>> >> >>>>>>
>> >> >>>>>> _______________________________________________
>> >> >>>>>> To unsubscribe, edit your list preferences, or view the list
>> >> >>>>>> archives, please visit:
>> >> >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>> >> >>>>>
>> >> >>>>> _______________________________________________
>> >> >>>>> To unsubscribe, edit your list preferences, or view the list
>> >> >> archives,
>> >> >>>>> please visit:
>> >> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >> >>>>
>> >> >>>> _______________________________________________
>> >> >>>> To unsubscribe, edit your list preferences, or view the list
>> >> >>>> archives,
>> >> >>>> please visit:
>> >> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >> >>>>
>> >> >>> _______________________________________________
>> >> >>> To unsubscribe, edit your list preferences, or view the list
>> >> >>> archives,
>> >> >>> please visit:
>> >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >> >>>
>> >> >> _______________________________________________
>> >> >> To unsubscribe, edit your list preferences, or view the list
>> archives,
>> >> >> please visit:
>> >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >> >>
>> >> > _______________________________________________
>> >> > To unsubscribe, edit your list preferences, or view the list
>> archives,
>> >> please visit:
>> >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >>
>> >> _______________________________________________
>> >> To unsubscribe, edit your list preferences, or view the list archives,
>> >> please visit:
>> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>
>
>
> --
> =MUPP= oGre | o...@muppfarmen.se | http://muppfarmen.se
>



-- 
=MUPP= oGre | o...@muppfarmen.se | http://muppfarmen.se
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